Player Matchup

Chaac
Chaac
Gold IV
GROOVYUZA 9
Chaac
Gold IV
Level 127
God Stats
1W - 8L
1,256 SR
Queue Stats
396W - 436L
1,384 MMR
Solo
Xing Tian
Xing Tian
Silver I
LEONBP
Xing Tian
Silver I
Level 134
God Stats
4W - 6L
1,513 SR
Queue Stats
152W - 164L
1,185 MMR
Party 1
Hera
Hera
Gold II
RoB eL TrrOr
Hera
Gold II
Level 152
God Stats
13W - 15L
1,512 SR
Queue Stats
200W - 200L
1,646 MMR
Party 1
Chiron
Chiron
Gold IV
Snooze7
Chiron
Gold IV
Level 115
God Stats
2W - 5L
1,297 SR
Queue Stats
181W - 187L
1,390 MMR
Solo
Bakasura
Bakasura
Gold V
TheMotjvator
Bakasura
Gold V
Level 129
God Stats
5W - 3L
1,542 SR
Queue Stats
114W - 124L
1,420 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,424 SR
1,405 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,468 SR
1,449 MMR
Ix Chel
Ix Chel
Gold IV
 
Ix Chel
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
 
Odin
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver IV
DarthRayquaza22
Skadi
Silver IV
Level 43
God Stats
4W - 8L
1,493 SR
Queue Stats
65W - 92L
1,378 MMR
Solo
Cthulhu
Cthulhu
Gold V
tbo183
Cthulhu
Gold V
Level 121
God Stats
5W - 7L
1,344 SR
Queue Stats
357W - 358L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,170
695
2,961
5,340
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
LEONBP
Xing Tian
6
0 / 1 / 3
3,941
657
1,783
5,315
2,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
3,768
628
1,671
2,798
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
Snooze7
Chiron
7
4 / 0 / 0
4,401
734
3,292
3,666
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bakasura
TheMotjvator
Bakasura
1
0 / 0 / 0
2,669
445
0
350
80
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
KumbhakarnaAo KuangThanatosDanzaburou

VS

Bans
KuzenboCu ChulainnAwilixMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
2 / 0 / 0
4,351
725
1,865
2,621
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Odin
 
Odin
6
0 / 1 / 0
3,651
609
1,595
4,053
1,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
 
Fenrir
5
0 / 1 / 0
3,254
542
1,312
4,910
1,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
3,507
585
2,374
4,287
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
tbo183
Cthulhu
7
1 / 2 / 0
3,846
641
1,905
3,638
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
3
3
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
0
2
W
Odin
 
Odin
0
1
0
0
W
Fenrir
 
Fenrir
0
1
0
0
W
0
2
0
0
L
2
0
0
2
L
Xing Tian
LEONBP
Xing Tian
0
1
3
1.5
L
0
2
0
0
L
Chiron
Snooze7
Chiron
4
0
0
4
L
Bakasura
TheMotjvator
Bakasura
0
0
0
0
W
Cthulhu
tbo183
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,707
Damage
9,051
17,469
Taken
19,509
6,758
Mitigated
6,266
6,441
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
1,865
91
50
505
2,621
746
0
1,639
982
18,592
0
W
Odin
 
Odin
1,595
656
0
1,242
4,053
1,577
0
716
3,337
0
13,633
W
Fenrir
 
Fenrir
1,312
619
0
1,083
4,910
1,567
0
117
4,793
0
15,095
W
2,374
478
0
976
4,287
1,146
0
950
3,337
0
19,907
L
2,961
525
0
1,539
5,340
2,802
0
1,682
3,658
0
19,717
L
Xing Tian
LEONBP
Xing Tian
1,783
236
834
1,607
5,315
2,317
0
162
5,153
10,484
0
L
1,671
160
0
1,000
2,798
659
0
1,611
933
20,622
294
L
Chiron
Snooze7
Chiron
3,292
1,642
88
1,373
3,666
900
0
0
3,666
0
21,743
L
Bakasura
TheMotjvator
Bakasura
0
0
0
0
350
80
0
0
350
0
0
W
Cthulhu
tbo183
Cthulhu
1,905
355
0
1,140
3,638
1,230
0
0
3,638
15,914
1,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,949
Gold Earned
18,609
145
Minions Killed
155
0
Camps Cleared
0
468,123
Distance Traveled
568,396
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,351
725
44
7
0
108,721
0
W
Odin
3,651
609
23
4
0
121,464
4
W
Fenrir
3,254
542
29
5
0
123,216
0
W
Skadi
3,507
585
29
5
0
110,902
0
L
Chaac
4,170
695
43
7
0
116,962
0
L
Xing Tian
3,941
657
22
4
0
122,306
0
L
Hera
3,768
628
42
7
0
115,149
0
L
Chiron
4,401
734
38
6
0
106,854
0
L
Bakasura
2,669
445
0
0
0
6,852
0
W
Cthulhu
3,846
641
30
5
0
104,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role