Player Matchup

Gilgamesh
Gilgamesh
JDaines2002
Gilgamesh
Level 69
God Stats
40W - 41L
1,519 SR
Queue Stats
253W - 252L
1,482 Elo+
Party 3
Janus
Janus
Vintagehun
Janus
Level 26
God Stats
1W - 1L
1,164 SR
Queue Stats
26W - 23L
1,462 Elo+
Party 2
Lancelot
Lancelot
WTC 1R0NS
Lancelot
Level 69
God Stats
9W - 9L
1,616 SR
Queue Stats
186W - 182L
1,484 Elo+
Party 3
King Arthur
King Arthur
ket2000
King Arthur
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
281W - 255L
1,534 Elo+
Party 3
Neith
Neith
vintagehun
Neith
Level 86
God Stats
28W - 27L
1,519 SR
Queue Stats
90W - 102L
1,448 Elo+
Party 2
Team Averages
Level 68
1,464 SR
1,482 Elo+

VS

Team Averages
Level 85
1,498 SR
1,499 Elo+
Chaac
Chaac
 
Chaac
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Aymanone
Pele
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 276L
1,516 Elo+
Solo
Zeus
Zeus
K4khuis
Zeus
Level 40
God Stats
0W - 3L
1,450 SR
Queue Stats
76W - 81L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 117
God Stats
640W - 648L
1,540 SR
Queue Stats
651W - 665L
1,476 Elo+
Solo
Ullr
Ullr
zRigs
Ullr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 97L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JDaines2002
Gilgamesh
13
2 / 1 / 1
7,236
557
4,754
11,983
9,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
13
4 / 3 / 2
7,633
587
5,930
7,696
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
WTC 1R0NS
Lancelot
14
6 / 0 / 2
8,195
630
8,946
7,932
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
ket2000
King Arthur
12
2 / 2 / 4
7,088
545
6,239
11,843
5,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
14
3 / 1 / 3
7,679
591
5,898
7,088
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 1 / 1
7,669
590
6,235
10,348
11,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Pele
12
3 / 6 / 1
6,594
507
5,504
13,424
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
K4khuis
Zeus
13
1 / 5 / 1
7,443
573
3,586
6,714
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
11
2 / 2 / 3
6,350
488
9,047
7,554
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
zRigs
Ullr
11
1 / 3 / 3
6,233
479
5,877
10,311
2,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
17
Kills
7
7
Deaths
17
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
L
Pele
3
6
1
0.58
W
Gilgamesh
JDaines2002
Gilgamesh
2
1
1
2.5
L
Zeus
K4khuis
Zeus
1
5
1
0.3
L
Nu Wa
2
2
3
1.75
W
Janus
4
3
2
1.67
W
Lancelot
WTC 1R0NS
Lancelot
6
0
2
7
W
King Arthur
ket2000
King Arthur
2
2
4
2
W
Neith
3
1
3
4.5
L
Ullr
zRigs
Ullr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,767
Damage
30,249
46,542
Taken
48,351
22,545
Mitigated
21,581
10,844
Healing
12,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,235
622
0
3,255
10,348
11,212
14
0
9,871
0
51,308
L
Pele
5,504
1,335
0
4,632
13,424
3,836
0
143
13,138
0
44,657
W
Gilgamesh
JDaines2002
Gilgamesh
4,754
1,148
0
2,128
11,983
9,383
0
363
11,510
0
39,286
L
Zeus
K4khuis
Zeus
3,586
444
0
718
6,714
1,822
0
2,243
4,251
49,875
1,096
L
Nu Wa
9,047
3,527
0
1,989
7,554
1,719
0
2,411
4,903
27,359
0
W
Janus
5,930
92
0
1,177
7,696
1,727
0
4,409
2,805
52,527
311
W
Lancelot
WTC 1R0NS
Lancelot
8,946
906
0
1,892
7,932
3,750
0
578
7,200
0
63,075
W
King Arthur
ket2000
King Arthur
6,239
689
0
2,099
11,843
5,426
0
3,247
8,280
0
51,681
W
Neith
5,898
1,820
0
3,548
7,088
2,259
692
2,520
4,131
0
61,132
L
Ullr
zRigs
Ullr
5,877
1,813
0
2,302
10,311
2,992
0
560
9,723
0
37,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
34,289
477
Minions Killed
420
0
Camps Cleared
0
1,434,125
Distance Traveled
1,309,325
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,669
590
107
8
0
232,092
0
L
Pele
6,594
507
75
6
0
279,450
0
W
Gilgamesh
7,236
557
76
6
0
264,796
0
L
Zeus
7,443
573
128
10
0
263,752
0
L
Nu Wa
6,350
488
44
3
0
266,047
0
W
Janus
7,633
587
105
8
0
267,905
2
W
Lancelot
8,195
630
102
8
0
351,380
0
W
King Arthur
7,088
545
89
7
0
295,917
0
W
Neith
7,679
591
105
8
0
254,127
0
L
Ullr
6,233
479
66
5
0
267,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role