Player Matchup

Medusa
Medusa
FallenAngel2368
Medusa
Level 127
God Stats
7W - 6L
1,702 SR
Queue Stats
87W - 86L
1,518 Elo+
Solo
Geb
Geb
KingxKo
Geb
Level 126
God Stats
3W - 1L
1,804 SR
Queue Stats
43W - 44L
1,521 Elo+
Party 1
Chaac
Chaac
NIPP x ALPHA
Chaac
Level 107
God Stats
3W - 1L
1,443 SR
Queue Stats
5W - 5L
1,484 Elo+
Party 1
The Morrigan
The Morrigan
porkyburner
The Morrigan
Level 105
God Stats
2W - 1L
1,536 SR
Queue Stats
51W - 52L
1,561 Elo+
Party 1
Discordia
Discordia
waterrrrr
Discordia
Level 142
God Stats
9W - 6L
1,670 SR
Queue Stats
286W - 279L
1,569 Elo+
Party 1
Team Averages
Level 121
1,631 SR
1,530 Elo+

VS

Team Averages
Level 160
1,618 SR
1,590 Elo+
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DarkAngelYTI
Sylvanus
Level 159
God Stats
26W - 32L
1,511 SR
Queue Stats
157W - 162L
1,565 Elo+
Solo
Serqet
Serqet
crasyspiro117
Serqet
Level 210
God Stats
1W - 2L
1,631 SR
Queue Stats
110W - 114L
1,618 Elo+
Solo
Xbalanque
Xbalanque
hunterhqz
Xbalanque
Level 184
God Stats
5W - 5L
1,832 SR
Queue Stats
6W - 6L
1,714 Elo+
Solo
Discordia
Discordia
tollhouse97
Discordia
Level 125
God Stats
18W - 11L
1,614 SR
Queue Stats
52W - 49L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,785
1,357
4,771
2,252
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
12
3 / 1 / 3
7,703
1,541
2,939
5,555
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 0 / 4
6,717
1,343
2,127
2,253
996
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

The Morrigan
porkyburner
The Morrigan
10
0 / 0 / 0
5,427
1,085
0
0
0
Discordia
waterrrrr
Discordia
12
1 / 0 / 5
6,884
1,377
5,609
3,078
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

394

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 1
6,040
1,208
2,597
5,233
4,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
DarkAngelYTI
Sylvanus
11
1 / 2 / 0
6,952
1,390
3,223
8,644
8,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 0
5,427
1,085
0
0
0
Xbalanque
hunterhqz
Xbalanque
10
0 / 0 / 0
5,501
1,100
344
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Discordia
tollhouse97
Discordia
11
0 / 2 / 1
6,432
1,286
5,434
4,178
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
6
Kills
1
1
Deaths
6
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
1
0.25
L
Sylvanus
DarkAngelYTI
Sylvanus
1
2
0
0.5
W
1
0
4
3
W
Geb
3
1
3
4.5
W
1
0
4
3
L
0
0
0
0
L
Xbalanque
hunterhqz
Xbalanque
0
0
0
0
W
The Morrigan
porkyburner
The Morrigan
0
0
0
0
L
Discordia
tollhouse97
Discordia
0
2
1
0.25
W
Discordia
waterrrrr
Discordia
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,446
Damage
11,598
13,138
Taken
18,055
7,139
Mitigated
14,434
1,565
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,597
84
0
166
5,233
4,570
0
2,516
2,578
0
6,883
L
Sylvanus
DarkAngelYTI
Sylvanus
3,223
569
533
1,777
8,644
8,662
0
3,206
5,040
14,086
596
W
4,771
1,578
0
100
2,252
756
0
1,747
468
0
19,111
W
Geb
2,939
136
0
669
5,555
4,483
0
3,674
1,735
8,216
0
W
2,127
231
0
616
2,253
996
0
1,244
972
0
15,623
L
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
hunterhqz
Xbalanque
344
55
0
0
0
0
0
0
0
0
1,173
W
The Morrigan
porkyburner
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
tollhouse97
Discordia
5,434
122
0
250
4,178
1,202
0
2,079
1,889
27,475
0
W
Discordia
waterrrrr
Discordia
5,609
535
0
180
3,078
904
0
1,806
1,241
20,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,516
Gold Earned
30,352
128
Minions Killed
91
6
Camps Cleared
4
470,043
Distance Traveled
364,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,040
1,208
6
1
0
82,265
0
L
Sylvanus
6,952
1,390
23
5
2
101,131
0
W
Medusa
6,785
1,357
43
9
3
118,124
0
W
Geb
7,703
1,541
17
3
1
113,465
0
W
Chaac
6,717
1,343
22
4
1
106,379
0
L
Serqet
5,427
1,085
0
0
0
0
0
L
Xbalanque
5,501
1,100
2
0
1
84,582
0
W
The Morrigan
5,427
1,085
0
0
0
0
0
L
Discordia
6,432
1,286
60
12
1
96,137
0
W
Discordia
6,884
1,377
46
9
1
132,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role