Player Matchup

Ganesha
Ganesha
Silver V
Bigbot81
Ganesha
Silver V
Level 158
God Stats
2W - 0L
1,754 SR
Queue Stats
60W - 88L
468 MMR
Solo
Neith
Neith
Silver V
BootKnocker
Neith
Silver V
Level 104
God Stats
47W - 54L
1,458 SR
Queue Stats
146W - 205L
447 MMR
Party 1
Hun Batz
Hun Batz
Silver IV
DatQB
Hun Batz
Silver IV
Level 128
God Stats
4W - 0L
1,879 SR
Queue Stats
30W - 51L
684 MMR
Solo
Merlin
Merlin
Silver IV
Mysteri0-_-L
Merlin
Silver IV
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 108L
686 MMR
Solo
Bellona
Bellona
Silver V
UR HUKLBRY
Bellona
Silver V
Level 93
God Stats
75W - 82L
1,522 SR
Queue Stats
143W - 202L
441 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,623 SR
545 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,388 SR
544 MMR
Lancelot
Lancelot
Bronze I
Celninja2
Lancelot
Bronze I
Level 139
God Stats
0W - 2L
1,272 SR
Queue Stats
69W - 108L
355 MMR
Solo
Discordia
Discordia
Silver IV
Fabio2007Br
Discordia
Silver IV
Level 242
God Stats
0W - 2L
1,293 SR
Queue Stats
148W - 193L
648 MMR
Solo
Poseidon
Poseidon
Bronze V
Gmoney90230
Poseidon
Bronze V
Level 55
God Stats
2W - 7L
1,382 SR
Queue Stats
13W - 36L
731 MMR
Solo
Danzaburou
Danzaburou
Bronze II
Mangopotato5863
Danzaburou
Bronze II
Level 87
God Stats
15W - 14L
1,516 SR
Queue Stats
324W - 382L
321 MMR
Solo
Cerberus
Cerberus
Silver IV
TacoGodzilla420
Cerberus
Silver IV
Level 99
God Stats
260W - 255L
1,478 SR
Queue Stats
330W - 361L
667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bigbot81
Ganesha
12
0 / 1 / 12
7,821
521
6,824
14,787
10,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 1 / 7
8,628
575
12,258
7,599
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hun Batz
DatQB
Hun Batz
15
8 / 0 / 8
8,844
590
13,015
9,465
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
11
2 / 3 / 9
7,365
491
7,516
7,966
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Bellona
UR HUKLBRY
Bellona
16
4 / 0 / 2
9,869
658
4,394
14,706
11,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MedusaAchillesAthenaSun Wukong

VS

Bans
Ao KuangArachneFreyaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Celninja2
Lancelot
11
0 / 6 / 3
6,307
420
2,234
12,846
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
Fabio2007Br
Discordia
11
0 / 2 / 1
6,613
441
4,739
7,344
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Gmoney90230
Poseidon
14
0 / 1 / 1
8,003
534
6,194
5,469
1,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
Mangopotato5863
Danzaburou
10
0 / 4 / 2
6,436
429
7,252
14,156
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
10
4 / 6 / 1
6,664
444
6,535
18,549
12,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
19
Kills
4
5
Deaths
19
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bigbot81
Ganesha
0
1
12
6
W
5
1
7
8.5
L
Lancelot
Celninja2
Lancelot
0
6
3
0.25
W
Hun Batz
DatQB
Hun Batz
8
0
8
12
L
Discordia
Fabio2007Br
Discordia
0
2
1
0.25
L
Poseidon
Gmoney90230
Poseidon
0
1
1
0.5
L
Danzaburou
Mangopotato5863
Danzaburou
0
4
2
0.25
W
Merlin
2
3
9
2.17
L
Cerberus
4
6
1
0.75
W
Bellona
UR HUKLBRY
Bellona
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,007
Damage
26,954
54,523
Taken
58,364
31,012
Mitigated
23,690
26,407
Healing
18,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bigbot81
Ganesha
6,824
640
3,226
5,212
14,787
10,615
279
4,178
10,609
23,182
3,507
W
12,258
3,596
0
2,106
7,599
2,722
1,180
1,792
5,807
0
60,749
L
Lancelot
Celninja2
Lancelot
2,234
188
10
5,542
12,846
3,641
0
2,678
9,695
0
33,391
W
Hun Batz
DatQB
Hun Batz
13,015
3,136
0
5,013
9,465
3,561
251
2,361
7,104
0
68,105
L
Discordia
Fabio2007Br
Discordia
4,739
131
0
1,088
7,344
1,971
154
1,932
5,110
41,924
1,039
L
Poseidon
Gmoney90230
Poseidon
6,194
1,919
0
2,645
5,469
1,462
0
0
5,469
69,296
0
L
Danzaburou
Mangopotato5863
Danzaburou
7,252
2,225
0
4,707
14,156
3,826
0
2,887
10,920
0
42,186
W
Merlin
7,516
315
0
934
7,966
2,748
327
3,568
4,398
31,977
0
L
Cerberus
6,535
606
0
4,930
18,549
12,790
0
4,848
13,064
26,891
0
W
Bellona
UR HUKLBRY
Bellona
4,394
1,104
0
9,916
14,706
11,366
0
5,631
9,075
0
79,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
34,023
432
Minions Killed
399
0
Camps Cleared
0
1,445,779
Distance Traveled
1,442,984
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,821
521
5
0
0
287,065
4
W
Neith
8,628
575
109
7
0
261,391
2
L
Lancelot
6,307
420
55
4
0
311,325
2
W
Hun Batz
8,844
590
106
7
0
337,388
2
L
Discordia
6,613
441
84
6
0
255,853
0
L
Poseidon
8,003
534
131
9
0
313,381
0
L
Danzaburou
6,436
429
65
4
0
277,692
0
W
Merlin
7,365
491
61
4
0
279,516
1
L
Cerberus
6,664
444
64
4
0
284,733
4
W
Bellona
9,869
658
151
10
0
280,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role