Player Matchup

Charon
Charon
 
Charon
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Battlehardt
Nut
Level 241
God Stats
24W - 23L
1,555 SR
Queue Stats
593W - 574L
1,510 Elo+
Party 3
Erlang Shen
Erlang Shen
FeelingRim
Erlang Shen
Level 127
God Stats
8W - 10L
1,439 SR
Queue Stats
80W - 70L
1,508 Elo+
Solo
Anubis
Anubis
Honk5498
Anubis
Level 117
God Stats
15W - 13L
1,546 SR
Queue Stats
52W - 44L
1,485 Elo+
Party 1
Nemesis
Nemesis
MGKPUSESPLSH
Nemesis
Level 263
God Stats
3W - 5L
1,594 SR
Queue Stats
669W - 644L
1,516 Elo+
Party 3
Team Averages
Level 172
1,527 SR
1,504 Elo+

VS

Team Averages
Level 138
1,476 SR
1,522 Elo+
Jing Wei
Jing Wei
AustTheHeister
Jing Wei
Level 75
God Stats
36W - 28L
1,538 SR
Queue Stats
281W - 255L
1,520 Elo+
Party 2
Chaac
Chaac
GMAN-23-
Chaac
Level 187
God Stats
8W - 4L
1,685 SR
Queue Stats
636W - 609L
1,539 Elo+
Solo
Bake Kujira
Bake Kujira
Micklav
Bake Kujira
Level 168
God Stats
1W - 0L
1,444 SR
Queue Stats
27W - 23L
1,533 Elo+
Solo
Ravana
Ravana
Mr_doritoman
Ravana
Level 159
God Stats
25W - 24L
1,538 SR
Queue Stats
242W - 213L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
th3b0yw0nd3r883
Nu Wa
Level 100
God Stats
1W - 2L
1,172 SR
Queue Stats
192W - 164L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
2 / 1 / 0
7,937
496
5,119
13,433
9,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 5 / 3
7,824
489
8,563
11,995
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
FeelingRim
Erlang Shen
14
1 / 1 / 1
7,936
496
8,431
19,389
21,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
Honk5498
Anubis
14
1 / 3 / 2
7,737
484
7,113
11,290
4,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
MGKPUSESPLSH
Nemesis
15
4 / 3 / 1
8,290
518
4,259
12,886
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
0 / 2 / 5
8,567
535
8,027
9,244
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
GMAN-23-
Chaac
16
0 / 2 / 1
9,419
589
11,497
13,664
17,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
Micklav
Bake Kujira
13
1 / 2 / 4
7,928
496
6,486
14,277
11,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
17
12 / 0 / 0
9,981
624
12,797
4,719
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 2 / 5
8,476
530
9,446
7,440
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
13
13
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
1
0
2
W
Jing Wei
0
2
5
1.25
L
0
5
3
0.3
L
Erlang Shen
FeelingRim
Erlang Shen
1
1
1
1.5
W
Chaac
GMAN-23-
Chaac
0
2
1
0.25
L
Anubis
Honk5498
Anubis
1
3
2
0.67
L
Nemesis
MGKPUSESPLSH
Nemesis
4
3
1
1.5
W
Bake Kujira
Micklav
Bake Kujira
1
2
4
1.5
W
Ravana
12
0
0
12
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
48,253
68,993
Taken
49,344
44,002
Mitigated
37,048
25,382
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,119
1,312
251
4,202
13,433
9,779
0
7,115
6,318
36,146
190
W
Jing Wei
8,027
7,248
0
2,600
9,244
3,290
626
826
8,418
0
72,979
L
8,563
5,617
0
4,433
11,995
3,476
0
1,518
10,477
0
66,972
L
Erlang Shen
FeelingRim
Erlang Shen
8,431
4,933
0
8,203
19,389
21,626
0
792
18,597
679
56,389
W
Chaac
GMAN-23-
Chaac
11,497
1,946
0
5,184
13,664
17,918
0
203
13,461
0
78,893
L
Anubis
Honk5498
Anubis
7,113
204
0
3,780
11,290
4,795
0
4,356
6,934
71,059
1,284
L
Nemesis
MGKPUSESPLSH
Nemesis
4,259
1,661
0
4,513
12,886
4,326
0
1,908
10,978
0
73,626
W
Bake Kujira
Micklav
Bake Kujira
6,486
3,886
0
2,180
14,277
11,655
159
6,741
7,536
29,599
338
W
Ravana
12,797
3,351
0
707
4,719
2,414
0
577
4,142
0
81,911
W
9,446
2,324
0
500
7,440
1,771
0
4,089
3,351
60,867
1,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,724
Gold Earned
44,371
520
Minions Killed
523
0
Camps Cleared
0
1,504,515
Distance Traveled
1,724,581
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,937
496
43
3
0
302,265
2
W
Jing Wei
8,567
535
115
7
0
339,388
7
L
Nut
7,824
489
124
8
0
295,672
4
L
Erlang Shen
7,936
496
112
7
0
263,669
2
W
Chaac
9,419
589
132
8
0
294,259
2
L
Anubis
7,737
484
138
9
0
287,380
2
L
Nemesis
8,290
518
103
6
0
355,529
0
W
Bake Kujira
7,928
496
51
3
0
360,060
2
W
Ravana
9,981
624
121
8
0
415,542
5
W
Nu Wa
8,476
530
104
7
0
315,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role