Player Matchup

Hou Yi
Hou Yi
Gold III
BBLWarrior
Hou Yi
Gold III
Level 126
God Stats
0W - 1L
1,869 SR
Queue Stats
107W - 104L
1,558 MMR
Party 1
Thoth
Thoth
Gold V
DuxBellorum15
Thoth
Gold V
Level 127
God Stats
3W - 6L
1,370 SR
Queue Stats
102W - 101L
1,317 MMR
Party 2
Maui
Maui
Silver II
Khufu is King
Maui
Silver II
Level 152
God Stats
4W - 7L
1,560 SR
Queue Stats
27W - 38L
1,190 MMR
Party 1
Fenrir
Fenrir
Gold V
Kinetticz
Fenrir
Gold V
Level 149
God Stats
10W - 8L
1,790 SR
Queue Stats
196W - 207L
1,347 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
SoloOrAutoLost
Sun Wukong
Gold IV
Level 69
God Stats
43W - 41L
1,459 SR
Queue Stats
85W - 85L
1,408 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,609 SR
1,364 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,533 SR
1,364 MMR
Thor
Thor
Gold V
AwaDeSandía
Thor
Gold V
Level 177
God Stats
4W - 6L
1,445 SR
Queue Stats
208W - 209L
1,365 MMR
Solo
Nut
Nut
Gold IV
Byskitz
Nut
Gold IV
Level 83
God Stats
141W - 139L
1,573 SR
Queue Stats
446W - 450L
1,358 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Gebs on fent
Kuzenbo
Gold IV
Level 102
God Stats
58W - 50L
1,550 SR
Queue Stats
222W - 227L
1,379 MMR
Solo
Set
Set
Silver I
M-P-S12345
Set
Silver I
Level 149
God Stats
6W - 8L
1,508 SR
Queue Stats
56W - 55L
1,384 MMR
Solo
Vulcan
Vulcan
Gold IV
SheldorThConq
Vulcan
Gold IV
Level 143
God Stats
175W - 140L
1,589 SR
Queue Stats
259W - 255L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BBLWarrior
Hou Yi
15
2 / 5 / 4
8,189
512
10,503
13,678
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 1
7,638
477
6,809
9,017
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 4 / 1
9,374
586
4,516
13,279
10,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Kinetticz
Fenrir
13
0 / 6 / 2
7,336
459
5,367
13,156
5,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SoloOrAutoLost
Sun Wukong
13
0 / 3 / 3
7,760
485
4,518
14,502
7,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
AnhurChang'eCharybdisBakasura

VS

Bans
AmaterasuLancelotKing ArthurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
9,444
590
8,762
15,603
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
15
3 / 3 / 5
8,985
562
10,031
11,752
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Gebs on fent
Kuzenbo
14
2 / 0 / 10
8,895
556
6,937
11,629
10,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
8 / 1 / 2
10,111
632
9,606
11,656
11,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 3 / 4
10,437
652
11,579
7,829
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
24
24
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Hou Yi
BBLWarrior
Hou Yi
2
5
4
0.8
W
Nut
3
3
5
1.83
L
1
6
1
0.25
W
Kuzenbo
Gebs on fent
Kuzenbo
2
0
10
7
L
5
4
1
1.38
L
Fenrir
Kinetticz
Fenrir
0
6
2
0.17
W
8
1
2
9
W
6
3
4
2.67
L
Sun Wukong
SoloOrAutoLost
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
46,915
63,632
Taken
58,469
31,662
Mitigated
35,383
7,862
Healing
22,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,762
2,772
0
4,011
15,603
6,625
0
2,727
12,876
0
80,441
L
Hou Yi
BBLWarrior
Hou Yi
10,503
3,441
0
1,576
13,678
5,098
0
3,373
10,238
0
60,142
W
Nut
10,031
5,604
0
5,467
11,752
4,102
60
2,047
9,705
0
82,494
L
6,809
161
0
250
9,017
2,987
0
4,947
3,995
53,106
0
W
Kuzenbo
Gebs on fent
Kuzenbo
6,937
2,358
3,090
4,717
11,629
10,305
58
2,367
9,262
24,518
0
L
4,516
823
0
1,205
13,279
10,383
0
5,257
7,976
30,251
0
L
Fenrir
Kinetticz
Fenrir
5,367
1,047
0
815
13,156
5,737
0
1,820
11,277
0
59,453
W
9,606
2,917
0
3,719
11,656
11,465
259
1,364
10,292
2,547
66,237
W
11,579
147
0
1,407
7,829
2,886
534
3,310
4,519
78,492
1,021
L
Sun Wukong
SoloOrAutoLost
Sun Wukong
4,518
1,070
0
4,016
14,502
7,457
0
4,304
9,768
0
53,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
47,872
437
Minions Killed
492
0
Camps Cleared
0
1,620,476
Distance Traveled
1,625,506
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,444
590
108
7
0
354,949
4
L
Hou Yi
8,189
512
99
6
0
286,330
0
W
Nut
8,985
562
120
8
0
299,853
0
L
Thoth
7,638
477
103
6
0
313,399
3
W
Kuzenbo
8,895
556
24
2
0
344,744
8
L
Maui
9,374
586
36
2
0
341,452
6
L
Fenrir
7,336
459
98
6
0
359,408
0
W
Set
10,111
632
95
6
0
286,885
3
W
Vulcan
10,437
652
145
9
0
339,075
6
L
Sun Wukong
7,760
485
101
6
0
319,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role