Player Matchup

Medusa
Medusa
 
Medusa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FLOSSY-FLOSSY
Anubis
Level 128
God Stats
8W - 2L
1,624 SR
Queue Stats
174W - 181L
1,423 Elo+
Party 2
Terra
Terra
Horrifiix
Terra
Level 68
God Stats
2W - 6L
1,237 SR
Queue Stats
229W - 240L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
Madmonk42233
Baron Samedi
Level 109
God Stats
8W - 6L
1,530 SR
Queue Stats
115W - 118L
1,467 Elo+
Solo
Pele
Pele
liamrhope
Pele
Level 105
God Stats
4W - 5L
1,562 SR
Queue Stats
372W - 399L
1,407 Elo+
Solo
Team Averages
Level 93
1,491 SR
1,445 Elo+

VS

Team Averages
Level 97
1,515 SR
1,468 Elo+
Gilgamesh
Gilgamesh
GIPSY_PORO
Gilgamesh
Level 125
God Stats
7W - 8L
1,427 SR
Queue Stats
352W - 337L
1,467 Elo+
Party 1
Surtr
Surtr
Gipsy_Calderasky
Surtr
Level 102
God Stats
2W - 8L
1,443 SR
Queue Stats
88W - 94L
1,456 Elo+
Party 1
Scylla
Scylla
Krokkorok
Scylla
Level 127
God Stats
0W - 1L
1,752 SR
Queue Stats
23W - 25L
1,517 Elo+
Solo
Mulan
Mulan
Piginsanity
Mulan
Level 60
God Stats
16W - 11L
1,453 SR
Queue Stats
28W - 22L
1,452 Elo+
Solo
Ullr
Ullr
Yami_sensho
Ullr
Level 73
God Stats
4W - 5L
1,500 SR
Queue Stats
362W - 320L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 0 / 2
7,610
585
6,129
6,145
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
6 / 1 / 2
8,408
647
11,213
7,702
4,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Terra
Horrifiix
Terra
12
3 / 0 / 8
7,583
583
5,593
9,135
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Madmonk42233
Baron Samedi
12
1 / 2 / 1
7,206
554
5,052
10,291
6,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pele
13
5 / 2 / 3
7,297
561
7,879
12,585
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GIPSY_PORO
Gilgamesh
11
1 / 3 / 3
6,775
521
5,639
13,095
6,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 0
7,737
595
6,857
10,748
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
Krokkorok
Scylla
10
0 / 6 / 1
5,966
459
5,308
8,908
1,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 2
5,863
451
5,367
12,668
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 0
7,135
549
2,668
7,596
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
5
5
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
2
3
W
6
1
2
7
L
Gilgamesh
GIPSY_PORO
Gilgamesh
1
3
3
0.83
L
3
2
0
1.5
W
Terra
Horrifiix
Terra
3
0
8
7
L
Scylla
Krokkorok
Scylla
0
6
1
0.08
W
Baron Samedi
Madmonk42233
Baron Samedi
1
2
1
0.75
L
0
3
2
0.33
L
1
3
0
0.33
W
Pele
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,866
Damage
25,839
45,858
Taken
53,015
24,131
Mitigated
21,909
18,942
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,129
2,477
0
1,490
6,145
2,226
889
0
6,145
0
65,110
W
11,213
157
0
3,307
7,702
4,378
62
3,473
4,229
67,144
679
L
Gilgamesh
GIPSY_PORO
Gilgamesh
5,639
881
171
2,311
13,095
6,007
0
6,290
6,805
0
24,961
L
6,857
2,256
0
3,819
10,748
7,377
124
4,904
5,844
2,001
52,180
W
Terra
Horrifiix
Terra
5,593
794
625
3,827
9,135
6,487
0
1,068
8,067
19,270
695
L
Scylla
Krokkorok
Scylla
5,308
467
0
1,172
8,908
1,873
0
5,938
2,970
34,140
388
W
Baron Samedi
Madmonk42233
Baron Samedi
5,052
320
67
3,418
10,291
6,924
0
555
9,316
44,558
0
L
5,367
948
0
4,634
12,668
4,241
0
3,749
8,919
0
49,819
L
2,668
595
0
1,682
7,596
2,411
0
567
7,029
0
53,509
W
Pele
7,879
2,425
0
6,208
12,585
4,116
0
1,006
11,542
0
56,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,104
Gold Earned
33,476
445
Minions Killed
390
0
Camps Cleared
0
1,212,324
Distance Traveled
1,249,291
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,610
585
110
8
0
245,930
1
W
Anubis
8,408
647
125
10
0
222,705
0
L
Gilgamesh
6,775
521
42
3
0
256,881
0
L
Surtr
7,737
595
102
8
0
224,812
3
W
Terra
7,583
583
36
3
0
272,458
0
L
Scylla
5,966
459
65
5
0
228,643
1
W
Baron Samedi
7,206
554
91
7
0
180,234
0
L
Mulan
5,863
451
78
6
0
274,058
2
L
Ullr
7,135
549
103
8
0
264,897
1
W
Pele
7,297
561
83
6
0
290,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role