Player Matchup

Bellona
Bellona
Diamond IV
Creed t1
Bellona
Diamond IV
Level 154
God Stats
6W - 7L
1,550 SR
Queue Stats
248W - 221L
2,182 MMR
Party 1
Anhur
Anhur
Diamond IV
NU Enforcer
Anhur
Diamond IV
Level 150
God Stats
1W - 3L
1,427 SR
Queue Stats
217W - 204L
2,230 MMR
Party 1
Janus
Janus
Diamond IV
OverYonderClank
Janus
Diamond IV
Level 162
God Stats
2W - 6L
1,521 SR
Queue Stats
189W - 174L
2,244 MMR
Solo
Ymir
Ymir
Diamond IV
mropticdropshot
Ymir
Diamond IV
Level 149
God Stats
67W - 68L
1,654 SR
Queue Stats
129W - 117L
2,225 MMR
Solo
The Morrigan
The Morrigan
Diamond III
xAIMED STRIKEx
The Morrigan
Diamond III
Level 53
God Stats
9W - 10L
1,670 SR
Queue Stats
98W - 92L
2,241 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,564 SR
2,225 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,706 SR
2,225 MMR
Xbalanque
Xbalanque
Diamond III
NOberlin
Xbalanque
Diamond III
Level 155
God Stats
5W - 3L
1,859 SR
Queue Stats
107W - 89L
2,185 MMR
Party 2
Cabrakan
Cabrakan
Diamond III
Rageicz
Cabrakan
Diamond III
Level 128
God Stats
7W - 6L
1,707 SR
Queue Stats
260W - 248L
2,252 MMR
Solo
Tiamat
Tiamat
Diamond IV
ViolentGirlscout
Tiamat
Diamond IV
Level 159
God Stats
7W - 8L
1,399 SR
Queue Stats
499W - 492L
2,219 MMR
Solo
Da Ji
Da Ji
Diamond III
fearthebest122
Da Ji
Diamond III
Level 168
God Stats
94W - 78L
1,607 SR
Queue Stats
169W - 145L
2,197 MMR
Solo
Xing Tian
Xing Tian
Masters
sunofaboom
Xing Tian
Masters
Level 162
God Stats
2W - 1L
1,959 SR
Queue Stats
238W - 216L
2,271 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Creed t1
Bellona
9
1 / 3 / 0
5,058
506
3,092
9,964
7,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
4,906
491
3,986
5,631
1,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 0
5,617
562
2,325
3,437
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,566
457
829
5,880
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
xAIMED STRIKEx
The Morrigan
7
0 / 3 / 0
4,496
450
1,495
3,736
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuAthenaAo KuangGeb

VS

Bans
KumbhakarnaFreyaMaman BrigitteChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NOberlin
Xbalanque
12
0 / 0 / 4
6,305
631
5,425
4,596
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Rageicz
Cabrakan
12
3 / 0 / 2
6,852
685
4,480
7,363
4,806
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 0 / 1
6,603
660
3,122
3,038
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
3 / 1 / 1
6,254
625
3,212
4,769
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
sunofaboom
Xing Tian
11
3 / 0 / 0
5,748
575
2,265
8,280
3,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
10
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Creed t1
Bellona
1
3
0
0.33
W
Xbalanque
NOberlin
Xbalanque
0
0
4
2
L
0
2
0
0
L
0
2
0
0
W
Cabrakan
Rageicz
Cabrakan
3
0
2
4
W
1
0
1
1.5
W
3
1
1
3.5
L
0
0
0
0
W
Xing Tian
sunofaboom
Xing Tian
3
0
0
3
L
The Morrigan
xAIMED STRIKEx
The Morrigan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,727
Damage
18,504
28,648
Taken
28,046
13,702
Mitigated
11,898
7,462
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Creed t1
Bellona
3,092
1,170
0
2,154
9,964
7,388
0
3,837
6,127
0
31,354
W
Xbalanque
NOberlin
Xbalanque
5,425
2,159
0
2,542
4,596
1,137
0
746
3,820
0
58,801
L
3,986
2,405
0
1,792
5,631
1,616
0
1,488
4,143
0
35,940
L
2,325
86
0
594
3,437
990
0
1,714
1,681
37,921
734
W
Cabrakan
Rageicz
Cabrakan
4,480
878
0
4,191
7,363
4,806
0
189
6,909
50,254
681
W
3,122
135
0
1,388
3,038
1,113
0
1,199
1,683
49,077
1,252
W
3,212
1,163
0
3,322
4,769
1,484
0
777
3,814
0
48,607
L
829
478
0
1,576
5,880
2,659
0
1,775
4,087
11,096
0
W
Xing Tian
sunofaboom
Xing Tian
2,265
492
1,631
2,847
8,280
3,358
0
564
7,716
18,539
0
L
The Morrigan
xAIMED STRIKEx
The Morrigan
1,495
687
0
1,346
3,736
1,049
0
866
2,843
21,608
1,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
31,762
307
Minions Killed
419
0
Camps Cleared
0
928,480
Distance Traveled
1,033,093
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,058
506
63
6
0
166,728
0
W
Xbalanque
6,305
631
107
11
0
197,255
0
L
Anhur
4,906
491
72
7
0
183,780
0
L
Janus
5,617
562
110
11
0
219,276
0
W
Cabrakan
6,852
685
98
10
0
185,655
0
W
Tiamat
6,603
660
112
11
0
209,324
1
W
Da Ji
6,254
625
86
9
0
223,760
1
L
Ymir
4,566
457
18
2
0
160,807
1
W
Xing Tian
5,748
575
16
2
0
217,099
0
L
The Morrigan
4,496
450
44
4
0
197,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role