Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
B2RadSter
Chang'e
Level 126
God Stats
1W - 0L
1,212 SR
Queue Stats
3W - 1L
1,673 Elo+
Solo
Jormungandr
Jormungandr
BountyHunter690
Jormungandr
Level 129
God Stats
4W - 2L
1,545 SR
Queue Stats
74W - 83L
1,456 Elo+
Party 1
Poseidon
Poseidon
Juanfrang32
Poseidon
Level 2
God Stats
4W - 2L
1,296 SR
Queue Stats
27W - 26L
1,262 Elo+
Solo
Danzaburou
Danzaburou
iyamyam
Danzaburou
Level 25
God Stats
8W - 5L
1,648 SR
Queue Stats
66W - 62L
1,507 Elo+
Solo
Team Averages
Level 88
1,440 SR
1,480 Elo+

VS

Team Averages
Level 63
1,496 SR
1,469 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ELNAVASCUIDADO
Medusa
Level 105
God Stats
10W - 9L
1,520 SR
Queue Stats
148W - 160L
1,399 Elo+
Solo
Kukulkan
Kukulkan
LCU Alpha
Kukulkan
Level 24
God Stats
18W - 19L
1,503 SR
Queue Stats
46W - 47L
1,463 Elo+
Solo
Mulan
Mulan
MRLegoshi15
Mulan
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 10L
1,450 Elo+
Solo
Nox
Nox
Nova SGC
Nox
Level 37
God Stats
1W - 2L
1,455 SR
Queue Stats
99W - 85L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 0 / 2
5,616
1,123
2,914
3,347
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
B2RadSter
Chang'e
9
0 / 1 / 5
4,911
982
1,308
2,997
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
BountyHunter690
Jormungandr
9
0 / 0 / 3
4,805
961
978
3,542
2,240
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Juanfrang32
Poseidon
11
1 / 0 / 0
5,568
1,114
930
2,225
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
iyamyam
Danzaburou
10
3 / 1 / 1
5,600
1,120
2,356
2,388
693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 0 / 0
4,218
844
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

9
1 / 2 / 1
4,819
964
2,193
2,632
844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
LCU Alpha
Kukulkan
8
0 / 1 / 0
4,472
894
1,279
943
284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 2
4,754
951
2,068
4,555
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
4,652
930
802
2,620
1,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
1
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
2
4
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Chang'e
B2RadSter
Chang'e
0
1
5
2.5
W
Jormungandr
BountyHunter690
Jormungandr
0
0
3
1.5
L
1
2
1
0.75
W
Poseidon
Juanfrang32
Poseidon
1
0
0
1
L
Kukulkan
LCU Alpha
Kukulkan
0
1
0
0
L
0
3
2
0.33
L
0
1
0
0
W
Danzaburou
iyamyam
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,486
Damage
6,342
14,499
Taken
10,750
6,837
Mitigated
3,916
3,652
Healing
1,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,914
320
0
936
3,347
2,598
192
81
3,266
0
13,900
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
B2RadSter
Chang'e
1,308
160
270
1,275
2,997
745
441
540
2,457
3,863
0
W
Jormungandr
BountyHunter690
Jormungandr
978
300
0
0
3,542
2,240
0
663
2,879
3,902
726
L
2,193
442
0
160
2,632
844
0
258
2,228
0
7,749
W
Poseidon
Juanfrang32
Poseidon
930
50
0
734
2,225
561
0
641
1,584
19,624
0
L
Kukulkan
LCU Alpha
Kukulkan
1,279
40
0
0
943
284
0
718
179
4,926
0
L
2,068
153
0
785
4,555
1,671
0
1,528
2,941
0
8,653
L
802
182
0
184
2,620
1,117
0
424
2,090
4,107
0
W
Danzaburou
iyamyam
Danzaburou
2,356
1,373
0
437
2,388
693
213
156
2,232
0
11,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,500
Gold Earned
22,915
121
Minions Killed
38
0
Camps Cleared
0
534,905
Distance Traveled
308,004
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,616
1,123
26
5
0
112,395
2
L
Hun Batz
4,218
844
0
0
0
0
0
W
Chang'e
4,911
982
8
2
0
103,036
0
W
Jormungandr
4,805
961
7
1
0
109,535
1
L
Medusa
4,819
964
10
2
0
56,030
0
W
Poseidon
5,568
1,114
54
11
0
102,119
0
L
Kukulkan
4,472
894
6
1
0
68,048
0
L
Mulan
4,754
951
15
3
0
97,649
0
L
Nox
4,652
930
7
1
0
86,277
0
W
Danzaburou
5,600
1,120
26
5
0
107,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role