Player Matchup

Chang'e
Chang'e
Golden-Ahmedref
Chang'e
Level 80
God Stats
14W - 14L
1,429 SR
Queue Stats
257W - 264L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
billybob744
Cu Chulainn
Level 64
God Stats
20W - 20L
1,514 SR
Queue Stats
75W - 89L
1,457 Elo+
Party 1
Cupid
Cupid
killer1702
Cupid
Level 125
God Stats
2W - 0L
1,817 SR
Queue Stats
24W - 25L
1,496 Elo+
Solo
Ymir
Ymir
sandouby
Ymir
Level 88
God Stats
10W - 12L
1,477 SR
Queue Stats
232W - 249L
1,505 Elo+
Party 1
Lancelot
Lancelot
scup_1
Lancelot
Level 69
God Stats
18W - 10L
1,574 SR
Queue Stats
112W - 107L
1,491 Elo+
Solo
Team Averages
Level 85
1,562 SR
1,492 Elo+

VS

Team Averages
Level 99
1,503 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
LegacyTen1
Martichoras
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 116L
1,454 Elo+
Solo
Sobek
Sobek
Pokeycat Gaming
Sobek
Level 78
God Stats
2W - 8L
1,238 SR
Queue Stats
413W - 380L
1,456 Elo+
Party 2
Artemis
Artemis
mangui2000pr
Artemis
Level 144
God Stats
38W - 25L
1,658 SR
Queue Stats
160W - 135L
1,558 Elo+
Solo
He Bo
He Bo
n0tkilla
He Bo
Level 97
God Stats
7W - 7L
1,618 SR
Queue Stats
418W - 394L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,062
606
4,119
5,677
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
billybob744
Cu Chulainn
12
4 / 0 / 0
7,231
723
4,003
5,659
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cupid
9
0 / 1 / 1
5,308
531
3,814
5,150
1,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
3 / 0 / 0
5,809
581
3,929
6,846
4,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
scup_1
Lancelot
9
1 / 0 / 1
5,082
508
3,049
6,275
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 4 / 0
5,358
536
2,824
6,124
2,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
LegacyTen1
Martichoras
9
0 / 2 / 1
4,816
482
3,243
6,537
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 0 / 1
4,990
499
2,073
8,248
5,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
mangui2000pr
Artemis
9
0 / 2 / 1
4,886
489
3,319
5,705
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
n0tkilla
He Bo
10
2 / 0 / 0
5,183
518
4,302
4,080
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
8
Kills
2
2
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
W
0
1
2
1
L
Martichoras
LegacyTen1
Martichoras
0
2
1
0.25
L
0
0
1
0.5
W
Cu Chulainn
billybob744
Cu Chulainn
4
0
0
4
W
Cupid
0
1
1
0.5
L
Artemis
mangui2000pr
Artemis
0
2
1
0.25
L
He Bo
n0tkilla
He Bo
2
0
0
2
W
Ymir
3
0
0
3
W
Lancelot
scup_1
Lancelot
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,914
Damage
15,761
29,607
Taken
30,694
10,736
Mitigated
12,222
13,415
Healing
12,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,824
37
0
1,987
6,124
2,687
0
0
6,124
38,706
0
W
4,119
631
280
2,842
5,677
1,536
144
1,122
4,555
35,720
2,241
L
Martichoras
LegacyTen1
Martichoras
3,243
1,087
0
2,103
6,537
1,893
0
469
6,068
0
29,037
L
2,073
96
0
3,353
8,248
5,333
0
3,102
5,014
14,333
0
W
Cu Chulainn
billybob744
Cu Chulainn
4,003
1,294
0
1,377
5,659
1,659
0
2,824
2,835
128
49,254
W
Cupid
3,814
2,807
398
2,162
5,150
1,298
0
1,554
3,596
0
39,069
L
Artemis
mangui2000pr
Artemis
3,319
726
0
2,208
5,705
1,347
0
3,589
1,936
0
28,033
L
He Bo
n0tkilla
He Bo
4,302
483
0
2,852
4,080
962
0
482
3,558
37,301
0
W
Ymir
3,929
325
0
1,893
6,846
4,275
0
2,468
4,378
13,701
2,400
W
Lancelot
scup_1
Lancelot
3,049
357
0
4,463
6,275
1,968
0
1,231
5,044
0
27,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,492
Gold Earned
25,233
310
Minions Killed
273
0
Camps Cleared
0
1,082,149
Distance Traveled
945,392
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,358
536
71
7
0
174,590
0
W
Chang'e
6,062
606
71
7
0
195,638
1
L
Martichoras
4,816
482
44
4
0
177,259
0
L
Sobek
4,990
499
39
4
0
207,670
3
W
Cu Chulainn
7,231
723
88
9
0
204,231
0
W
Cupid
5,308
531
72
7
0
202,955
2
L
Artemis
4,886
489
47
5
0
146,762
0
L
He Bo
5,183
518
72
7
0
239,111
0
W
Ymir
5,809
581
25
3
0
223,787
0
W
Lancelot
5,082
508
54
5
0
255,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role