Player Matchup

Tyr
Tyr
Fullrelease
Tyr
Level 122
God Stats
1W - 1L
1,747 SR
Queue Stats
82W - 91L
1,501 Elo+
Party 2
Lancelot
Lancelot
MisterOkay1
Lancelot
Level 47
God Stats
0W - 3L
1,318 SR
Queue Stats
65W - 71L
1,521 Elo+
Party 2
Anubis
Anubis
Thelonewolf95
Anubis
Level 69
God Stats
24W - 14L
1,654 SR
Queue Stats
84W - 94L
1,504 Elo+
Party 2
Team Averages
Level 79
1,573 SR
1,509 Elo+

VS

Team Averages
Level 129
1,569 SR
1,583 Elo+
Poseidon
Poseidon
CinnamonMite993
Poseidon
Level 124
God Stats
17W - 22L
1,451 SR
Queue Stats
122W - 135L
1,411 Elo+
Solo
Jormungandr
Jormungandr
Defquon01
Jormungandr
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 126L
1,644 Elo+
Party 1
Artemis
Artemis
Erorr504
Artemis
Level 117
God Stats
3W - 2L
1,756 SR
Queue Stats
26W - 14L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,227
692
2,884
9,049
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
MisterOkay1
Lancelot
10
1 / 5 / 0
6,128
681
1,597
7,057
2,133
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 6 / 0
6,230
692
2,313
7,456
2,767
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
2 / 1 / 11
8,450
939
2,704
3,547
892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Defquon01
Jormungandr
15
7 / 0 / 8
8,816
980
6,490
7,505
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
Erorr504
Artemis
14
7 / 0 / 9
8,690
966
9,644
4,483
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
16
16
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Poseidon
2
1
11
7.5
W
Jormungandr
Defquon01
Jormungandr
7
0
8
11
W
Artemis
Erorr504
Artemis
7
0
9
11.5
L
0
5
1
0.1
L
Lancelot
MisterOkay1
Lancelot
1
5
0
0.2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,794
Damage
18,838
23,562
Taken
15,535
10,893
Mitigated
6,183
2,413
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
2,704
127
0
649
3,547
892
1,087
247
3,201
32,884
455
W
Jormungandr
Defquon01
Jormungandr
6,490
1,317
0
2,222
7,505
3,761
418
1,784
5,658
18,309
0
W
Artemis
Erorr504
Artemis
9,644
4,847
0
236
4,483
1,530
2,183
283
4,083
0
24,986
L
2,884
252
0
800
9,049
5,993
0
2,961
5,691
0
12,344
L
Lancelot
MisterOkay1
Lancelot
1,597
217
0
830
7,057
2,133
0
1,876
4,925
0
10,524
L
2,313
38
0
783
7,456
2,767
0
3,693
3,486
19,914
268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,585
Gold Earned
25,956
68
Minions Killed
127
0
Camps Cleared
0
410,213
Distance Traveled
546,822
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,450
939
68
8
0
166,855
0
W
Jormungandr
8,816
980
29
3
0
196,369
1
W
Artemis
8,690
966
30
3
0
183,598
0
L
Tyr
6,227
692
22
2
0
151,841
0
L
Lancelot
6,128
681
8
1
0
138,242
0
L
Anubis
6,230
692
38
4
0
120,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role