Player Matchup

Jing Wei
Jing Wei
BlackChaosity
Jing Wei
Level 26
God Stats
1W - 2L
1,257 SR
Queue Stats
45W - 54L
1,270 Elo+
Solo
Cthulhu
Cthulhu
Chungalated
Cthulhu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,362 Elo+
Solo
Osiris
Osiris
Quetzalitzil
Osiris
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,294 Elo+
Solo
Charybdis
Charybdis
WickDiggles
Charybdis
Level 122
God Stats
13W - 11L
1,676 SR
Queue Stats
485W - 554L
1,387 Elo+
Solo
Ganesha
Ganesha
twoshaades
Ganesha
Level 88
God Stats
4W - 2L
1,750 SR
Queue Stats
158W - 175L
1,455 Elo+
Solo
Team Averages
Level 66
1,537 SR
1,354 Elo+

VS

Team Averages
Level 83
1,569 SR
1,444 Elo+
Nut
Nut
 
Nut
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CimentoP
Lancelot
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 54L
1,318 Elo+
Solo
Cernunnos
Cernunnos
LighOfDeath
Cernunnos
Level 204
God Stats
2W - 3L
1,290 SR
Queue Stats
236W - 220L
1,470 Elo+
Solo
Poseidon
Poseidon
Riokih
Poseidon
Level 28
God Stats
3W - 0L
1,841 SR
Queue Stats
107W - 83L
1,448 Elo+
Solo
Sol
Sol
wachapdoc71
Sol
Level 84
God Stats
5W - 1L
1,713 SR
Queue Stats
133W - 112L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlackChaosity
Jing Wei
12
1 / 2 / 1
5,451
1,090
3,831
4,937
1,794
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Chungalated
Cthulhu
5
0 / 0 / 0
4,348
870
0
112
44
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
9
1 / 3 / 0
5,165
1,033
3,548
6,247
5,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
WickDiggles
Charybdis
9
0 / 2 / 1
4,833
967
1,868
2,821
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
twoshaades
Ganesha
10
0 / 2 / 3
5,437
1,087
3,339
7,309
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
2 / 0 / 4
6,300
1,260
3,070
2,675
826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
CimentoP
Lancelot
10
1 / 1 / 3
5,702
1,140
2,179
3,737
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
LighOfDeath
Cernunnos
10
2 / 1 / 3
6,030
1,206
4,635
3,659
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Riokih
Poseidon
12
1 / 1 / 6
6,295
1,259
3,304
1,961
419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 0 / 5
6,290
1,258
4,737
2,873
709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
2
Kills
9
9
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
0
4
4
L
Jing Wei
BlackChaosity
Jing Wei
1
2
1
0.75
L
Cthulhu
Chungalated
Cthulhu
0
0
0
0
W
Lancelot
CimentoP
Lancelot
1
1
3
2.5
W
Cernunnos
LighOfDeath
Cernunnos
2
1
3
3.5
L
Osiris
1
3
0
0.33
W
Poseidon
Riokih
Poseidon
1
1
6
4
L
Charybdis
WickDiggles
Charybdis
0
2
1
0.25
L
Ganesha
twoshaades
Ganesha
0
2
3
0.75
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,586
Damage
17,925
21,426
Taken
14,905
14,211
Mitigated
4,668
5,726
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,070
646
848
1,008
2,675
826
315
388
2,175
0
6,635
L
Jing Wei
BlackChaosity
Jing Wei
3,831
1,914
586
1,689
4,937
1,794
0
1,552
3,385
0
12,991
L
Cthulhu
Chungalated
Cthulhu
0
0
0
0
112
44
0
112
0
0
0
W
Lancelot
CimentoP
Lancelot
2,179
575
320
583
3,737
1,602
0
831
2,799
0
3,599
W
Cernunnos
LighOfDeath
Cernunnos
4,635
2,045
502
1,178
3,659
1,112
0
763
2,896
0
8,943
L
Osiris
3,548
1,271
390
532
6,247
5,463
0
2,301
3,946
0
4,943
W
Poseidon
Riokih
Poseidon
3,304
355
0
343
1,961
419
162
354
1,470
14,222
0
L
Charybdis
WickDiggles
Charybdis
1,868
658
124
223
2,821
1,028
0
1,771
1,050
0
6,016
L
Ganesha
twoshaades
Ganesha
3,339
0
249
1,933
7,309
5,882
0
2,305
5,004
5,798
0
W
4,737
956
457
1,474
2,873
709
414
1,003
1,836
11,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
30,617
35
Minions Killed
61
0
Camps Cleared
0
392,321
Distance Traveled
534,726
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,300
1,260
14
3
0
116,234
0
L
Jing Wei
5,451
1,090
24
5
0
96,084
0
L
Cthulhu
4,348
870
0
0
0
17,890
0
W
Lancelot
5,702
1,140
2
0
0
124,525
0
W
Cernunnos
6,030
1,206
13
3
0
67,453
0
L
Osiris
5,165
1,033
4
1
0
111,619
0
W
Poseidon
6,295
1,259
21
4
0
118,589
0
L
Charybdis
4,833
967
7
1
0
58,734
0
L
Ganesha
5,437
1,087
0
0
0
107,994
1
W
Sol
6,290
1,258
11
2
0
107,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role