Player Matchup

Ravana
Ravana
 
Ravana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Commander KA
Cthulhu
Level 129
God Stats
5W - 5L
1,542 SR
Queue Stats
161W - 154L
1,472 Elo+
Solo
Neith
Neith
GUScomprado
Neith
Level 146
God Stats
12W - 7L
1,548 SR
Queue Stats
29W - 23L
1,525 Elo+
Solo
Tiamat
Tiamat
MaximumOverdong
Tiamat
Level 147
God Stats
9W - 16L
1,502 SR
Queue Stats
217W - 197L
1,530 Elo+
Solo
Vamana
Vamana
OGButtBandit
Vamana
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
275W - 286L
1,471 Elo+
Solo
Team Averages
Level 144
1,518 SR
1,500 Elo+

VS

Team Averages
Level 154
1,533 SR
1,484 Elo+
Ao Kuang
Ao Kuang
Dloxbang
Ao Kuang
Level 176
God Stats
3W - 4L
1,408 SR
Queue Stats
69W - 83L
1,508 Elo+
Party 1
Rama
Rama
Fng Kashon
Rama
Level 187
God Stats
3W - 2L
1,407 SR
Queue Stats
168W - 195L
1,477 Elo+
Party 1
Athena
Athena
FngMcwaffle
Athena
Level 128
God Stats
2W - 3L
1,413 SR
Queue Stats
33W - 43L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
UltimaKill3r
Amaterasu
Level 156
God Stats
4W - 0L
1,923 SR
Queue Stats
55W - 72L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WeepyCarpet27
Morgan Le Fay
Level 123
God Stats
4W - 2L
1,516 SR
Queue Stats
100W - 118L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
5 / 4 / 1
8,299
488
8,565
11,359
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
Commander KA
Cthulhu
15
1 / 1 / 3
9,418
554
9,781
12,073
7,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

1
0 / 0 / 0
3,424
201
0
0
0
18
8 / 1 / 3
10,498
618
16,642
9,842
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
14
1 / 2 / 2
8,488
499
12,146
14,585
13,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dloxbang
Ao Kuang
15
2 / 3 / 1
8,198
482
5,047
14,478
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 0
8,054
474
4,132
9,118
3,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
11
0 / 4 / 4
7,090
417
2,357
12,598
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
UltimaKill3r
Amaterasu
17
4 / 2 / 2
10,409
612
13,676
25,012
21,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morgan Le Fay
WeepyCarpet27
Morgan Le Fay
13
1 / 5 / 2
7,729
455
5,255
12,680
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
15
Kills
8
8
Deaths
15
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
4
1
1.38
L
Cthulhu
Commander KA
Cthulhu
1
1
3
2.5
W
Ao Kuang
Dloxbang
Ao Kuang
2
3
1
0.83
W
1
1
0
1
W
Athena
0
4
4
0.5
L
0
0
0
0
L
8
1
3
9.5
L
Vamana
1
2
2
1
W
Amaterasu
UltimaKill3r
Amaterasu
4
2
2
2.5
W
Morgan Le Fay
WeepyCarpet27
Morgan Le Fay
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,134
Damage
30,467
47,859
Taken
73,886
33,253
Mitigated
43,230
12,923
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,565
1,817
0
1,230
11,359
5,432
0
3,345
7,926
0
54,400
L
Cthulhu
Commander KA
Cthulhu
9,781
378
283
5,280
12,073
7,330
0
3,014
8,939
70,362
3,592
W
Ao Kuang
Dloxbang
Ao Kuang
5,047
1,594
0
2,865
14,478
5,662
0
4,763
9,715
73,339
0
W
4,132
3,480
0
3,773
9,118
3,071
0
4,371
4,747
0
61,684
W
Athena
2,357
526
0
1,743
12,598
9,384
0
6,957
5,604
14,662
2,071
L
0
0
0
0
0
0
0
0
0
0
0
L
16,642
2,239
0
2,710
9,842
7,291
154
4,701
4,982
83,617
0
L
Vamana
12,146
4,588
0
3,420
14,585
13,200
0
1,108
13,399
0
55,235
W
Amaterasu
UltimaKill3r
Amaterasu
13,676
6,930
0
12,735
25,012
21,386
0
1,759
22,012
0
81,240
W
Morgan Le Fay
WeepyCarpet27
Morgan Le Fay
5,255
511
0
1,364
12,680
3,727
0
8,138
4,542
48,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
41,480
458
Minions Killed
471
0
Camps Cleared
0
1,317,367
Distance Traveled
1,502,880
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,299
488
80
5
0
334,041
0
L
Cthulhu
9,418
554
143
8
0
318,910
0
W
Ao Kuang
8,198
482
106
6
0
317,907
0
W
Rama
8,054
474
108
6
0
277,111
2
W
Athena
7,090
417
26
2
0
281,008
0
L
Neith
3,424
201
1
0
0
0
0
L
Tiamat
10,498
618
140
8
0
373,420
1
L
Vamana
8,488
499
94
6
0
290,996
3
W
Amaterasu
10,409
612
128
8
0
304,815
2
W
Morgan Le Fay
7,729
455
103
6
0
322,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role