Player Matchup

Charybdis
Charybdis
Platinum V
Brawnybroseidon
Charybdis
Platinum V
Level 157
God Stats
0W - 2L
1,471 SR
Queue Stats
62W - 61L
1,536 MMR
Solo
Athena
Athena
Bronze III
HitchHikerHaags
Athena
Bronze III
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,554 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Sadumon
Xing Tian
Gold IV
Level 144
God Stats
3W - 3L
1,322 SR
Queue Stats
31W - 32L
1,525 MMR
Solo
Chang'e
Chang'e
Silver I
SeniorLoki53342
Chang'e
Silver I
Level 42
God Stats
2W - 2L
1,304 SR
Queue Stats
37W - 34L
1,584 MMR
Solo
Thor
Thor
Gold II
j_NoBu_j
Thor
Gold II
Level 123
God Stats
6W - 8L
1,487 SR
Queue Stats
112W - 121L
1,553 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,417 SR
1,551 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,545 SR
1,550 MMR
Danzaburou
Danzaburou
Platinum III
Aasblaster
Danzaburou
Platinum III
Level 138
God Stats
47W - 32L
1,595 SR
Queue Stats
112W - 113L
1,618 MMR
Party 1
Chiron
Chiron
Platinum IV
FeederELTE
Chiron
Platinum IV
Level 208
God Stats
7W - 8L
1,466 SR
Queue Stats
492W - 488L
1,573 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Gebs on fent
Kuzenbo
Gold IV
Level 102
God Stats
58W - 50L
1,563 SR
Queue Stats
222W - 227L
1,425 MMR
Party 1
Cthulhu
Cthulhu
Gold V
KILLERBRAT225
Cthulhu
Gold V
Level 151
God Stats
3W - 6L
1,454 SR
Queue Stats
22W - 19L
1,575 MMR
Solo
Lancelot
Lancelot
Gold II
jay_B2raw
Lancelot
Gold II
Level 148
God Stats
6W - 5L
1,648 SR
Queue Stats
412W - 419L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brawnybroseidon
Charybdis
8
0 / 1 / 0
4,628
514
4,211
6,097
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 0
4,569
508
1,887
7,941
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
Sadumon
Xing Tian
9
0 / 4 / 0
4,857
540
1,199
7,996
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
3 / 1 / 1
5,494
610
3,860
4,253
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
9
1 / 4 / 2
5,186
576
2,703
8,488
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AgniAnhurChernobogThanatos

VS

Bans
KumbhakarnaSurtrNu WaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aasblaster
Danzaburou
11
4 / 0 / 1
6,131
681
5,185
4,529
1,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
FeederELTE
Chiron
11
1 / 2 / 0
6,158
684
2,770
4,003
1,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
Gebs on fent
Kuzenbo
10
1 / 0 / 4
5,846
650
4,455
7,567
5,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
13
6 / 0 / 0
7,616
846
4,487
4,592
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lancelot
jay_B2raw
Lancelot
11
1 / 2 / 4
5,810
646
4,166
6,152
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
13
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aasblaster
Danzaburou
4
0
1
4.5
L
Charybdis
Brawnybroseidon
Charybdis
0
1
0
0
W
Chiron
FeederELTE
Chiron
1
2
0
0.5
W
Kuzenbo
Gebs on fent
Kuzenbo
1
0
4
3
L
0
3
0
0
W
Cthulhu
6
0
0
6
L
Xing Tian
Sadumon
Xing Tian
0
4
0
0
L
3
1
1
3.5
L
Thor
1
4
2
0.5
W
Lancelot
jay_B2raw
Lancelot
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,860
Damage
21,063
34,775
Taken
26,843
12,894
Mitigated
12,476
10,416
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aasblaster
Danzaburou
5,185
3,522
0
2,195
4,529
1,612
86
651
3,878
0
45,200
L
Charybdis
Brawnybroseidon
Charybdis
4,211
2,437
0
3,058
6,097
1,711
0
1,878
4,219
0
33,691
W
Chiron
FeederELTE
Chiron
2,770
940
117
1,329
4,003
1,079
385
1,716
2,023
0
42,016
W
Kuzenbo
Gebs on fent
Kuzenbo
4,455
1,765
1,517
3,494
7,567
5,817
17
1,236
6,331
12,620
3,164
L
1,887
741
0
1,462
7,941
4,694
0
1,978
5,963
12,410
0
W
Cthulhu
4,487
394
0
2,268
4,592
1,821
259
877
3,547
50,150
0
L
Xing Tian
Sadumon
Xing Tian
1,199
114
0
560
7,996
2,762
0
3,740
4,256
24,402
1,204
L
3,860
333
360
2,202
4,253
1,142
0
568
3,685
23,117
137
L
Thor
2,703
608
0
2,774
8,488
2,585
0
421
8,067
0
30,138
W
Lancelot
jay_B2raw
Lancelot
4,166
992
0
2,592
6,152
2,147
0
1,587
4,324
0
42,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,734
Gold Earned
31,561
266
Minions Killed
341
0
Camps Cleared
0
849,008
Distance Traveled
1,018,818
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,131
681
77
9
0
158,639
0
L
Charybdis
4,628
514
67
7
0
150,959
0
W
Chiron
6,158
684
89
10
0
192,364
0
W
Kuzenbo
5,846
650
13
1
0
212,644
6
L
Athena
4,569
508
24
3
0
154,128
0
W
Cthulhu
7,616
846
91
10
0
212,846
2
L
Xing Tian
4,857
540
54
6
0
181,189
1
L
Chang'e
5,494
610
55
6
0
170,921
0
L
Thor
5,186
576
66
7
0
191,811
1
W
Lancelot
5,810
646
71
8
0
242,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role