Player Matchup

Kuzenbo
Kuzenbo
dirtcrime
Kuzenbo
Level 123
God Stats
18W - 24L
1,535 SR
Queue Stats
104W - 114L
1,452 Elo+
Party 1
Scylla
Scylla
elL1ssar
Scylla
Level 114
God Stats
8W - 7L
1,447 SR
Queue Stats
35W - 42L
1,384 Elo+
Solo
Neith
Neith
lulu884
Neith
Level 49
God Stats
7W - 3L
1,583 SR
Queue Stats
104W - 116L
1,442 Elo+
Party 1
Team Averages
Level 95
1,522 SR
1,426 Elo+

VS

Team Averages
Level 77
1,500 SR
1,566 Elo+
Baron Samedi
Baron Samedi
Miguestar
Baron Samedi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Discordia
Discordia
bogavante76
Discordia
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,538 Elo+
Party 2
Anhur
Anhur
titotuky
Anhur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
dirtcrime
Kuzenbo
18
8 / 1 / 8
11,619
968
11,184
9,768
11,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
elL1ssar
Scylla
17
4 / 3 / 8
10,845
904
8,789
5,660
1,438
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
lulu884
Neith
15
5 / 4 / 9
10,189
849
8,973
8,335
2,015
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Miguestar
Baron Samedi
16
1 / 5 / 5
9,337
778
4,564
11,708
6,644
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
bogavante76
Discordia
14
1 / 6 / 5
9,114
760
7,829
8,593
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
titotuky
Anhur
16
6 / 6 / 1
10,820
902
5,163
12,026
4,558
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
8
8
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Miguestar
Baron Samedi
1
5
5
0.7
L
Discordia
bogavante76
Discordia
1
6
5
0.58
W
Kuzenbo
dirtcrime
Kuzenbo
8
1
8
12
W
Scylla
elL1ssar
Scylla
4
3
8
2.67
W
Neith
lulu884
Neith
5
4
9
2.38
L
Anhur
titotuky
Anhur
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,946
Damage
17,556
23,763
Taken
32,327
15,411
Mitigated
14,422
1,397
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Miguestar
Baron Samedi
4,564
0
365
1,723
11,708
6,644
0
8,573
3,081
14,759
443
L
Discordia
bogavante76
Discordia
7,829
77
0
437
8,593
3,220
0
4,359
4,195
24,685
0
W
Kuzenbo
dirtcrime
Kuzenbo
11,184
2,668
0
0
9,768
11,958
932
3,965
5,803
25,100
2,389
W
Scylla
elL1ssar
Scylla
8,789
280
0
972
5,660
1,438
960
3,164
2,496
38,229
0
W
Neith
lulu884
Neith
8,973
5,141
0
425
8,335
2,015
603
5,134
3,201
0
27,603
L
Anhur
titotuky
Anhur
5,163
1,515
0
1,507
12,026
4,558
0
6,462
5,513
0
36,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
29,271
128
Minions Killed
114
0
Camps Cleared
0
605,102
Distance Traveled
566,066
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,337
778
17
1
0
174,503
0
L
Discordia
9,114
760
44
4
0
199,858
0
W
Kuzenbo
11,619
968
30
3
0
214,759
0
W
Scylla
10,845
904
60
5
0
220,008
3
W
Neith
10,189
849
38
3
0
170,335
0
L
Anhur
10,820
902
53
4
0
191,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role