Player Matchup

Set
Set
Arrikudda
Set
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,630 Elo+
Solo
Cthulhu
Cthulhu
DaddyScoops1479
Cthulhu
Level 126
God Stats
68W - 47L
1,621 SR
Queue Stats
362W - 387L
1,532 Elo+
Party 1
Sol
Sol
dark nicademus
Sol
Level 100
God Stats
3W - 3L
1,469 SR
Queue Stats
167W - 186L
1,526 Elo+
Party 1
Team Averages
Level 126
1,530 SR
1,563 Elo+

VS

Team Averages
Level 149
1,646 SR
1,521 Elo+
Kuzenbo
Kuzenbo
ExpressConnect
Kuzenbo
Level 159
God Stats
3W - 0L
1,762 SR
Queue Stats
11W - 8L
1,629 Elo+
Party 2
Ah Puch
Ah Puch
LittleKuro
Ah Puch
Level 169
God Stats
8W - 5L
1,565 SR
Queue Stats
66W - 73L
1,479 Elo+
Solo
Danzaburou
Danzaburou
RoyalTe
Danzaburou
Level 120
God Stats
1W - 0L
1,612 SR
Queue Stats
10W - 11L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 1
9,343
1,038
9,418
10,692
4,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 5 / 3
7,979
887
5,737
14,339
10,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 4 / 1
6,783
754
2,798
7,099
2,060
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
8,947
994
8,644
9,703
10,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
LittleKuro
Ah Puch
14
2 / 3 / 12
8,610
957
7,863
9,853
4,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Danzaburou
RoyalTe
Danzaburou
16
7 / 2 / 4
9,936
1,104
10,752
8,064
2,987
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
14
14
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
1
5
3
0.5
W
5
1
8
9
W
Ah Puch
LittleKuro
Ah Puch
2
3
12
2.67
W
Danzaburou
RoyalTe
Danzaburou
7
2
4
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,953
Damage
27,259
32,130
Taken
27,620
17,678
Mitigated
18,240
6,091
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,418
3,163
0
1,712
10,692
4,940
938
6,055
4,078
0
34,183
L
5,737
389
135
2,547
14,339
10,678
288
3,703
10,037
18,584
442
W
8,644
2,244
0
588
9,703
10,947
393
2,767
6,936
20,550
514
W
Ah Puch
LittleKuro
Ah Puch
7,863
890
85
3,156
9,853
4,306
665
2,048
7,792
21,980
0
W
Danzaburou
RoyalTe
Danzaburou
10,752
5,466
0
3,167
8,064
2,987
2,156
3,553
4,505
0
43,284
L
2,798
293
198
1,499
7,099
2,060
352
4,586
1,902
15,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
27,493
118
Minions Killed
128
0
Camps Cleared
0
466,394
Distance Traveled
523,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,343
1,038
55
6
0
168,491
0
L
Cthulhu
7,979
887
33
4
0
172,608
0
W
Kuzenbo
8,947
994
25
3
0
194,833
0
W
Ah Puch
8,610
957
28
3
0
153,845
0
W
Danzaburou
9,936
1,104
75
8
0
175,005
0
L
Sol
6,783
754
30
3
0
125,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role