Player Matchup

Xing Tian
Xing Tian
Johzzu
Xing Tian
Level 251
God Stats
1W - 0L
1,282 SR
Queue Stats
39W - 35L
1,599 Elo+
Party 2
Sobek
Sobek
QuietGlacier
Sobek
Level 129
God Stats
4W - 1L
1,725 SR
Queue Stats
56W - 58L
1,519 Elo+
Party 2
Medusa
Medusa
TheGeneral98795
Medusa
Level 125
God Stats
6W - 1L
1,796 SR
Queue Stats
135W - 135L
1,534 Elo+
Party 2
Chaac
Chaac
xxDEADLYJOKER_xx
Chaac
Level 155
God Stats
2W - 2L
1,346 SR
Queue Stats
122W - 134L
1,489 Elo+
Party 2
Thoth
Thoth
明日之神
Thoth
Level 156
God Stats
36W - 32L
1,531 SR
Queue Stats
632W - 621L
1,533 Elo+
Solo
Team Averages
Level 163
1,536 SR
1,535 Elo+

VS

Team Averages
Level 145
1,685 SR
1,535 Elo+
Zeus
Zeus
B0JANGLES246
Zeus
Level 122
God Stats
2W - 1L
1,695 SR
Queue Stats
17W - 27L
1,398 Elo+
Party 1
Mulan
Mulan
B0bertzz
Mulan
Level 156
God Stats
2W - 5L
1,433 SR
Queue Stats
42W - 35L
1,589 Elo+
Party 3
Medusa
Medusa
C0bG0bbler
Medusa
Level 122
God Stats
7W - 4L
1,896 SR
Queue Stats
39W - 36L
1,580 Elo+
Party 3
Cerberus
Cerberus
Hilezkor
Cerberus
Level 255
God Stats
0W - 1L
1,898 SR
Queue Stats
158W - 149L
1,534 Elo+
Solo
Bakasura
Bakasura
beastnbros123
Bakasura
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 37L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Johzzu
Xing Tian
12
5 / 0 / 8
6,901
690
5,266
7,146
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 0 / 6
6,801
680
2,488
6,881
4,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 6
6,535
654
4,287
4,492
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 3
7,577
758
5,463
7,892
6,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
8 / 0 / 4
7,944
794
6,125
4,359
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,271
527
911
6,068
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
B0bertzz
Mulan
9
1 / 5 / 0
5,421
542
4,465
9,722
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
C0bG0bbler
Medusa
10
0 / 3 / 0
5,224
522
4,095
6,765
2,267
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Hilezkor
Cerberus
8
0 / 6 / 0
4,924
492
2,689
9,372
5,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
beastnbros123
Bakasura
10
1 / 4 / 1
5,446
545
3,634
9,355
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
22
Kills
2
2
Deaths
22
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Mulan
B0bertzz
Mulan
1
5
0
0.2
L
Medusa
C0bG0bbler
Medusa
0
3
0
0
L
Cerberus
Hilezkor
Cerberus
0
6
0
0
W
Xing Tian
Johzzu
Xing Tian
5
0
8
9
W
4
0
6
7
W
1
1
6
4
L
Bakasura
beastnbros123
Bakasura
1
4
1
0.38
W
4
1
3
5.5
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,629
Damage
15,794
30,770
Taken
41,282
15,602
Mitigated
15,399
10,109
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
911
113
0
1,003
6,068
1,040
0
3,418
2,382
29,824
564
L
Mulan
B0bertzz
Mulan
4,465
765
0
2,739
9,722
4,064
0
1,909
7,813
0
33,403
L
Medusa
C0bG0bbler
Medusa
4,095
1,753
0
1,736
6,765
2,267
0
1,531
5,234
0
36,268
L
Cerberus
Hilezkor
Cerberus
2,689
362
0
943
9,372
5,028
0
3,450
5,782
22,256
742
W
Xing Tian
Johzzu
Xing Tian
5,266
961
0
2,669
7,146
2,886
0
644
6,452
36,902
0
W
2,488
199
0
2,642
6,881
4,356
0
776
5,845
13,370
0
W
4,287
1,810
0
315
4,492
1,184
338
575
3,917
0
51,294
L
Bakasura
beastnbros123
Bakasura
3,634
2,495
0
2,364
9,355
3,000
13
2,961
6,192
0
32,033
W
5,463
888
0
3,377
7,892
6,141
507
444
7,428
0
49,942
W
6,125
57
0
1,106
4,359
1,035
624
1,514
2,630
53,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
26,286
354
Minions Killed
294
0
Camps Cleared
0
1,166,920
Distance Traveled
976,681
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,271
527
65
7
0
166,494
0
L
Mulan
5,421
542
63
6
0
170,573
3
L
Medusa
5,224
522
47
5
0
210,599
1
L
Cerberus
4,924
492
41
4
0
185,719
0
W
Xing Tian
6,901
690
62
6
0
263,512
1
W
Sobek
6,801
680
19
2
0
239,822
2
W
Medusa
6,535
654
75
8
0
211,751
2
L
Bakasura
5,446
545
78
8
0
243,296
0
W
Chaac
7,577
758
90
9
0
217,373
0
W
Thoth
7,944
794
108
11
0
234,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role