Player Matchup

Horus
Horus
BIGBANGattack9
Horus
Level 83
God Stats
5W - 4L
1,502 SR
Queue Stats
56W - 59L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
BLuiiix
Sun Wukong
Level 124
God Stats
2W - 2L
1,520 SR
Queue Stats
99W - 91L
1,464 Elo+
Party 1
Charybdis
Charybdis
Hamboooning
Charybdis
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 40L
1,438 Elo+
Solo
Ra
Ra
N0TluckjustSK1LL
Ra
Level 121
God Stats
1W - 1L
1,331 SR
Queue Stats
100W - 115L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SchmitzMyPants
Morgan Le Fay
Level 89
God Stats
19W - 24L
1,406 SR
Queue Stats
342W - 352L
1,382 Elo+
Solo
Team Averages
Level 104
1,452 SR
1,415 Elo+

VS

Team Averages
Level 86
1,449 SR
1,444 Elo+
Charon
Charon
Kr0niKdaHeMpHoG
Charon
Level 64
God Stats
3W - 2L
1,780 SR
Queue Stats
103W - 116L
1,411 Elo+
Solo
Janus
Janus
SrBareto56
Janus
Level 95
God Stats
3W - 1L
1,354 SR
Queue Stats
84W - 72L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wantedplaya2017
Tsukuyomi
Level 62
God Stats
0W - 4L
1,066 SR
Queue Stats
198W - 206L
1,371 Elo+
Party 2
Achilles
Achilles
Xovee
Achilles
Level 87
God Stats
1W - 6L
1,500 SR
Queue Stats
236W - 208L
1,432 Elo+
Party 2
Ne Zha
Ne Zha
mastercamusdc
Ne Zha
Level 121
God Stats
91W - 76L
1,546 SR
Queue Stats
181W - 159L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
6,004
600
1,189
7,229
4,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
BLuiiix
Sun Wukong
10
1 / 2 / 1
5,807
581
3,995
7,727
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
Hamboooning
Charybdis
10
5 / 0 / 1
6,313
631
7,182
5,571
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 1
6,646
665
2,662
4,605
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
SchmitzMyPants
Morgan Le Fay
13
4 / 0 / 3
6,752
675
3,252
7,160
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,811
481
2,396
5,297
2,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
10
1 / 2 / 0
5,643
564
3,723
5,988
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Wantedplaya2017
Tsukuyomi
8
0 / 4 / 0
4,420
442
1,827
5,584
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Xovee
Achilles
11
2 / 1 / 0
6,140
614
6,120
9,050
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 3 / 1
4,976
498
2,411
8,909
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
3
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Sun Wukong
BLuiiix
Sun Wukong
1
2
1
0.75
W
Charybdis
Hamboooning
Charybdis
5
0
1
5.5
L
0
1
0
0
W
1
1
1
1.5
W
Morgan Le Fay
SchmitzMyPants
Morgan Le Fay
4
0
3
5.5
L
Janus
1
2
0
0.5
L
Tsukuyomi
Wantedplaya2017
Tsukuyomi
0
4
0
0
L
Achilles
Xovee
Achilles
2
1
0
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,280
Damage
16,477
32,292
Taken
34,828
15,648
Mitigated
14,172
14,372
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,189
717
720
3,617
7,229
4,350
170
1,575
5,614
0
10,615
W
Sun Wukong
BLuiiix
Sun Wukong
3,995
722
0
1,852
7,727
5,293
0
150
7,577
0
32,148
W
Charybdis
Hamboooning
Charybdis
7,182
3,023
0
2,186
5,571
1,871
582
1,303
4,228
0
38,859
L
2,396
368
0
1,846
5,297
2,889
0
648
4,649
8,590
674
W
2,662
535
60
1,902
4,605
1,517
386
1,663
2,776
52,868
1,272
W
Morgan Le Fay
SchmitzMyPants
Morgan Le Fay
3,252
346
0
4,035
7,160
2,617
0
1,079
5,999
48,530
0
L
Janus
3,723
605
0
2,119
5,988
1,883
0
3,427
2,561
35,621
0
L
Tsukuyomi
Wantedplaya2017
Tsukuyomi
1,827
483
0
696
5,584
1,489
0
354
5,230
0
21,643
L
Achilles
Xovee
Achilles
6,120
1,015
0
1,605
9,050
5,189
0
849
7,669
0
39,513
L
2,411
294
0
5,057
8,909
2,722
0
624
8,245
0
34,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
25,990
350
Minions Killed
260
0
Camps Cleared
0
1,035,788
Distance Traveled
1,065,539
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,004
600
25
3
0
213,859
0
W
Sun Wukong
5,807
581
68
7
0
211,950
1
W
Charybdis
6,313
631
65
7
0
178,055
0
L
Charon
4,811
481
10
1
0
232,954
0
W
Ra
6,646
665
97
10
0
206,844
2
W
Morgan Le Fay
6,752
675
95
10
0
225,080
0
L
Janus
5,643
564
73
7
0
181,635
0
L
Tsukuyomi
4,420
442
37
4
0
231,087
0
L
Achilles
6,140
614
76
8
0
221,231
0
L
Ne Zha
4,976
498
64
6
0
198,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role