Player Matchup

Shiva
Shiva
Silver I
PsychoticWolf824
Shiva
Silver I
Level 156
God Stats
17W - 10L
1,510 SR
Queue Stats
37W - 36L
1,208 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
STW ACE2793
Kumbhakarna
Silver II
Level 128
God Stats
2W - 4L
1,747 SR
Queue Stats
29W - 41L
1,136 MMR
Party 2
Skadi
Skadi
Gold IV
TF12 EXPLICIT
Skadi
Gold IV
Level 157
God Stats
1W - 2L
1,231 SR
Queue Stats
192W - 200L
1,188 MMR
Party 1
Hades
Hades
Gold III
WhySoS3rious780
Hades
Gold III
Level 149
God Stats
2W - 0L
1,819 SR
Queue Stats
40W - 48L
1,276 MMR
Party 2
Bakasura
Bakasura
Silver I
gabrielgad
Bakasura
Silver I
Level 89
God Stats
6W - 3L
1,628 SR
Queue Stats
135W - 144L
1,170 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,587 SR
1,196 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,519 SR
1,260 MMR
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
MiamiDeli
Ra
Silver I
Level 125
God Stats
8W - 11L
1,369 SR
Queue Stats
284W - 297L
1,191 MMR
Solo
Izanami
Izanami
Silver II
SNZOR
Izanami
Silver II
Level 68
God Stats
0W - 2L
1,515 SR
Queue Stats
71W - 83L
1,201 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
TheMxff1nMan
Erlang Shen
Silver I
Level 152
God Stats
3W - 3L
1,571 SR
Queue Stats
82W - 95L
1,208 MMR
Solo
Nu Wa
Nu Wa
Gold V
emmaawesome11
Nu Wa
Gold V
Level 189
God Stats
340W - 284L
1,637 SR
Queue Stats
568W - 575L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,728
623
5,833
13,339
6,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
STW ACE2793
Kumbhakarna
14
4 / 0 / 8
9,121
652
5,942
9,364
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 3 / 6
8,585
613
8,410
8,606
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
1 / 1 / 8
8,496
607
4,940
8,021
2,835
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bakasura
gabrielgad
Bakasura
15
8 / 1 / 4
8,740
624
7,088
11,319
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AnubisCthulhuChaacKing ArthurThor

VS

Bans
The MorriganAgniMedusaCerberusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 5 / 5
6,723
480
3,096
10,015
6,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 3 / 0
8,221
587
4,978
7,844
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
SNZOR
Izanami
12
2 / 5 / 2
7,319
523
6,503
10,839
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
TheMxff1nMan
Erlang Shen
11
2 / 3 / 2
6,490
464
5,021
9,019
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
1 / 1 / 3
8,041
574
10,939
7,856
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
17
Kills
7
7
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
5
0.7
L
1
3
0
0.33
W
1
2
0
0.5
L
Izanami
SNZOR
Izanami
2
5
2
0.6
W
Kumbhakarna
STW ACE2793
Kumbhakarna
4
0
8
8
W
3
3
6
2
L
Erlang Shen
TheMxff1nMan
Erlang Shen
2
3
2
1
W
1
1
8
5
L
1
1
3
2.5
W
Bakasura
gabrielgad
Bakasura
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,213
Damage
30,537
50,649
Taken
45,573
21,472
Mitigated
19,578
19,698
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,096
483
0
1,356
10,015
6,978
72
4,382
5,488
17,739
0
L
4,978
837
564
2,311
7,844
3,067
0
2,823
4,669
86,154
1,251
W
5,833
1,317
0
3,406
13,339
6,482
149
7,540
5,799
0
81,729
L
Izanami
SNZOR
Izanami
6,503
3,658
0
2,386
10,839
3,081
561
1,574
9,090
0
50,482
W
Kumbhakarna
STW ACE2793
Kumbhakarna
5,942
1,147
0
2,607
9,364
5,993
0
4,244
5,016
28,417
0
W
8,410
2,558
0
1,148
8,606
2,302
340
1,962
6,628
0
62,801
L
Erlang Shen
TheMxff1nMan
Erlang Shen
5,021
3,185
0
2,684
9,019
4,106
0
1,285
7,349
0
34,715
W
4,940
305
1,028
4,472
8,021
2,835
14
3,766
3,885
58,789
826
L
10,939
3,263
0
3,023
7,856
2,346
120
759
6,943
63,764
0
W
Bakasura
gabrielgad
Bakasura
7,088
4,632
0
7,037
11,319
3,860
588
1,448
9,843
0
45,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,670
Gold Earned
36,794
510
Minions Killed
479
0
Camps Cleared
0
1,479,758
Distance Traveled
1,308,035
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,723
480
22
2
0
243,326
0
L
Ra
8,221
587
168
12
0
287,019
3
W
Shiva
8,728
623
142
10
0
288,093
0
L
Izanami
7,319
523
92
7
0
226,058
1
W
Kumbhakarna
9,121
652
31
2
0
297,139
2
W
Skadi
8,585
613
115
8
0
255,941
2
L
Erlang Shen
6,490
464
65
5
0
296,639
0
W
Hades
8,496
607
124
9
0
295,247
0
L
Nu Wa
8,041
574
132
9
0
254,993
1
W
Bakasura
8,740
624
98
7
0
343,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role