Player Matchup

Surtr
Surtr
AnUnsturdyTable
Surtr
Level 152
God Stats
0W - 4L
1,200 SR
Queue Stats
105W - 85L
1,556 Elo+
Party 1
Nut
Nut
NAUGHTYWALLABY
Nut
Level 120
God Stats
0W - 1L
1,394 SR
Queue Stats
11W - 13L
1,488 Elo+
Solo
Aphrodite
Aphrodite
Pillsburyyy
Aphrodite
Level 81
God Stats
50W - 60L
1,548 SR
Queue Stats
51W - 61L
1,497 Elo+
Solo
Janus
Janus
TBNRSpeedz
Janus
Level 124
God Stats
0W - 3L
1,320 SR
Queue Stats
34W - 25L
1,605 Elo+
Party 1
Fenrir
Fenrir
THEF3ARLESS
Fenrir
Level 169
God Stats
5W - 3L
1,496 SR
Queue Stats
101W - 80L
1,566 Elo+
Party 1
Team Averages
Level 129
1,392 SR
1,542 Elo+

VS

Team Averages
Level 139
1,471 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
Minazuki57
Ah Muzen Cab
Level 149
God Stats
6W - 9L
1,462 SR
Queue Stats
419W - 399L
1,495 Elo+
Solo
King Arthur
King Arthur
NNJA SPEC OPS
King Arthur
Level 165
God Stats
4W - 9L
1,227 SR
Queue Stats
179W - 176L
1,507 Elo+
Solo
Nox
Nox
RegentFerret180
Nox
Level 126
God Stats
1W - 1L
1,318 SR
Queue Stats
16W - 18L
1,408 Elo+
Solo
Camazotz
Camazotz
SpaaceTimee
Camazotz
Level 124
God Stats
6W - 0L
1,980 SR
Queue Stats
287W - 254L
1,489 Elo+
Solo
Ix Chel
Ix Chel
xJuAnDiiTax
Ix Chel
Level 133
God Stats
3W - 3L
1,366 SR
Queue Stats
85W - 81L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,071
505
7,050
15,384
14,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 3 / 0
6,103
436
4,477
8,649
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Pillsburyyy
Aphrodite
9
0 / 2 / 0
6,066
433
1,884
6,437
3,071
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
14
1 / 1 / 1
7,557
540
3,771
4,453
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
4 / 3 / 1
7,410
529
6,516
10,002
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Minazuki57
Ah Muzen Cab
14
4 / 1 / 0
7,946
568
5,788
7,817
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
NNJA SPEC OPS
King Arthur
14
3 / 0 / 1
8,654
618
9,824
13,433
11,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 0 / 3
6,771
484
2,288
8,796
5,591
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
SpaaceTimee
Camazotz
13
3 / 2 / 3
7,162
512
5,990
10,943
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
xJuAnDiiTax
Ix Chel
13
2 / 3 / 2
7,707
551
4,244
5,720
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
12
12
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Ah Muzen Cab
Minazuki57
Ah Muzen Cab
4
1
0
4
L
0
3
0
0
W
King Arthur
NNJA SPEC OPS
King Arthur
3
0
1
3.5
L
Aphrodite
Pillsburyyy
Aphrodite
0
2
0
0
W
0
0
3
1.5
W
Camazotz
SpaaceTimee
Camazotz
3
2
3
2.25
L
Janus
1
1
1
1.5
L
Fenrir
4
3
1
1.5
W
Ix Chel
xJuAnDiiTax
Ix Chel
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,698
Damage
28,134
44,925
Taken
46,709
26,784
Mitigated
25,863
12,383
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,050
1,716
0
2,716
15,384
14,930
2
167
15,217
518
48,115
W
Ah Muzen Cab
Minazuki57
Ah Muzen Cab
5,788
1,664
0
687
7,817
2,710
480
796
7,021
0
61,279
L
4,477
1,303
0
1,626
8,649
2,747
361
764
7,885
0
44,142
W
King Arthur
NNJA SPEC OPS
King Arthur
9,824
1,114
0
4,092
13,433
11,857
0
377
12,328
449
64,150
L
Aphrodite
Pillsburyyy
Aphrodite
1,884
510
2,379
3,753
6,437
3,071
217
1,594
4,843
23,398
0
W
2,288
375
0
3,484
8,796
5,591
0
2,085
6,634
16,885
2,322
W
Camazotz
SpaaceTimee
Camazotz
5,990
1,866
0
3,355
10,943
4,065
0
1,138
9,634
0
54,385
L
Janus
3,771
382
0
721
4,453
1,503
0
2,953
1,500
60,922
0
L
Fenrir
6,516
1,000
0
1,188
10,002
4,533
0
1,107
8,895
0
47,486
W
Ix Chel
xJuAnDiiTax
Ix Chel
4,244
172
475
941
5,720
1,640
0
1,339
4,251
59,612
350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,207
Gold Earned
38,240
414
Minions Killed
484
0
Camps Cleared
0
1,284,546
Distance Traveled
1,361,765
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,071
505
91
7
0
238,253
2
W
Ah Muzen Cab
7,946
568
123
9
0
267,095
5
L
Nut
6,103
436
92
7
0
236,434
0
W
King Arthur
8,654
618
127
9
0
288,148
0
L
Aphrodite
6,066
433
37
3
0
194,770
0
W
Nox
6,771
484
30
2
0
256,368
0
W
Camazotz
7,162
512
79
6
0
305,462
1
L
Janus
7,557
540
119
9
0
291,757
4
L
Fenrir
7,410
529
75
5
0
323,332
2
W
Ix Chel
7,707
551
125
9
0
244,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role