Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Alocs
Scylla
Level 240
God Stats
7W - 4L
1,611 SR
Queue Stats
550W - 582L
1,500 Elo+
Solo
Apollo
Apollo
BigCheese697869
Apollo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,279 Elo+
Party 2
Ares
Ares
TheSirSwiss
Ares
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,086 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
athenafairy
Ah Muzen Cab
Level 157
God Stats
11W - 5L
1,725 SR
Queue Stats
450W - 513L
1,434 Elo+
Solo
Team Averages
Level 142
1,567 SR
1,360 Elo+

VS

Team Averages
Level 101
1,616 SR
1,456 Elo+
Nike
Nike
 
Nike
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AphroditeMilkers
Hachiman
Level 67
God Stats
4W - 1L
1,473 SR
Queue Stats
181W - 178L
1,452 Elo+
Party 1
Mulan
Mulan
DirtyDanDen1
Mulan
Level 101
God Stats
9W - 2L
1,671 SR
Queue Stats
246W - 237L
1,437 Elo+
Party 1
Izanami
Izanami
Skuzzl
Izanami
Level 64
God Stats
3W - 1L
1,619 SR
Queue Stats
24W - 35L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
boybootybandit
Ao Kuang
Level 66
God Stats
5W - 1L
1,815 SR
Queue Stats
135W - 133L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 1 / 3
6,427
803
3,620
4,138
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Alocs
Scylla
14
1 / 2 / 3
7,171
896
3,852
2,945
1,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 2 / 1
5,685
711
1,940
3,403
1,173
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 4 / 2
5,699
712
3,140
8,972
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
athenafairy
Ah Muzen Cab
15
2 / 0 / 3
7,314
914
2,355
3,333
1,376
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 0 / 5
6,784
848
2,176
3,676
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
3 / 1 / 3
6,917
865
4,660
3,875
1,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 6
7,094
887
5,169
7,345
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Skuzzl
Izanami
14
2 / 1 / 5
7,670
959
6,281
4,400
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
12
3 / 2 / 4
6,791
849
2,855
4,710
3,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
5
Kills
9
9
Deaths
5
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
3
2.5
W
Nike
 
Nike
0
0
5
2.5
L
Scylla
Alocs
Scylla
1
2
3
1.25
W
3
1
3
4.5
L
1
2
1
0.75
W
1
1
6
4
W
Izanami
Skuzzl
Izanami
2
1
5
4.5
L
0
4
2
0.25
L
Ah Muzen Cab
athenafairy
Ah Muzen Cab
2
0
3
3.5
W
Ao Kuang
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,907
Damage
21,141
22,791
Taken
24,006
14,162
Mitigated
12,876
4,212
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,620
2,780
523
1,475
4,138
1,418
0
371
3,694
0
9,027
W
Nike
 
Nike
2,176
0
551
1,930
3,676
2,443
0
805
2,871
0
6,598
L
Scylla
Alocs
Scylla
3,852
102
0
250
2,945
1,022
0
0
2,945
20,804
0
W
4,660
2,537
36
734
3,875
1,224
0
1,510
2,365
0
10,044
L
1,940
1,041
157
417
3,403
1,173
0
718
2,569
0
2,900
W
5,169
754
436
2,605
7,345
3,730
0
2,128
5,217
0
11,168
W
Izanami
Skuzzl
Izanami
6,281
3,927
663
1,392
4,400
1,513
54
1,376
3,024
0
30,571
L
3,140
180
0
360
8,972
9,173
0
1,359
7,507
4,880
0
L
Ah Muzen Cab
athenafairy
Ah Muzen Cab
2,355
1,051
317
713
3,333
1,376
0
78
3,221
0
11,968
W
Ao Kuang
2,855
474
122
906
4,710
3,966
0
1,173
3,537
3,751
28

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
35,256
82
Minions Killed
112
0
Camps Cleared
0
537,039
Distance Traveled
717,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,427
803
6
1
0
117,598
0
W
Nike
6,784
848
17
2
0
155,395
0
L
Scylla
7,171
896
50
6
0
96,352
0
W
Hachiman
6,917
865
15
2
0
137,579
0
L
Apollo
5,685
711
3
0
0
76,253
0
W
Mulan
7,094
887
8
1
0
139,181
0
W
Izanami
7,670
959
65
8
0
140,221
0
L
Ares
5,699
712
3
0
0
120,115
0
L
Ah Muzen Cab
7,314
914
20
3
0
126,721
0
W
Ao Kuang
6,791
849
7
1
0
145,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role