Player Matchup

Charybdis
Charybdis
Bandeet
Charybdis
Level 149
God Stats
10W - 3L
1,874 SR
Queue Stats
245W - 220L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
Logaη
Sun Wukong
Level 118
God Stats
0W - 1L
1,391 SR
Queue Stats
54W - 41L
1,654 Elo+
Solo
Ganesha
Ganesha
SolomonTheMan
Ganesha
Level 146
God Stats
4W - 3L
1,554 SR
Queue Stats
289W - 208L
1,713 Elo+
Solo
Discordia
Discordia
YoItsDippy
Discordia
Level 122
God Stats
1W - 6L
1,481 SR
Queue Stats
65W - 61L
1,597 Elo+
Solo
Nu Wa
Nu Wa
ZvitinhoGAMER
Nu Wa
Level 149
God Stats
10W - 12L
1,641 SR
Queue Stats
357W - 341L
1,644 Elo+
Solo
Team Averages
Level 137
1,588 SR
1,632 Elo+

VS

Team Averages
Level 138
1,722 SR
1,746 Elo+
Charon
Charon
ArthurV4704
Charon
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 158L
1,574 Elo+
Solo
Hercules
Hercules
HdClutch-
Hercules
Level 182
God Stats
22W - 4L
1,750 SR
Queue Stats
491W - 137L
1,917 Elo+
Party 1
Chiron
Chiron
KillcamKenny
Chiron
Level 132
God Stats
1W - 0L
1,808 SR
Queue Stats
28W - 18L
1,722 Elo+
Party 1
Bastet
Bastet
Rigboned
Bastet
Level 118
God Stats
28W - 11L
1,813 SR
Queue Stats
79W - 55L
1,687 Elo+
Solo
Ra
Ra
Аether
Ra
Level 100
God Stats
24W - 10L
1,740 SR
Queue Stats
516W - 160L
1,830 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bandeet
Charybdis
9
1 / 2 / 2
5,185
1,037
5,145
4,940
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Logaη
Sun Wukong
9
2 / 4 / 2
5,220
1,044
5,032
7,047
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ganesha
10
0 / 3 / 5
5,210
1,042
2,974
6,931
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
YoItsDippy
Discordia
10
2 / 2 / 1
5,383
1,077
5,858
3,481
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
4,394
879
564
1,457
293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
3 / 0 / 4
5,802
1,160
2,388
5,058
3,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
HdClutch-
Hercules
10
5 / 3 / 5
6,069
1,214
7,207
8,328
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
10
2 / 1 / 6
5,420
1,084
3,646
5,051
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
Rigboned
Bastet
10
2 / 1 / 7
5,404
1,081
3,453
5,452
1,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 0 / 2
5,690
1,138
3,268
5,019
1,487
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
5
Kills
13
13
Deaths
5
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charon
3
0
4
5
L
Charybdis
Bandeet
Charybdis
1
2
2
1
W
Hercules
HdClutch-
Hercules
5
3
5
2.5
W
Chiron
2
1
6
5
L
Sun Wukong
Logaη
Sun Wukong
2
4
2
0.75
W
Bastet
Rigboned
Bastet
2
1
7
5.5
L
Ganesha
0
3
5
0.83
L
Discordia
YoItsDippy
Discordia
2
2
1
1.25
L
0
2
1
0.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,573
Damage
19,962
23,856
Taken
28,908
11,416
Mitigated
12,635
1,474
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
2,388
297
0
1,534
5,058
3,370
73
512
4,436
10,325
617
L
Charybdis
Bandeet
Charybdis
5,145
3,563
0
0
4,940
1,501
274
1,458
3,336
0
10,977
W
Hercules
HdClutch-
Hercules
7,207
3,526
0
2,320
8,328
4,834
423
2,262
5,734
0
11,365
W
Chiron
3,646
1,307
235
940
5,051
1,359
714
2,181
2,710
0
11,641
L
Sun Wukong
Logaη
Sun Wukong
5,032
1,091
0
376
7,047
3,546
0
853
6,048
0
7,577
W
Bastet
Rigboned
Bastet
3,453
1,253
0
1,487
5,452
1,585
0
1,482
3,782
0
5,096
L
Ganesha
2,974
185
0
738
6,931
5,216
0
1,002
5,826
8,172
0
L
Discordia
YoItsDippy
Discordia
5,858
36
0
320
3,481
860
0
1,713
1,688
13,451
293
L
564
74
0
40
1,457
293
0
391
1,037
416
0
W
3,268
189
720
1,008
5,019
1,487
0
1,862
2,893
20,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,392
Gold Earned
28,385
56
Minions Killed
102
0
Camps Cleared
0
420,470
Distance Traveled
543,621
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,802
1,160
23
5
0
101,833
2
L
Charybdis
5,185
1,037
19
4
0
103,466
0
W
Hercules
6,069
1,214
14
3
0
101,739
0
W
Chiron
5,420
1,084
12
2
0
103,106
0
L
Sun Wukong
5,220
1,044
11
2
0
99,194
0
W
Bastet
5,404
1,081
4
1
0
116,831
0
L
Ganesha
5,210
1,042
1
0
0
98,158
0
L
Discordia
5,383
1,077
25
5
0
98,656
0
L
Nu Wa
4,394
879
0
0
0
20,996
0
W
Ra
5,690
1,138
49
10
0
120,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role