Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Harriet_Tubmane_
Poseidon
Level 107
God Stats
2W - 1L
1,240 SR
Queue Stats
24W - 32L
1,448 Elo+
Party 3
Thanatos
Thanatos
Landeau_x
Thanatos
Level 139
God Stats
2W - 2L
1,600 SR
Queue Stats
81W - 94L
1,477 Elo+
Party 3
Gilgamesh
Gilgamesh
SmooveMoves_1000
Gilgamesh
Level 122
God Stats
17W - 16L
1,471 SR
Queue Stats
38W - 55L
1,394 Elo+
Party 3
Ymir
Ymir
livingston77
Ymir
Level 124
God Stats
0W - 1L
1,300 SR
Queue Stats
8W - 14L
1,429 Elo+
Party 3
Team Averages
Level 122
1,422 SR
1,450 Elo+

VS

Team Averages
Level 79
1,631 SR
1,484 Elo+
Shiva
Shiva
Doan20a
Shiva
Level 62
God Stats
1W - 0L
1,667 SR
Queue Stats
17W - 23L
1,387 Elo+
Party 2
Cabrakan
Cabrakan
Jack11x
Cabrakan
Level 119
God Stats
22W - 10L
1,653 SR
Queue Stats
119W - 112L
1,572 Elo+
Party 1
Athena
Athena
Meltyjp
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,409 Elo+
Party 2
Charybdis
Charybdis
SwankiestElf97
Charybdis
Level 67
God Stats
4W - 0L
1,774 SR
Queue Stats
210W - 191L
1,500 Elo+
Solo
Eset
Eset
WSUDREW12
Eset
Level 117
God Stats
8W - 9L
1,561 SR
Queue Stats
126W - 117L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 4 / 1
5,182
518
7,009
6,202
1,794
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 5 / 1
4,927
493
5,998
5,628
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
Landeau_x
Thanatos
8
1 / 5 / 0
4,988
499
3,781
10,249
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
9
1 / 3 / 0
5,351
535
2,936
7,737
5,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 3 / 2
5,237
524
4,113
8,464
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Doan20a
Shiva
10
3 / 1 / 4
5,919
592
5,632
7,900
5,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Jack11x
Cabrakan
10
4 / 0 / 7
5,936
594
7,809
7,357
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
Meltyjp
Athena
11
5 / 1 / 3
6,149
615
3,099
8,551
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SwankiestElf97
Charybdis
11
4 / 1 / 2
6,044
604
5,558
7,037
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
11
4 / 2 / 2
6,009
601
3,770
5,902
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
20
20
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
1
0.38
W
Shiva
Doan20a
Shiva
3
1
4
5
L
0
5
1
0.1
W
Cabrakan
Jack11x
Cabrakan
4
0
7
7.5
L
Thanatos
Landeau_x
Thanatos
1
5
0
0.2
W
Athena
Meltyjp
Athena
5
1
3
6.5
L
Gilgamesh
1
3
0
0.33
W
Charybdis
SwankiestElf97
Charybdis
4
1
2
5
W
Eset
4
2
2
2.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,837
Damage
25,868
38,280
Taken
36,747
17,826
Mitigated
19,043
9,591
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,009
2,376
0
1,479
6,202
1,794
0
3,362
2,840
38,118
0
W
Shiva
Doan20a
Shiva
5,632
1,205
28
1,039
7,900
5,162
0
1,163
6,291
214
30,350
L
5,998
1,083
0
332
5,628
1,134
0
865
4,763
24,753
0
W
Cabrakan
Jack11x
Cabrakan
7,809
1,268
0
2,317
7,357
4,472
0
3,107
4,182
32,935
2,812
L
Thanatos
Landeau_x
Thanatos
3,781
744
0
5,942
10,249
3,124
0
5,270
4,979
0
25,855
W
Athena
Meltyjp
Athena
3,099
1,031
0
2,529
8,551
5,536
0
4,544
3,649
15,434
0
L
Gilgamesh
2,936
824
0
1,126
7,737
5,734
0
1,625
6,112
0
25,029
W
Charybdis
SwankiestElf97
Charybdis
5,558
3,109
0
3,337
7,037
2,360
0
3,992
2,642
0
41,028
W
Eset
3,770
300
0
1,046
5,902
1,513
0
3,469
2,433
36,070
108
L
4,113
1,217
0
712
8,464
6,040
0
3,327
5,137
13,476
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,685
Gold Earned
30,057
223
Minions Killed
287
0
Camps Cleared
0
970,113
Distance Traveled
1,014,532
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,182
518
54
5
0
178,697
1
W
Shiva
5,919
592
57
6
0
212,710
0
L
Poseidon
4,927
493
52
5
0
194,226
1
W
Cabrakan
5,936
594
61
6
0
208,466
1
L
Thanatos
4,988
499
52
5
0
204,358
2
W
Athena
6,149
615
28
3
0
210,983
0
L
Gilgamesh
5,351
535
54
5
0
200,111
3
W
Charybdis
6,044
604
75
8
0
193,048
2
W
Eset
6,009
601
66
7
0
189,325
0
L
Ymir
5,237
524
11
1
0
192,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role