Player Matchup

Susano
Susano
Gondy195
Susano
Level 40
God Stats
0W - 3L
1,309 SR
Queue Stats
56W - 71L
1,409 Elo+
Party 2
Bellona
Bellona
NeonBUL
Bellona
Level 58
God Stats
1W - 2L
1,547 SR
Queue Stats
19W - 26L
1,417 Elo+
Solo
Maui
Maui
Rejdy
Maui
Level 61
God Stats
4W - 5L
1,453 SR
Queue Stats
79W - 90L
1,436 Elo+
Party 2
Ishtar
Ishtar
destroyer4ik
Ishtar
Level 83
God Stats
1W - 1L
1,753 SR
Queue Stats
126W - 128L
1,516 Elo+
Solo
Olorun
Olorun
oIAM CODFATHERo
Olorun
Level 121
God Stats
7W - 6L
1,590 SR
Queue Stats
225W - 236L
1,434 Elo+
Solo
Team Averages
Level 73
1,530 SR
1,442 Elo+

VS

Team Averages
Level 68
1,455 SR
1,441 Elo+
Jormungandr
Jormungandr
Amit_ron2007
Jormungandr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,468 Elo+
Party 1
Bakasura
Bakasura
CaIIMeMast
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
FreyaYo
Nu Wa
Level 149
God Stats
44W - 37L
1,611 SR
Queue Stats
156W - 147L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
ImJustBetter45
Sun Wukong
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 17L
1,443 Elo+
Party 1
Izanami
Izanami
idanpasiva
Izanami
Level 89
God Stats
1W - 3L
1,162 SR
Queue Stats
43W - 52L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gondy195
Susano
13
5 / 5 / 1
7,498
536
4,427
13,142
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
NeonBUL
Bellona
15
5 / 1 / 2
8,889
635
8,931
13,068
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Maui
Rejdy
Maui
10
0 / 5 / 0
6,094
435
3,341
12,861
8,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
10
1 / 3 / 0
6,269
448
7,152
8,144
2,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 2 / 3
7,068
505
5,875
7,625
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amit_ron2007
Jormungandr
12
2 / 0 / 7
7,664
547
4,575
10,806
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
CaIIMeMast
Bakasura
14
7 / 3 / 3
8,083
577
9,428
15,459
7,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
FreyaYo
Nu Wa
14
5 / 3 / 3
9,030
645
12,553
7,253
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ImJustBetter45
Sun Wukong
9
0 / 5 / 0
5,890
421
3,384
8,999
5,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
idanpasiva
Izanami
13
2 / 0 / 6
7,609
544
5,386
7,030
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
11
Kills
16
16
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Amit_ron2007
Jormungandr
2
0
7
5.5
W
Bakasura
CaIIMeMast
Bakasura
7
3
3
2.83
W
Nu Wa
FreyaYo
Nu Wa
5
3
3
2.17
L
Susano
Gondy195
Susano
5
5
1
1.1
W
Sun Wukong
ImJustBetter45
Sun Wukong
0
5
0
0
L
Bellona
NeonBUL
Bellona
5
1
2
6
L
Maui
Rejdy
Maui
0
5
0
0
L
Ishtar
1
3
0
0.33
W
Izanami
idanpasiva
Izanami
2
0
6
5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,726
Damage
35,326
54,840
Taken
49,547
26,804
Mitigated
25,857
17,970
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Amit_ron2007
Jormungandr
4,575
1,300
118
2,854
10,806
7,621
482
863
9,943
27,326
0
W
Bakasura
CaIIMeMast
Bakasura
9,428
6,444
0
8,119
15,459
7,882
373
2,755
12,461
0
37,449
W
Nu Wa
FreyaYo
Nu Wa
12,553
3,181
0
1,661
7,253
2,258
625
3,594
3,521
59,116
1,139
L
Susano
Gondy195
Susano
4,427
1,170
0
5,654
13,142
4,477
0
2,571
10,199
0
53,345
W
Sun Wukong
ImJustBetter45
Sun Wukong
3,384
462
0
1,280
8,999
5,774
0
0
8,507
0
23,946
L
Bellona
NeonBUL
Bellona
8,931
2,826
0
3,198
13,068
9,491
0
3,917
8,229
0
63,494
L
Maui
Rejdy
Maui
3,341
937
0
2,993
12,861
8,418
0
2,733
9,612
23,825
0
L
Ishtar
7,152
4,861
0
2,865
8,144
2,402
0
2,641
5,427
0
41,945
W
Izanami
idanpasiva
Izanami
5,386
2,533
0
1,447
7,030
2,322
825
1,724
5,306
0
62,078
L
5,875
3,298
0
3,260
7,625
2,016
0
5,106
2,469
48,039
7,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,818
Gold Earned
38,276
382
Minions Killed
385
0
Camps Cleared
0
1,284,629
Distance Traveled
1,398,342
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,664
547
29
2
0
277,274
0
W
Bakasura
8,083
577
98
7
0
316,197
0
W
Nu Wa
9,030
645
98
7
0
274,443
0
L
Susano
7,498
536
76
5
0
305,308
0
W
Sun Wukong
5,890
421
42
3
0
268,250
0
L
Bellona
8,889
635
114
8
0
273,976
6
L
Maui
6,094
435
28
2
0
247,769
2
L
Ishtar
6,269
448
63
5
0
271,356
0
W
Izanami
7,609
544
118
8
0
262,178
0
L
Olorun
7,068
505
101
7
0
186,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role