Player Matchup

Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ChandIerMBing
Raijin
Level 161
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 40L
1,558 Elo+
Solo
Surtr
Surtr
EthBomb
Surtr
Level 107
God Stats
1W - 2L
1,324 SR
Queue Stats
30W - 31L
1,483 Elo+
Solo
Amaterasu
Amaterasu
jhonnywar64
Amaterasu
Level 121
God Stats
3W - 2L
1,495 SR
Queue Stats
111W - 113L
1,492 Elo+
Solo
Lancelot
Lancelot
xELi0Nx
Lancelot
Level 88
God Stats
12W - 6L
1,557 SR
Queue Stats
347W - 349L
1,464 Elo+
Solo
Team Averages
Level 116
1,475 SR
1,499 Elo+

VS

Team Averages
Level 100
1,682 SR
1,467 Elo+
Agni
Agni
BaB0uChe_Style
Agni
Level 196
God Stats
0W - 3L
1,548 SR
Queue Stats
106W - 109L
1,448 Elo+
Solo
Nut
Nut
EddyMonty66
Nut
Level 44
God Stats
17W - 7L
1,895 SR
Queue Stats
66W - 67L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
MrPickle256
Ao Kuang
Level 82
God Stats
13W - 17L
1,517 SR
Queue Stats
258W - 243L
1,468 Elo+
Solo
Fafnir
Fafnir
Pemoluks7024
Fafnir
Level 77
God Stats
1W - 2L
1,845 SR
Queue Stats
65W - 63L
1,486 Elo+
Solo
Chaac
Chaac
bagend
Chaac
Level 103
God Stats
220W - 155L
1,607 SR
Queue Stats
938W - 926L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 3 / 8
7,379
568
8,739
7,637
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 1 / 3
9,359
720
13,334
8,258
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
EthBomb
Surtr
12
5 / 2 / 4
8,134
626
5,677
13,126
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
jhonnywar64
Amaterasu
14
5 / 1 / 1
8,817
678
6,877
13,500
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
xELi0Nx
Lancelot
12
1 / 4 / 7
7,152
550
4,266
10,972
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
7,537
580
8,909
9,482
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

2
0 / 2 / 0
4,186
322
674
1,493
288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
MrPickle256
Ao Kuang
11
5 / 7 / 2
6,615
509
7,429
12,902
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
8
1 / 5 / 2
5,538
426
2,661
13,944
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chaac
bagend
Chaac
13
1 / 4 / 1
7,035
541
9,844
13,151
11,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
23
Kills
11
11
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
3
8
2.33
L
4
5
3
1.1
W
9
1
3
10.5
L
0
2
0
0
W
Surtr
EthBomb
Surtr
5
2
4
3.5
L
Ao Kuang
MrPickle256
Ao Kuang
5
7
2
0.86
L
Fafnir
1
5
2
0.4
L
Chaac
bagend
Chaac
1
4
1
0.38
W
Amaterasu
jhonnywar64
Amaterasu
5
1
1
5.5
W
Lancelot
xELi0Nx
Lancelot
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,893
Damage
29,517
53,493
Taken
50,972
26,674
Mitigated
28,364
13,599
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,739
5,906
0
2,013
7,637
1,870
591
4,869
2,768
0
40,350
L
8,909
468
0
1,619
9,482
2,762
0
4,151
4,905
51,784
0
W
13,334
1,990
0
1,341
8,258
2,723
0
3,384
4,874
56,786
0
L
674
253
0
0
1,493
288
0
0
1,493
0
3,955
W
Surtr
EthBomb
Surtr
5,677
1,679
0
3,800
13,126
7,159
664
5,638
7,488
681
34,994
L
Ao Kuang
MrPickle256
Ao Kuang
7,429
1,798
0
3,532
12,902
4,209
0
3,637
8,960
31,007
1,271
L
Fafnir
2,661
807
0
2,946
13,944
9,770
0
2,391
11,429
11,930
0
L
Chaac
bagend
Chaac
9,844
961
0
4,034
13,151
11,335
0
2,417
10,124
0
57,132
W
Amaterasu
jhonnywar64
Amaterasu
6,877
2,763
0
5,069
13,500
10,337
241
1,888
11,612
0
52,502
W
Lancelot
xELi0Nx
Lancelot
4,266
829
0
1,376
10,972
4,585
0
3,976
6,996
0
39,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,841
Gold Earned
30,911
378
Minions Killed
280
0
Camps Cleared
0
1,258,289
Distance Traveled
1,024,885
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,379
568
55
4
0
212,255
0
L
Agni
7,537
580
110
8
0
249,862
0
W
Raijin
9,359
720
116
9
0
288,507
2
L
Nut
4,186
322
5
0
0
41,924
0
W
Surtr
8,134
626
42
3
0
227,498
0
L
Ao Kuang
6,615
509
68
5
0
261,466
0
L
Fafnir
5,538
426
12
1
0
244,093
0
L
Chaac
7,035
541
85
7
0
227,540
0
W
Amaterasu
8,817
678
106
8
0
218,814
0
W
Lancelot
7,152
550
59
5
0
311,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role