Player Matchup

Izanami
Izanami
BackWoodsLuv
Izanami
Level 13
God Stats
4W - 2L
1,624 SR
Queue Stats
9W - 10L
1,469 Elo+
Party 2
Chang'e
Chang'e
JordannNa
Chang'e
Level 134
God Stats
3W - 1L
1,401 SR
Queue Stats
21W - 19L
1,546 Elo+
Party 1
Thanatos
Thanatos
LtK-savage-
Thanatos
Level 124
God Stats
4W - 4L
1,415 SR
Queue Stats
70W - 70L
1,525 Elo+
Party 2
Bacchus
Bacchus
Scum Wag
Bacchus
Level 86
God Stats
2W - 1L
1,266 SR
Queue Stats
21W - 23L
1,475 Elo+
Solo
Chaac
Chaac
ZerotheMenace
Chaac
Level 120
God Stats
1W - 0L
1,516 SR
Queue Stats
22W - 21L
1,531 Elo+
Party 1
Team Averages
Level 95
1,444 SR
1,509 Elo+

VS

Team Averages
Level 126
1,482 SR
1,498 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GMAN-23-
Hercules
Level 187
God Stats
16W - 23L
1,518 SR
Queue Stats
636W - 609L
1,548 Elo+
Solo
Heimdallr
Heimdallr
Micklav
Heimdallr
Level 168
God Stats
2W - 1L
1,393 SR
Queue Stats
27W - 23L
1,546 Elo+
Solo
Raijin
Raijin
SexyBattledroid
Raijin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,462 Elo+
Solo
Cthulhu
Cthulhu
yereh_76
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BackWoodsLuv
Izanami
13
2 / 0 / 3
7,184
513
5,991
6,309
2,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
JordannNa
Chang'e
14
3 / 0 / 3
8,320
594
7,297
6,508
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
LtK-savage-
Thanatos
14
4 / 0 / 4
8,117
580
4,300
6,984
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Scum Wag
Bacchus
12
1 / 1 / 4
6,971
498
5,281
10,395
8,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 0
8,543
610
4,731
12,428
8,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 3 / 0
6,898
493
3,705
14,240
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
GMAN-23-
Hercules
14
1 / 2 / 0
8,562
612
7,171
10,060
8,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Micklav
Heimdallr
12
1 / 3 / 0
6,498
464
4,385
7,818
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
6,194
442
2,240
6,962
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
yereh_76
Cthulhu
11
0 / 1 / 1
6,538
467
4,517
8,982
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
0
0
W
Izanami
BackWoodsLuv
Izanami
2
0
3
3.5
L
Hercules
GMAN-23-
Hercules
1
2
0
0.5
W
Chang'e
JordannNa
Chang'e
3
0
3
4.5
W
Thanatos
LtK-savage-
Thanatos
4
0
4
6
L
Heimdallr
Micklav
Heimdallr
1
3
0
0.33
W
Bacchus
Scum Wag
Bacchus
1
1
4
3
L
0
3
0
0
W
2
1
0
2
L
Cthulhu
yereh_76
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,600
Damage
22,018
42,624
Taken
48,062
23,166
Mitigated
23,835
24,403
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,705
998
0
4,628
14,240
5,355
0
3,335
10,905
0
69,615
W
Izanami
BackWoodsLuv
Izanami
5,991
4,399
0
1,967
6,309
2,067
119
2,344
3,965
0
56,036
L
Hercules
GMAN-23-
Hercules
7,171
2,344
0
3,083
10,060
8,918
0
0
10,060
687
66,833
W
Chang'e
JordannNa
Chang'e
7,297
528
850
4,042
6,508
1,950
831
1,133
5,375
55,310
998
W
Thanatos
LtK-savage-
Thanatos
4,300
608
0
9,145
6,984
2,393
0
369
6,615
0
49,138
L
Heimdallr
Micklav
Heimdallr
4,385
1,148
0
2,582
7,818
2,630
228
2,611
5,207
0
41,071
W
Bacchus
Scum Wag
Bacchus
5,281
872
0
1,808
10,395
8,589
0
3,060
7,335
23,850
0
L
2,240
495
0
474
6,962
1,531
0
4,191
2,771
37,779
0
W
4,731
1,086
0
6,591
12,428
8,167
418
357
12,071
0
57,994
L
Cthulhu
yereh_76
Cthulhu
4,517
336
52
2,242
8,982
5,401
84
2,404
6,578
27,376
1,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,135
Gold Earned
34,690
448
Minions Killed
435
0
Camps Cleared
0
1,531,883
Distance Traveled
1,282,606
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,898
493
111
8
0
285,493
0
W
Izanami
7,184
513
102
7
0
292,580
0
L
Hercules
8,562
612
137
10
0
242,122
1
W
Chang'e
8,320
594
107
8
0
290,019
3
W
Thanatos
8,117
580
80
6
0
341,757
0
L
Heimdallr
6,498
464
83
6
0
265,077
1
W
Bacchus
6,971
498
24
2
0
309,349
3
L
Raijin
6,194
442
74
5
0
205,575
1
W
Chaac
8,543
610
135
10
0
298,178
6
L
Cthulhu
6,538
467
30
2
0
284,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role