Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
Almir0202
Cu Chulainn
Gold V
Level 155
God Stats
9W - 7L
1,338 SR
Queue Stats
140W - 143L
1,300 MMR
Party 2
Geb
Geb
Silver IV
DarthRayquaza22
Geb
Silver IV
Level 43
God Stats
3W - 0L
1,350 SR
Queue Stats
65W - 92L
1,401 MMR
Solo
Janus
Janus
Bronze III
Josedub
Janus
Bronze III
Level 42
God Stats
21W - 20L
1,619 SR
Queue Stats
42W - 38L
1,500 MMR
Party 2
Mulan
Mulan
Gold IV
Snooze7
Mulan
Gold IV
Level 115
God Stats
4W - 5L
1,383 SR
Queue Stats
181W - 187L
1,390 MMR
Solo
Apollo
Apollo
Gold III
Zack850
Apollo
Gold III
Level 148
God Stats
8W - 4L
1,696 SR
Queue Stats
247W - 248L
1,417 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,477 SR
1,401 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,573 SR
1,401 MMR
Bakasura
Bakasura
Silver I
JohnGotDunkz
Bakasura
Silver I
Level 126
God Stats
2W - 1L
1,884 SR
Queue Stats
12W - 15L
1,397 MMR
Solo
Kukulkan
Kukulkan
Silver I
LEONBP
Kukulkan
Silver I
Level 134
God Stats
15W - 17L
1,463 SR
Queue Stats
152W - 164L
1,185 MMR
Party 1
King Arthur
King Arthur
Gold II
RoB eL TrrOr
King Arthur
Gold II
Level 152
God Stats
3W - 7L
1,452 SR
Queue Stats
200W - 200L
1,646 MMR
Party 1
Chernobog
Chernobog
Gold II
TracerBurnout
Chernobog
Gold II
Level 143
God Stats
1W - 2L
1,622 SR
Queue Stats
290W - 284L
1,387 MMR
Solo
Cthulhu
Cthulhu
Gold V
tbo183
Cthulhu
Gold V
Level 121
God Stats
5W - 7L
1,442 SR
Queue Stats
357W - 358L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Almir0202
Cu Chulainn
16
3 / 0 / 2
10,419
651
11,094
12,680
10,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 1 / 7
7,477
467
2,585
11,197
7,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Josedub
Janus
16
3 / 0 / 4
9,833
615
7,011
5,987
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
Snooze7
Mulan
15
8 / 1 / 3
9,054
566
6,971
12,507
5,125
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
Zack850
Apollo
18
4 / 0 / 5
11,232
702
8,793
11,579
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KumbhakarnaDanzaburouAo KuangCharon

VS

Bans
AwilixMedusaThothBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JohnGotDunkz
Bakasura
12
0 / 5 / 2
6,939
434
4,013
12,890
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
LEONBP
Kukulkan
14
1 / 3 / 1
8,049
503
8,098
6,820
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
RoB eL TrrOr
King Arthur
12
0 / 3 / 0
7,528
471
4,539
13,227
8,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
TracerBurnout
Chernobog
16
0 / 4 / 0
8,704
544
4,811
9,253
2,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
tbo183
Cthulhu
12
1 / 3 / 1
7,718
482
7,240
12,765
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
18
Kills
2
2
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Almir0202
Cu Chulainn
3
0
2
4
W
0
1
7
3.5
L
Bakasura
JohnGotDunkz
Bakasura
0
5
2
0.2
W
Janus
Josedub
Janus
3
0
4
5
L
Kukulkan
LEONBP
Kukulkan
1
3
1
0.5
L
King Arthur
RoB eL TrrOr
King Arthur
0
3
0
0
W
Mulan
Snooze7
Mulan
8
1
3
9.5
L
Chernobog
TracerBurnout
Chernobog
0
4
0
0
W
Apollo
Zack850
Apollo
4
0
5
6.5
L
Cthulhu
tbo183
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,454
Damage
28,701
53,950
Taken
54,955
29,396
Mitigated
25,349
20,592
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Almir0202
Cu Chulainn
11,094
1,702
0
2,527
12,680
10,461
41
2,732
9,868
11,740
75,514
W
2,585
82
0
2,217
11,197
7,252
250
5,498
5,434
13,286
0
L
Bakasura
JohnGotDunkz
Bakasura
4,013
2,364
0
3,635
12,890
4,940
0
1,171
11,667
0
40,665
W
Janus
Josedub
Janus
7,011
295
0
754
5,987
2,010
671
3,538
2,363
84,193
1,249
L
Kukulkan
LEONBP
Kukulkan
8,098
380
0
564
6,820
1,654
0
3,749
2,877
69,619
0
L
King Arthur
RoB eL TrrOr
King Arthur
4,539
629
0
2,973
13,227
8,933
0
1,370
11,857
0
46,797
W
Mulan
Snooze7
Mulan
6,971
1,690
0
6,639
12,507
5,125
0
4,464
7,533
0
60,497
L
Chernobog
TracerBurnout
Chernobog
4,811
3,261
0
2,459
9,253
2,635
0
496
8,757
0
79,027
W
Apollo
Zack850
Apollo
8,793
5,875
0
8,455
11,579
4,548
3,222
1,683
9,896
0
113,104
L
Cthulhu
tbo183
Cthulhu
7,240
591
130
3,438
12,765
7,187
0
4,065
8,458
37,418
1,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,015
Gold Earned
38,938
611
Minions Killed
546
0
Camps Cleared
0
1,657,397
Distance Traveled
1,599,055
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,419
651
151
9
0
307,776
2
W
Geb
7,477
467
11
1
0
345,277
7
L
Bakasura
6,939
434
91
6
0
376,629
1
W
Janus
9,833
615
180
11
0
355,730
5
L
Kukulkan
8,049
503
138
9
0
294,242
2
L
King Arthur
7,528
471
95
6
0
246,472
0
W
Mulan
9,054
566
77
5
0
350,383
4
L
Chernobog
8,704
544
149
9
0
324,567
2
W
Apollo
11,232
702
192
12
0
298,231
4
L
Cthulhu
7,718
482
73
5
0
357,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role