Player Matchup

Baba Yaga
Baba Yaga
Masters
FrozenMercury
Baba Yaga
Masters
Level 148
God Stats
9W - 0L
2,037 SR
Queue Stats
111W - 18L
2,727 MMR
Party 2
Cthulhu
Cthulhu
Masters
Jenuiné
Cthulhu
Masters
Level 182
God Stats
10W - 2L
1,825 SR
Queue Stats
101W - 10L
2,746 MMR
Party 2
Chiron
Chiron
Masters
jamker93
Chiron
Masters
Level 200
God Stats
15W - 1L
1,946 SR
Queue Stats
39W - 2L
2,958 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 177
1,936 SR
2,810 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,574 SR
2,054 MMR
Xbalanque
Xbalanque
Diamond III
ICEM4NLUNA505
Xbalanque
Diamond III
Level 128
God Stats
0W - 7L
1,152 SR
Queue Stats
210W - 222L
2,092 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
LePugh
Jormungandr
Platinum IV
Level 172
God Stats
5W - 2L
1,981 SR
Queue Stats
67W - 43L
1,829 MMR
Party 1
Bacchus
Bacchus
Diamond III
SirOmïnous
Bacchus
Diamond III
Level 178
God Stats
4W - 6L
1,590 SR
Queue Stats
78W - 47L
2,242 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FrozenMercury
Baba Yaga
17
3 / 0 / 5
10,412
868
11,142
7,594
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Jenuiné
Cthulhu
17
3 / 1 / 6
10,385
865
14,846
16,326
12,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chiron
jamker93
Chiron
18
3 / 0 / 6
10,509
876
11,517
10,063
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CerberusAchillesKumbhakarnaNe ZhaIx Chel

VS

Bans
SerqetOdinKuzenboMulanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ICEM4NLUNA505
Xbalanque
16
0 / 2 / 1
9,438
787
9,903
10,361
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
LePugh
Jormungandr
15
0 / 4 / 0
8,696
725
8,232
12,794
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
SirOmïnous
Bacchus
14
1 / 3 / 0
8,541
712
7,834
18,720
17,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
FrozenMercury
Baba Yaga
3
0
5
5.5
L
Xbalanque
ICEM4NLUNA505
Xbalanque
0
2
1
0.25
W
Cthulhu
Jenuiné
Cthulhu
3
1
6
6
L
Jormungandr
LePugh
Jormungandr
0
4
0
0
L
Bacchus
SirOmïnous
Bacchus
1
3
0
0.33
W
Chiron
jamker93
Chiron
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,505
Damage
25,969
33,983
Taken
41,875
20,733
Mitigated
29,836
12,682
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
FrozenMercury
Baba Yaga
11,142
913
0
1,900
7,594
4,321
613
3,641
3,629
36,690
1,046
L
Xbalanque
ICEM4NLUNA505
Xbalanque
9,903
6,116
0
3,583
10,361
3,834
0
6,265
3,727
0
50,735
W
Cthulhu
Jenuiné
Cthulhu
14,846
596
242
6,455
16,326
12,439
436
5,566
9,993
34,713
0
L
Jormungandr
LePugh
Jormungandr
8,232
700
0
1,435
12,794
8,386
0
7,200
5,027
27,256
1,741
L
Bacchus
SirOmïnous
Bacchus
7,834
1,076
0
6,525
18,720
17,616
0
10,564
7,393
15,772
0
W
Chiron
jamker93
Chiron
11,517
3,743
1,014
3,071
10,063
3,973
1,048
4,810
4,817
0
45,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
26,675
190
Minions Killed
156
0
Camps Cleared
0
797,522
Distance Traveled
721,711
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,412
868
78
7
0
248,017
0
L
Xbalanque
9,438
787
93
8
0
237,965
0
W
Cthulhu
10,385
865
37
3
0
277,144
0
L
Jormungandr
8,696
725
53
4
0
228,222
1
L
Bacchus
8,541
712
10
1
0
255,524
0
W
Chiron
10,509
876
75
6
0
272,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role