Player Matchup

Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
KBM_PMW
Bacchus
Silver II
Level 157
God Stats
7W - 1L
1,692 SR
Queue Stats
224W - 245L
1,018 MMR
Solo
Discordia
Discordia
Silver V
Sanball97
Discordia
Silver V
Level 122
God Stats
3W - 5L
1,516 SR
Queue Stats
20W - 30L
1,067 MMR
Party 1
Danzaburou
Danzaburou
Silver II
TankRangers
Danzaburou
Silver II
Level 103
God Stats
1W - 0L
1,600 SR
Queue Stats
34W - 39L
1,180 MMR
Solo
Loki
Loki
Silver II
charlysure
Loki
Silver II
Level 149
God Stats
15W - 19L
1,538 SR
Queue Stats
229W - 237L
990 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,569 SR
1,151 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,504 SR
1,124 MMR
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze I
Flookii11
Cthulhu
Bronze I
Level 141
God Stats
5W - 4L
1,392 SR
Queue Stats
36W - 57L
747 MMR
Party 2
Athena
Athena
Silver II
Forky083105
Athena
Silver II
Level 138
God Stats
3W - 3L
1,723 SR
Queue Stats
214W - 224L
990 MMR
Solo
Scylla
Scylla
Silver II
MarcoVanTV
Scylla
Silver II
Level 64
God Stats
2W - 3L
1,380 SR
Queue Stats
24W - 28L
1,233 MMR
Party 2
Da Ji
Da Ji
Silver II
eG Orbits
Da Ji
Silver II
Level 123
God Stats
10W - 11L
1,526 SR
Queue Stats
74W - 92L
1,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 2 / 0
6,802
680
5,292
7,344
2,678
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
KBM_PMW
Bacchus
9
3 / 0 / 3
5,890
589
3,643
8,377
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Sanball97
Discordia
11
1 / 0 / 0
5,683
568
1,855
1,706
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TankRangers
Danzaburou
11
3 / 1 / 5
6,543
654
6,552
4,392
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 4
6,059
606
2,598
5,980
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
FreyaXbalanqueBastetKumbhakarna

VS

Bans
KuzenboHou YiFafnirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 3 / 0
4,958
496
3,024
5,596
1,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Flookii11
Cthulhu
10
0 / 3 / 1
5,239
524
2,272
5,644
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
10
0 / 1 / 3
4,969
497
2,836
8,501
5,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
MarcoVanTV
Scylla
11
1 / 2 / 0
6,117
612
3,081
3,374
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
eG Orbits
Da Ji
10
2 / 4 / 1
5,443
544
5,209
9,036
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
4
4
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
0
2
L
Cupid
 
Cupid
1
3
0
0.33
L
Cthulhu
Flookii11
Cthulhu
0
3
1
0.17
L
Athena
0
1
3
1.5
W
Bacchus
KBM_PMW
Bacchus
3
0
3
4.5
L
Scylla
MarcoVanTV
Scylla
1
2
0
0.5
W
Discordia
Sanball97
Discordia
1
0
0
1
W
Danzaburou
TankRangers
Danzaburou
3
1
5
5.5
W
2
1
4
4
L
Da Ji
eG Orbits
Da Ji
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,940
Damage
16,422
27,799
Taken
32,151
12,254
Mitigated
14,021
13,039
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,292
552
0
3,787
7,344
2,678
86
2,629
4,265
44,477
472
L
Cupid
 
Cupid
3,024
2,031
112
1,283
5,596
1,767
0
761
4,835
0
24,906
L
Cthulhu
Flookii11
Cthulhu
2,272
0
0
490
5,644
2,940
0
3,566
2,078
25,069
818
L
Athena
2,836
1,082
0
1,009
8,501
5,654
0
2,919
5,498
25,693
517
W
Bacchus
KBM_PMW
Bacchus
3,643
625
0
2,619
8,377
6,146
0
3,263
5,001
19,521
0
L
Scylla
MarcoVanTV
Scylla
3,081
544
0
401
3,374
991
0
1,038
2,198
41,374
372
W
Discordia
Sanball97
Discordia
1,855
42
0
500
1,706
498
0
255
1,411
36,118
0
W
Danzaburou
TankRangers
Danzaburou
6,552
3,370
0
2,471
4,392
1,448
684
218
4,174
0
33,535
W
2,598
812
0
3,662
5,980
1,484
0
923
4,971
0
37,484
L
Da Ji
eG Orbits
Da Ji
5,209
1,349
0
3,207
9,036
2,669
0
2,099
6,891
0
33,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
26,726
315
Minions Killed
310
0
Camps Cleared
0
1,085,840
Distance Traveled
1,050,762
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,802
680
87
9
0
182,128
1
L
Cupid
4,958
496
54
5
0
179,820
2
L
Cthulhu
5,239
524
55
6
0
207,140
4
L
Athena
4,969
497
47
5
0
223,752
2
W
Bacchus
5,890
589
18
2
0
204,331
4
L
Scylla
6,117
612
98
10
0
211,776
0
W
Discordia
5,683
568
80
8
0
225,318
0
W
Danzaburou
6,543
654
59
6
0
208,396
6
W
Loki
6,059
606
71
7
0
265,667
0
L
Da Ji
5,443
544
56
6
0
228,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role