Player Matchup

Medusa
Medusa
 
Medusa
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DarAnhur
Bacchus
Level 226
God Stats
5W - 4L
1,532 SR
Queue Stats
201W - 215L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
Mmmbananaboat
Baron Samedi
Level 145
God Stats
10W - 10L
1,534 SR
Queue Stats
445W - 408L
1,548 Elo+
Solo
Ne Zha
Ne Zha
PopRaid
Ne Zha
Level 95
God Stats
5W - 4L
1,479 SR
Queue Stats
361W - 402L
1,476 Elo+
Party 1
Nox
Nox
Tommykill01
Nox
Level 149
God Stats
5W - 2L
1,613 SR
Queue Stats
85W - 61L
1,637 Elo+
Solo
Team Averages
Level 137
1,532 SR
1,530 Elo+

VS

Team Averages
Level 136
1,553 SR
1,508 Elo+
Anubis
Anubis
 
Anubis
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GimpyGimpy
Hercules
Level 124
God Stats
10W - 10L
1,511 SR
Queue Stats
381W - 328L
1,496 Elo+
Solo
Charon
Charon
NoLifeJoe
Charon
Level 142
God Stats
1W - 2L
1,749 SR
Queue Stats
19W - 20L
1,498 Elo+
Party 2
Erlang Shen
Erlang Shen
PSYCHSN1PE
Erlang Shen
Level 167
God Stats
1W - 4L
1,376 SR
Queue Stats
172W - 169L
1,558 Elo+
Solo
Izanami
Izanami
xLeTzGETNastyz
Izanami
Level 159
God Stats
1W - 2L
1,631 SR
Queue Stats
122W - 128L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 0 / 0
6,844
622
5,388
4,323
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
DarAnhur
Bacchus
11
3 / 1 / 2
6,241
567
3,347
7,588
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Mmmbananaboat
Baron Samedi
10
1 / 1 / 5
6,501
591
3,994
7,288
4,758
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
PopRaid
Ne Zha
10
0 / 3 / 1
5,738
522
3,491
7,680
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 0 / 2
6,681
607
2,564
4,188
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 2 / 1
6,069
552
3,624
4,932
2,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
GimpyGimpy
Hercules
12
3 / 2 / 1
6,765
615
5,550
8,872
7,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charon
NoLifeJoe
Charon
8
0 / 2 / 1
5,305
482
3,753
7,177
4,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
PSYCHSN1PE
Erlang Shen
12
2 / 0 / 0
5,861
533
2,261
6,749
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
4,951
450
2,175
6,527
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
5
5
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
0
4
L
Anubis
 
Anubis
0
2
1
0.25
W
Bacchus
DarAnhur
Bacchus
3
1
2
4
L
Hercules
GimpyGimpy
Hercules
3
2
1
1.75
W
Baron Samedi
Mmmbananaboat
Baron Samedi
1
1
5
3.5
L
Charon
NoLifeJoe
Charon
0
2
1
0.25
L
Erlang Shen
PSYCHSN1PE
Erlang Shen
2
0
0
2
W
Ne Zha
PopRaid
Ne Zha
0
3
1
0.17
W
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,784
Damage
17,363
31,067
Taken
34,257
17,270
Mitigated
18,529
13,197
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,388
1,805
0
1,221
4,323
1,299
679
1,444
2,879
0
56,856
L
Anubis
 
Anubis
3,624
281
0
2,005
4,932
2,083
0
2,507
2,315
48,754
1,444
W
Bacchus
DarAnhur
Bacchus
3,347
363
0
3,387
7,588
3,748
0
2,107
5,481
33,355
968
L
Hercules
GimpyGimpy
Hercules
5,550
1,720
0
4,168
8,872
7,986
0
1,864
6,504
1,341
37,196
W
Baron Samedi
Mmmbananaboat
Baron Samedi
3,994
537
696
3,477
7,288
4,758
0
2,766
4,522
15,418
0
L
Charon
NoLifeJoe
Charon
3,753
153
0
2,350
7,177
4,215
0
3,003
4,130
16,852
493
L
Erlang Shen
PSYCHSN1PE
Erlang Shen
2,261
1,088
0
4,152
6,749
2,651
2
823
5,846
0
46,406
W
Ne Zha
PopRaid
Ne Zha
3,491
835
0
3,027
7,680
6,151
0
253
7,427
0
35,430
W
2,564
466
0
1,389
4,188
1,314
0
1,646
2,542
50,623
0
L
2,175
1,679
0
1,391
6,527
1,594
0
1,310
5,217
0
31,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,005
Gold Earned
28,951
347
Minions Killed
327
0
Camps Cleared
0
1,109,833
Distance Traveled
1,068,312
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,844
622
100
9
0
221,341
2
L
Anubis
6,069
552
100
9
0
201,986
1
W
Bacchus
6,241
567
57
5
0
268,057
0
L
Hercules
6,765
615
73
7
0
210,934
0
W
Baron Samedi
6,501
591
20
2
0
210,883
0
L
Charon
5,305
482
18
2
0
210,079
0
L
Erlang Shen
5,861
533
78
7
0
260,268
0
W
Ne Zha
5,738
522
55
5
0
199,958
0
W
Nox
6,681
607
115
10
0
209,594
4
L
Izanami
4,951
450
58
5
0
185,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role