Player Matchup

Fenrir
Fenrir
Depravity
Fenrir
Level 128
God Stats
1W - 1L
1,362 SR
Queue Stats
147W - 149L
1,441 Elo+
Solo
Neith
Neith
NateSanchez
Neith
Level 49
God Stats
15W - 20L
1,364 SR
Queue Stats
60W - 93L
1,273 Elo+
Solo
Baron Samedi
Baron Samedi
OmgEmanuel-_-
Baron Samedi
Level 64
God Stats
4W - 4L
1,496 SR
Queue Stats
102W - 102L
1,450 Elo+
Party 1
Thanatos
Thanatos
Yesys-BF
Thanatos
Level 27
God Stats
32W - 30L
1,530 SR
Queue Stats
48W - 56L
1,426 Elo+
Party 1
Medusa
Medusa
will19035
Medusa
Level 188
God Stats
6W - 5L
1,530 SR
Queue Stats
782W - 771L
1,475 Elo+
Solo
Team Averages
Level 91
1,456 SR
1,413 Elo+

VS

Team Averages
Level 72
1,635 SR
1,406 Elo+
Ah Muzen Cab
Ah Muzen Cab
CharmTheOtaku
Ah Muzen Cab
Level 149
God Stats
8W - 4L
1,869 SR
Queue Stats
49W - 52L
1,476 Elo+
Solo
Athena
Athena
Despair_XT
Athena
Level 48
God Stats
6W - 6L
1,881 SR
Queue Stats
101W - 102L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
Nezukuri
Sun Wukong
Level 31
God Stats
6W - 11L
1,350 SR
Queue Stats
31W - 47L
1,317 Elo+
Solo
Kukulkan
Kukulkan
SearSauce619953
Kukulkan
Level 67
God Stats
13W - 10L
1,558 SR
Queue Stats
74W - 83L
1,394 Elo+
Party 2
Thanatos
Thanatos
TotallyNotaTwink
Thanatos
Level 64
God Stats
4W - 6L
1,517 SR
Queue Stats
68W - 75L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Depravity
Fenrir
12
1 / 0 / 6
8,064
504
5,791
11,480
9,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 5 / 0
8,042
503
6,382
9,681
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
OmgEmanuel-_-
Baron Samedi
14
5 / 1 / 2
9,321
583
7,705
8,011
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Yesys-BF
Thanatos
14
4 / 2 / 2
8,040
503
3,948
12,605
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
will19035
Medusa
16
4 / 1 / 3
9,510
594
6,502
9,757
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CharmTheOtaku
Ah Muzen Cab
13
1 / 4 / 5
7,579
474
9,402
9,054
3,493
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Despair_XT
Athena
10
0 / 4 / 5
6,901
431
3,678
13,271
14,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Nezukuri
Sun Wukong
7
0 / 5 / 0
5,871
367
1,470
7,034
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
14
3 / 3 / 1
8,047
503
5,541
5,358
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 1 / 2
8,912
557
9,675
14,370
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
17
Kills
9
9
Deaths
17
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CharmTheOtaku
Ah Muzen Cab
1
4
5
0.88
W
Fenrir
Depravity
Fenrir
1
0
6
4
L
Athena
Despair_XT
Athena
0
4
5
0.63
W
3
5
0
0.6
L
Sun Wukong
Nezukuri
Sun Wukong
0
5
0
0
W
Baron Samedi
OmgEmanuel-_-
Baron Samedi
5
1
2
6
L
Kukulkan
3
3
1
1.17
L
5
1
2
6
W
Thanatos
Yesys-BF
Thanatos
4
2
2
2.5
W
Medusa
will19035
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,328
Damage
29,766
51,534
Taken
49,087
23,374
Mitigated
28,018
22,222
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CharmTheOtaku
Ah Muzen Cab
9,402
2,326
0
551
9,054
3,493
0
0
9,054
0
59,308
W
Fenrir
Depravity
Fenrir
5,791
502
0
2,087
11,480
9,514
49
3,405
8,075
0
19,375
L
Athena
Despair_XT
Athena
3,678
1,247
0
1,936
13,271
14,103
0
1,445
11,826
15,413
0
W
6,382
2,210
0
1,344
9,681
3,296
564
1,518
8,163
0
56,968
L
Sun Wukong
Nezukuri
Sun Wukong
1,470
552
0
1,120
7,034
2,748
0
3,524
3,510
0
16,051
W
Baron Samedi
OmgEmanuel-_-
Baron Samedi
7,705
1,010
0
3,528
8,011
2,964
1,413
692
7,319
55,854
3,441
L
Kukulkan
5,541
170
0
125
5,358
1,873
0
588
4,770
45,502
0
L
9,675
3,216
0
14,796
14,370
5,801
0
2,115
12,255
0
71,813
W
Thanatos
Yesys-BF
Thanatos
3,948
456
0
11,489
12,605
4,228
0
1,843
10,762
0
50,432
W
Medusa
will19035
Medusa
6,502
2,436
0
3,774
9,757
3,372
1,689
1,761
7,996
0
78,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
37,310
470
Minions Killed
359
0
Camps Cleared
0
1,541,137
Distance Traveled
1,377,960
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,579
474
102
6
0
265,236
0
W
Fenrir
8,064
504
37
2
0
354,563
8
L
Athena
6,901
431
24
2
0
287,403
1
W
Neith
8,042
503
116
7
0
255,174
0
L
Sun Wukong
5,871
367
29
2
0
136,085
0
W
Baron Samedi
9,321
583
104
7
0
238,252
0
L
Kukulkan
8,047
503
87
5
0
321,686
2
L
Thanatos
8,912
557
117
7
0
367,550
3
W
Thanatos
8,040
503
86
5
0
368,438
0
W
Medusa
9,510
594
127
8
0
324,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role