Player Matchup

Mercury
Mercury
HelperAIº
Mercury
Level 22
God Stats
1W - 3L
1,520 SR
Queue Stats
25W - 26L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
HoIow
Cthulhu
Level 57
God Stats
2W - 1L
1,849 SR
Queue Stats
30W - 30L
1,477 Elo+
Party 2
Apollo
Apollo
Krokkorok
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,524 Elo+
Party 1
Anubis
Anubis
TANK-CASTLE
Anubis
Level 46
God Stats
5W - 3L
1,632 SR
Queue Stats
7W - 7L
1,596 Elo+
Solo
Thor
Thor
gusyfishy
Thor
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 49L
1,517 Elo+
Party 2
Team Averages
Level 68
1,600 SR
1,519 Elo+

VS

Team Averages
Level 115
1,566 SR
1,467 Elo+
Chang'e
Chang'e
HiMyNameIsJacob
Chang'e
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,305 Elo+
Solo
Chiron
Chiron
Phenix77700
Chiron
Level 142
God Stats
2W - 1L
1,509 SR
Queue Stats
43W - 33L
1,574 Elo+
Solo
Bastet
Bastet
brianelpatas
Bastet
Level 67
God Stats
11W - 14L
1,612 SR
Queue Stats
132W - 150L
1,438 Elo+
Solo
Osiris
Osiris
halligun
Osiris
Level 101
God Stats
13W - 7L
1,546 SR
Queue Stats
322W - 301L
1,542 Elo+
Solo
Cthulhu
Cthulhu
xTriviaa
Cthulhu
Level 132
God Stats
14W - 6L
1,665 SR
Queue Stats
317W - 316L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HelperAIº
Mercury
11
0 / 4 / 4
6,018
463
4,493
12,701
9,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
HoIow
Cthulhu
10
0 / 2 / 0
5,923
456
1,772
6,810
5,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
Krokkorok
Apollo
12
2 / 5 / 2
7,127
548
7,777
10,942
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
13
1 / 4 / 2
6,837
526
7,184
7,806
3,231
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
3 / 2 / 1
6,936
534
4,583
10,684
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,403
646
5,352
8,416
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
13
7 / 2 / 3
7,941
611
9,632
8,154
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
13
2 / 0 / 7
7,157
551
5,845
10,243
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
halligun
Osiris
14
4 / 0 / 2
8,509
655
8,234
9,801
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
xTriviaa
Cthulhu
11
0 / 3 / 6
7,031
541
5,196
16,548
10,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
17
17
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
HelperAIº
Mercury
0
4
4
0.5
W
4
1
3
5.5
L
Cthulhu
HoIow
Cthulhu
0
2
0
0
L
Apollo
Krokkorok
Apollo
2
5
2
0.6
W
Chiron
7
2
3
4.25
L
Anubis
1
4
2
0.5
W
Bastet
2
0
7
5.5
L
Thor
3
2
1
1.75
W
Osiris
halligun
Osiris
4
0
2
5
W
Cthulhu
xTriviaa
Cthulhu
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,809
Damage
34,259
48,943
Taken
53,162
25,049
Mitigated
26,334
13,299
Healing
19,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
HelperAIº
Mercury
4,493
585
0
1,626
12,701
9,383
0
3,532
9,069
0
25,273
W
5,352
1,041
481
2,940
8,416
1,895
197
3,579
4,797
45,682
3,200
L
Cthulhu
HoIow
Cthulhu
1,772
88
0
2,347
6,810
5,062
0
368
5,770
26,846
0
L
Apollo
Krokkorok
Apollo
7,777
5,657
0
2,536
10,942
3,612
820
2,347
8,330
0
47,321
W
Chiron
9,632
4,632
1,107
1,033
8,154
2,519
1,689
1,470
6,544
0
46,991
L
Anubis
7,184
48
0
2,118
7,806
3,231
0
2,600
4,995
50,048
0
W
Bastet
5,845
2,121
0
4,241
10,243
3,529
6
736
9,436
0
53,461
L
Thor
4,583
1,043
0
4,672
10,684
3,761
0
1,751
8,772
0
47,653
W
Osiris
halligun
Osiris
8,234
1,807
0
3,210
9,801
7,891
0
2,135
7,629
1,275
55,651
W
Cthulhu
xTriviaa
Cthulhu
5,196
284
2,255
4,200
16,548
10,500
159
1,036
15,141
34,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,841
Gold Earned
39,041
345
Minions Killed
421
0
Camps Cleared
0
1,234,603
Distance Traveled
1,349,718
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,018
463
53
4
0
301,042
2
W
Chang'e
8,403
646
114
9
0
279,892
0
L
Cthulhu
5,923
456
55
4
0
177,273
2
L
Apollo
7,127
548
75
6
0
246,907
0
W
Chiron
7,941
611
81
6
0
269,753
0
L
Anubis
6,837
526
74
6
0
227,616
0
W
Bastet
7,157
551
80
6
0
311,878
4
L
Thor
6,936
534
88
7
0
281,765
0
W
Osiris
8,509
655
102
8
0
234,050
1
W
Cthulhu
7,031
541
44
3
0
254,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role