Player Matchup

Bacchus
Bacchus
Platinum V
JerryBerry30
Bacchus
Platinum V
Level 155
God Stats
104W - 84L
1,620 SR
Queue Stats
172W - 168L
1,848 MMR
Party 1
Jing Wei
Jing Wei
Gold V
MyFishandI
Jing Wei
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,711 MMR
Solo
Poseidon
Poseidon
Gold IV
Sconcey5
Poseidon
Gold IV
Level 153
God Stats
17W - 11L
1,634 SR
Queue Stats
177W - 187L
1,371 MMR
Party 1
Nike
Nike
Platinum IV
SigEpKILLSWITCH
Nike
Platinum IV
Level 220
God Stats
75W - 47L
1,714 SR
Queue Stats
481W - 486L
1,778 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
webbyninja
Tsukuyomi
Gold III
Level 156
God Stats
17W - 16L
1,549 SR
Queue Stats
83W - 79L
1,588 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,603 SR
1,659 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,517 SR
1,325 MMR
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze IV
Darknomed420
Bakasura
Bronze IV
Level 157
God Stats
1W - 1L
1,282 SR
Queue Stats
96W - 189L
-98 MMR
Solo
Yu Huang
Yu Huang
Platinum III
SllabamgusJr
Yu Huang
Platinum III
Level 138
God Stats
2W - 2L
1,473 SR
Queue Stats
137W - 121L
1,887 MMR
Solo
Apollo
Apollo
Gold I
WeelkCarrito
Apollo
Gold I
Level 68
God Stats
6W - 3L
1,831 SR
Queue Stats
30W - 23L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JerryBerry30
Bacchus
6
0 / 1 / 0
2,972
594
207
2,815
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
MyFishandI
Jing Wei
2
0 / 1 / 0
2,496
499
323
704
138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
Sconcey5
Poseidon
7
0 / 1 / 0
3,620
724
660
1,325
274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,428
686
1,803
3,182
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
webbyninja
Tsukuyomi
7
1 / 1 / 0
3,441
688
1,540
2,640
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
ThanatosArachneMulan

VS

Bans
CthulhuAwilixKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 3
4,107
821
544
1,997
1,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
 
Hercules
7
1 / 0 / 0
3,830
766
1,735
3,796
1,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Darknomed420
Bakasura
6
0 / 0 / 1
3,397
679
100
3,260
1,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yu Huang
SllabamgusJr
Yu Huang
7
1 / 0 / 0
3,757
751
785
1,097
240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
7
3 / 1 / 0
3,965
793
2,284
2,767
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
3
1.5
W
Hercules
 
Hercules
1
0
0
1
W
Bakasura
Darknomed420
Bakasura
0
0
1
0.5
L
Bacchus
JerryBerry30
Bacchus
0
1
0
0
L
Jing Wei
MyFishandI
Jing Wei
0
1
0
0
L
Poseidon
Sconcey5
Poseidon
0
1
0
0
L
0
1
0
0
W
Yu Huang
SllabamgusJr
Yu Huang
1
0
0
1
W
Apollo
3
1
0
3
L
Tsukuyomi
webbyninja
Tsukuyomi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,533
Damage
5,448
10,666
Taken
12,917
4,489
Mitigated
4,101
3,866
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
544
139
0
747
1,997
1,040
0
0
1,997
11,568
0
W
Hercules
 
Hercules
1,735
1,151
0
1,530
3,796
1,149
0
0
3,796
0
21,003
W
Bakasura
Darknomed420
Bakasura
100
80
0
823
3,260
1,018
0
363
2,883
0
11,151
L
Bacchus
JerryBerry30
Bacchus
207
0
0
1,246
2,815
1,863
0
333
2,482
8,407
0
L
Jing Wei
MyFishandI
Jing Wei
323
314
0
55
704
138
0
69
635
0
1,831
L
Poseidon
Sconcey5
Poseidon
660
0
0
250
1,325
274
0
721
540
18,001
0
L
1,803
358
0
921
3,182
1,564
0
0
3,182
0
16,639
W
Yu Huang
SllabamgusJr
Yu Huang
785
62
0
500
1,097
240
0
173
814
19,360
0
W
Apollo
2,284
1,578
0
1,608
2,767
654
0
207
2,560
0
22,561
L
Tsukuyomi
webbyninja
Tsukuyomi
1,540
194
0
1,394
2,640
650
0
142
2,498
0
15,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,957
Gold Earned
19,056
126
Minions Killed
174
0
Camps Cleared
0
460,003
Distance Traveled
474,701
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,107
821
9
2
0
103,459
0
W
Hercules
3,830
766
42
8
0
94,974
0
W
Bakasura
3,397
679
33
7
0
87,782
0
L
Bacchus
2,972
594
11
2
0
105,812
2
L
Jing Wei
2,496
499
4
1
0
26,102
0
L
Poseidon
3,620
724
48
10
0
104,588
3
L
Nike
3,428
686
31
6
0
106,690
0
W
Yu Huang
3,757
751
39
8
0
89,746
0
W
Apollo
3,965
793
51
10
0
98,740
0
L
Tsukuyomi
3,441
688
32
6
0
116,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role