Player Matchup

Sun Wukong
Sun Wukong
EvietheBard
Sun Wukong
Level 145
God Stats
2W - 0L
1,826 SR
Queue Stats
515W - 515L
1,482 Elo+
Party 2
Sol
Sol
KStradaG
Sol
Level 150
God Stats
1W - 0L
1,721 SR
Queue Stats
108W - 124L
1,495 Elo+
Solo
Nu Wa
Nu Wa
MatthewtheMystic
Nu Wa
Level 62
God Stats
2W - 1L
1,671 SR
Queue Stats
38W - 48L
1,445 Elo+
Party 2
Thanatos
Thanatos
OBERHAU
Thanatos
Level 61
God Stats
20W - 22L
1,484 SR
Queue Stats
198W - 189L
1,564 Elo+
Solo
Ra
Ra
robot_jo
Ra
Level 107
God Stats
5W - 6L
1,465 SR
Queue Stats
545W - 498L
1,451 Elo+
Solo
Team Averages
Level 105
1,633 SR
1,487 Elo+

VS

Team Averages
Level 101
1,484 SR
1,419 Elo+
Kukulkan
Kukulkan
AForshaw
Kukulkan
Level 68
God Stats
0W - 2L
1,699 SR
Queue Stats
6W - 14L
1,447 Elo+
Party 1
Kali
Kali
MyNameIsLandon
Kali
Level 64
God Stats
0W - 3L
1,223 SR
Queue Stats
63W - 60L
1,508 Elo+
Party 1
Fafnir
Fafnir
RMRxLibraKnight
Fafnir
Level 166
God Stats
0W - 2L
1,613 SR
Queue Stats
58W - 105L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SirVickspoker
Ah Muzen Cab
Level 33
God Stats
1W - 2L
1,256 SR
Queue Stats
23W - 34L
1,299 Elo+
Solo
Sobek
Sobek
Sk8Sk8MsTrB8522
Sobek
Level 175
God Stats
17W - 22L
1,631 SR
Queue Stats
329W - 537L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EvietheBard
Sun Wukong
6
0 / 0 / 3
4,158
693
1,001
2,665
1,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
4 / 0 / 0
4,750
792
2,846
1,808
376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 0 / 1
4,125
688
1,393
460
111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
OBERHAU
Thanatos
8
1 / 0 / 0
4,117
686
1,377
3,407
1,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 1 / 0
4,681
780
2,211
5,034
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AForshaw
Kukulkan
7
0 / 0 / 0
3,707
618
310
1,226
263
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
3,443
574
562
5,272
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
1 / 3 / 0
3,607
601
2,128
4,907
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
SirVickspoker
Ah Muzen Cab
4
0 / 1 / 0
2,877
480
1,111
2,986
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
3,167
528
642
3,030
1,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
1
1
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AForshaw
Kukulkan
0
0
0
0
W
Sun Wukong
EvietheBard
Sun Wukong
0
0
3
1.5
W
4
0
0
4
W
0
0
1
0.5
L
0
1
0
0
W
Thanatos
OBERHAU
Thanatos
1
0
0
1
L
1
3
0
0.33
L
Ah Muzen Cab
SirVickspoker
Ah Muzen Cab
0
1
0
0
L
0
2
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,828
Damage
4,753
13,374
Taken
17,421
5,008
Mitigated
7,531
8,754
Healing
4,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AForshaw
Kukulkan
310
49
70
167
1,226
263
0
392
730
17,522
0
W
Sun Wukong
EvietheBard
Sun Wukong
1,001
119
0
1,136
2,665
1,432
0
330
2,335
0
12,639
W
2,846
1,545
0
1,137
1,808
376
1,252
312
1,496
22,801
3,379
W
1,393
388
0
94
460
111
0
127
333
17,886
275
L
562
211
0
1,375
5,272
1,676
0
733
4,431
0
19,577
W
Thanatos
OBERHAU
Thanatos
1,377
224
0
2,484
3,407
1,117
0
234
3,165
0
22,624
L
2,128
379
0
1,313
4,907
3,142
0
1,769
2,808
11,643
870
L
Ah Muzen Cab
SirVickspoker
Ah Muzen Cab
1,111
99
0
500
2,986
723
0
1,548
1,398
0
8,440
L
642
95
0
914
3,030
1,727
0
1,126
1,904
4,502
0
W
2,211
680
0
3,903
5,034
1,972
0
1,745
2,986
18,631
1,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,831
Gold Earned
16,801
204
Minions Killed
113
0
Camps Cleared
0
590,702
Distance Traveled
533,504
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,707
618
38
6
0
127,239
0
W
Sun Wukong
4,158
693
20
3
0
126,305
0
W
Sol
4,750
792
49
8
0
99,983
0
W
Nu Wa
4,125
688
40
7
0
121,210
2
L
Kali
3,443
574
34
6
0
123,811
0
W
Thanatos
4,117
686
49
8
0
141,658
1
L
Fafnir
3,607
601
22
4
0
121,565
0
L
Ah Muzen Cab
2,877
480
11
2
0
77,324
0
L
Sobek
3,167
528
8
1
0
83,565
0
W
Ra
4,681
780
46
8
0
101,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role