Player Matchup

Kumbhakarna
Kumbhakarna
Chunkalicous
Kumbhakarna
Level 152
God Stats
4W - 4L
1,444 SR
Queue Stats
83W - 94L
1,504 Elo+
Party 1
Arachne
Arachne
Das_Hamma
Arachne
Level 127
God Stats
2W - 3L
1,723 SR
Queue Stats
162W - 151L
1,458 Elo+
Party 1
Charon
Charon
RCHill
Charon
Level 6
God Stats
3W - 1L
1,787 SR
Queue Stats
6W - 5L
1,496 Elo+
Party 3
Izanami
Izanami
SeswarriorYT
Izanami
Level 109
God Stats
2W - 0L
1,541 SR
Queue Stats
62W - 41L
1,604 Elo+
Party 3
Nu Wa
Nu Wa
beaudaathlete
Nu Wa
Level 147
God Stats
10W - 13L
1,377 SR
Queue Stats
137W - 145L
1,450 Elo+
Party 1
Team Averages
Level 108
1,574 SR
1,502 Elo+

VS

Team Averages
Level 110
1,536 SR
1,518 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Flameturd
Kumbhakarna
Level 94
God Stats
8W - 5L
1,916 SR
Queue Stats
53W - 54L
1,532 Elo+
Party 2
Achilles
Achilles
HParks
Achilles
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 115L
1,535 Elo+
Solo
Cupid
Cupid
ZimonDeath
Cupid
Level 85
God Stats
0W - 3L
1,284 SR
Queue Stats
235W - 227L
1,511 Elo+
Solo
Ra
Ra
cookiemonstersex
Ra
Level 127
God Stats
1W - 4L
1,479 SR
Queue Stats
94W - 99L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chunkalicous
Kumbhakarna
7
2 / 1 / 0
4,248
850
1,664
3,634
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
Das_Hamma
Arachne
7
2 / 0 / 1
4,107
821
2,850
3,253
753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charon
RCHill
Charon
5
0 / 2 / 1
3,372
674
1,695
2,751
1,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
SeswarriorYT
Izanami
7
0 / 1 / 1
3,784
757
3,681
3,967
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 0
3,601
720
1,189
1,679
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
2 / 1 / 2
4,167
833
1,450
3,568
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Flameturd
Kumbhakarna
6
1 / 1 / 1
3,665
733
1,933
5,928
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
HParks
Achilles
4
0 / 2 / 1
3,260
652
906
3,385
1,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
6
1 / 1 / 0
3,462
692
1,901
3,902
917
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
1 / 0 / 0
3,915
783
607
1,685
374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
1
2
3
W
Kumbhakarna
Chunkalicous
Kumbhakarna
2
1
0
2
W
Arachne
Das_Hamma
Arachne
2
0
1
2.5
L
Kumbhakarna
Flameturd
Kumbhakarna
1
1
1
1.5
L
Achilles
HParks
Achilles
0
2
1
0.25
W
Charon
RCHill
Charon
0
2
1
0.25
W
Izanami
SeswarriorYT
Izanami
0
1
1
0.5
L
Cupid
1
1
0
1
W
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,079
Damage
6,797
15,284
Taken
18,468
5,208
Mitigated
5,838
5,522
Healing
6,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,450
625
0
1,786
3,568
1,028
0
266
3,266
0
17,943
W
Kumbhakarna
Chunkalicous
Kumbhakarna
1,664
772
0
1,169
3,634
1,754
0
0
3,634
17,973
1,403
W
Arachne
Das_Hamma
Arachne
2,850
2,189
0
1,962
3,253
753
0
124
3,125
0
20,038
L
Kumbhakarna
Flameturd
Kumbhakarna
1,933
644
0
1,778
5,928
2,354
0
1,074
4,854
5,388
0
L
Achilles
HParks
Achilles
906
409
0
700
3,385
1,165
0
1,504
1,709
0
8,729
W
Charon
RCHill
Charon
1,695
962
0
383
2,751
1,412
0
646
2,105
4,656
0
W
Izanami
SeswarriorYT
Izanami
3,681
2,926
0
1,508
3,967
974
0
1,215
2,752
0
27,974
L
Cupid
1,901
1,166
140
1,283
3,902
917
0
686
3,216
0
21,146
W
1,189
110
0
500
1,679
315
0
355
1,212
15,733
0
L
607
81
84
1,074
1,685
374
0
810
875
16,879
723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,112
Gold Earned
18,469
159
Minions Killed
141
0
Camps Cleared
0
572,020
Distance Traveled
522,702
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,167
833
39
8
0
115,856
0
W
Kumbhakarna
4,248
850
35
7
0
107,725
1
W
Arachne
4,107
821
39
8
0
137,174
1
L
Kumbhakarna
3,665
733
10
2
0
126,383
2
L
Achilles
3,260
652
16
3
0
59,714
0
W
Charon
3,372
674
4
1
0
111,738
0
W
Izanami
3,784
757
55
11
0
98,833
0
L
Cupid
3,462
692
38
8
0
104,377
0
W
Nu Wa
3,601
720
26
5
0
116,550
0
L
Ra
3,915
783
38
8
0
116,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role