Player Matchup

Ymir
Ymir
TheRiverSerpent
Ymir
Level 61
God Stats
3W - 5L
1,487 SR
Queue Stats
32W - 50L
1,246 Elo+
Party 1
Hercules
Hercules
goDbiko
Hercules
Level 25
God Stats
9W - 9L
1,366 SR
Queue Stats
23W - 33L
1,272 Elo+
Party 1
Medusa
Medusa
izangc7
Medusa
Level 63
God Stats
30W - 22L
1,495 SR
Queue Stats
42W - 38L
1,362 Elo+
Solo
Team Averages
Level 50
1,449 SR
1,293 Elo+

VS

Team Averages
Level 48
1,409 SR
1,181 Elo+
Izanami
Izanami
FidanGub
Izanami
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 29L
1,118 Elo+
Party 2
Cerberus
Cerberus
fraerstark97
Cerberus
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 29L
1,118 Elo+
Party 2
Anhur
Anhur
milesyerba
Anhur
Level 85
God Stats
1W - 2L
1,227 SR
Queue Stats
63W - 83L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 14
11,128
795
9,344
22,374
18,522
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
goDbiko
Hercules
17
2 / 1 / 15
11,728
838
12,723
20,221
17,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
izangc7
Medusa
20
16 / 2 / 2
14,246
1,018
22,023
9,845
3,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FidanGub
Izanami
14
1 / 8 / 2
9,618
687
11,383
14,209
5,642
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
fraerstark97
Cerberus
17
3 / 5 / 2
10,621
759
11,140
23,120
25,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
16
1 / 6 / 3
9,845
703
7,570
15,624
9,775
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
19
Kills
5
6
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
FidanGub
Izanami
1
8
2
0.25
W
1
3
14
2.67
L
Cerberus
fraerstark97
Cerberus
3
5
2
0.8
W
Hercules
goDbiko
Hercules
2
1
15
9.5
W
Medusa
izangc7
Medusa
16
2
2
8.5
L
Anhur
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,090
Damage
30,093
52,440
Taken
52,953
39,737
Mitigated
40,729
15,119
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FidanGub
Izanami
11,383
6,149
0
890
14,209
5,642
0
2,557
11,355
0
40,186
W
9,344
899
0
4,405
22,374
18,522
408
5,590
16,784
35,967
651
L
Cerberus
fraerstark97
Cerberus
11,140
487
0
7,166
23,120
25,312
0
3,806
18,653
29,230
1,079
W
Hercules
goDbiko
Hercules
12,723
3,629
0
10,105
20,221
17,495
432
3,427
16,794
0
32,662
W
Medusa
izangc7
Medusa
22,023
12,184
159
450
9,845
3,720
2,505
2,790
7,055
0
61,979
L
Anhur
7,570
2,511
0
0
15,624
9,775
0
2,420
12,734
0
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,102
Gold Earned
30,084
158
Minions Killed
137
0
Camps Cleared
0
735,344
Distance Traveled
634,922
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,618
687
50
4
0
180,625
0
W
Ymir
11,128
795
31
2
0
209,380
2
L
Cerberus
10,621
759
62
4
0
248,222
0
W
Hercules
11,728
838
41
3
0
263,303
3
W
Medusa
14,246
1,018
86
6
0
262,661
0
L
Anhur
9,845
703
25
2
0
206,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role