Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Mr_Jesterkk
Charybdis
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 64L
1,468 Elo+
Solo
Mercury
Mercury
Ribeiretes39
Mercury
Level 28
God Stats
3W - 1L
1,474 SR
Queue Stats
58W - 68L
1,478 Elo+
Party 3
Kumbhakarna
Kumbhakarna
legendsminator
Kumbhakarna
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 61L
1,479 Elo+
Solo
Team Averages
Level 105
1,495 SR
1,485 Elo+

VS

Team Averages
Level 105
1,435 SR
1,443 Elo+
Chronos
Chronos
KOALA-PANDA0615
Chronos
Level 106
God Stats
6W - 12L
1,420 SR
Queue Stats
546W - 529L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
Polloloko619
Sun Wukong
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
312W - 299L
1,509 Elo+
Solo
Set
Set
VicenzoGott
Set
Level 65
God Stats
5W - 7L
1,258 SR
Queue Stats
124W - 148L
1,410 Elo+
Party 1
Nike
Nike
jaggedmichael
Nike
Level 147
God Stats
9W - 6L
1,522 SR
Queue Stats
304W - 394L
1,329 Elo+
Party 1
The Morrigan
The Morrigan
luk49
The Morrigan
Level 102
God Stats
32W - 39L
1,472 SR
Queue Stats
474W - 460L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 3 / 9
8,539
569
7,078
6,878
2,461
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nox
 
Nox
12
1 / 1 / 15
7,983
532
3,745
8,236
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
Mr_Jesterkk
Charybdis
15
5 / 2 / 3
8,795
586
10,996
9,870
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Ribeiretes39
Mercury
14
3 / 3 / 9
7,956
530
6,925
11,466
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
legendsminator
Kumbhakarna
15
8 / 1 / 3
9,834
656
6,038
9,540
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,457
497
7,371
11,807
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Polloloko619
Sun Wukong
1
0 / 0 / 0
4,681
312
0
0
0
13
5 / 5 / 2
7,800
520
8,158
13,788
5,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 4 / 1
7,153
477
2,795
9,781
6,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
luk49
The Morrigan
11
2 / 10 / 4
7,112
474
8,897
10,414
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
22
Kills
10
10
Deaths
22
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
9
3.17
W
Nox
 
Nox
1
1
15
8.5
L
1
3
2
0.67
W
Charybdis
Mr_Jesterkk
Charybdis
5
2
3
3.25
L
Sun Wukong
Polloloko619
Sun Wukong
0
0
0
0
W
Mercury
Ribeiretes39
Mercury
3
3
9
2.5
L
5
5
2
1.2
L
2
4
1
0.63
W
Kumbhakarna
legendsminator
Kumbhakarna
8
1
3
9.5
L
The Morrigan
luk49
The Morrigan
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,782
Damage
27,221
45,990
Taken
45,790
20,458
Mitigated
17,871
10,548
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,078
340
0
2,780
6,878
2,461
751
2,758
3,904
53,683
0
W
Nox
 
Nox
3,745
322
0
1,280
8,236
6,039
232
2,608
5,486
26,014
0
L
7,371
3,546
0
3,821
11,807
3,427
954
1,474
10,319
51,856
4,122
W
Charybdis
Mr_Jesterkk
Charybdis
10,996
5,410
0
4,439
9,870
2,809
487
5,352
4,456
0
64,869
L
Sun Wukong
Polloloko619
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Ribeiretes39
Mercury
6,925
1,989
0
412
11,466
4,392
0
3,098
8,138
0
66,815
L
8,158
3,278
0
1,520
13,788
5,577
0
6,057
7,531
0
52,194
L
2,795
160
0
1,220
9,781
6,107
0
2,864
6,788
0
13,390
W
Kumbhakarna
legendsminator
Kumbhakarna
6,038
399
0
1,637
9,540
4,757
0
1,191
8,183
47,373
854
L
The Morrigan
luk49
The Morrigan
8,897
863
0
715
10,414
2,760
0
5,842
4,367
30,046
311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,107
Gold Earned
34,203
422
Minions Killed
279
0
Camps Cleared
0
1,478,916
Distance Traveled
1,016,907
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,539
569
88
6
0
286,172
5
W
Nox
7,983
532
36
2
0
310,349
7
L
Chronos
7,457
497
110
7
0
229,086
0
W
Charybdis
8,795
586
108
7
0
294,861
2
L
Sun Wukong
4,681
312
0
0
0
0
0
W
Mercury
7,956
530
102
7
0
342,190
0
L
Set
7,800
520
88
6
0
316,043
0
L
Nike
7,153
477
15
1
0
203,042
0
W
Kumbhakarna
9,834
656
88
6
0
245,344
2
L
The Morrigan
7,112
474
66
4
0
268,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role