Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DaddysCreamSock
Ra
Level 136
God Stats
122W - 107L
1,553 SR
Queue Stats
578W - 528L
1,567 Elo+
Solo
Hou Yi
Hou Yi
G_Lucky7_
Hou Yi
Level 139
God Stats
3W - 7L
1,230 SR
Queue Stats
712W - 638L
1,605 Elo+
Solo
Erlang Shen
Erlang Shen
Nixon231
Erlang Shen
Level 149
God Stats
13W - 14L
1,590 SR
Queue Stats
419W - 425L
1,570 Elo+
Party 1
Xbalanque
Xbalanque
killz0ne98
Xbalanque
Level 178
God Stats
4W - 2L
1,663 SR
Queue Stats
17W - 15L
1,614 Elo+
Solo
Team Averages
Level 149
1,507 SR
1,571 Elo+

VS

Team Averages
Level 128
1,731 SR
1,605 Elo+
Ne Zha
Ne Zha
DemiGodAugus
Ne Zha
Level 209
God Stats
6W - 3L
1,981 SR
Queue Stats
348W - 308L
1,556 Elo+
Solo
Nemesis
Nemesis
HulkSmasher63
Nemesis
Level 87
God Stats
3W - 0L
1,892 SR
Queue Stats
207W - 162L
1,549 Elo+
Solo
Anhur
Anhur
Not Pyrz
Anhur
Level 129
God Stats
5W - 7L
1,457 SR
Queue Stats
391W - 366L
1,593 Elo+
Solo
Kumbhakarna
Kumbhakarna
OoompaLooompa
Kumbhakarna
Level 88
God Stats
12W - 6L
1,551 SR
Queue Stats
55W - 24L
1,675 Elo+
Solo
Ah Puch
Ah Puch
WeenieWarden
Ah Puch
Level 128
God Stats
1W - 0L
1,772 SR
Queue Stats
36W - 18L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 4 / 1
6,115
470
2,650
11,529
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 0
7,295
561
3,011
6,610
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
G_Lucky7_
Hou Yi
13
2 / 3 / 1
7,502
577
9,374
9,763
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Nixon231
Erlang Shen
11
0 / 2 / 2
5,879
452
2,575
10,006
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Xbalanque
killz0ne98
Xbalanque
12
0 / 2 / 1
6,420
494
4,976
7,286
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 0 / 5
7,068
544
4,598
8,196
5,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
13
7 / 2 / 1
7,426
571
7,732
8,651
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Not Pyrz
Anhur
14
2 / 1 / 2
8,045
619
5,907
6,642
2,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
OoompaLooompa
Kumbhakarna
12
1 / 2 / 1
7,279
560
5,289
10,777
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Puch
WeenieWarden
Ah Puch
15
1 / 0 / 3
8,229
633
6,036
3,550
1,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
12
12
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
1
0.38
L
2
1
0
2
W
Ne Zha
1
0
5
3.5
L
Hou Yi
G_Lucky7_
Hou Yi
2
3
1
0.83
W
Nemesis
7
2
1
3.75
L
Erlang Shen
Nixon231
Erlang Shen
0
2
2
0.5
W
Anhur
Not Pyrz
Anhur
2
1
2
3
W
Kumbhakarna
OoompaLooompa
Kumbhakarna
1
2
1
0.75
W
Ah Puch
WeenieWarden
Ah Puch
1
0
3
2.5
L
Xbalanque
killz0ne98
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,586
Damage
29,562
45,194
Taken
37,816
18,278
Mitigated
17,899
12,754
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,650
138
0
2,549
11,529
7,824
0
2,430
9,077
16,643
339
L
3,011
184
704
2,221
6,610
1,998
0
3,276
3,278
59,358
0
W
Ne Zha
4,598
796
0
2,518
8,196
5,653
0
2,424
5,608
509
22,293
L
Hou Yi
G_Lucky7_
Hou Yi
9,374
3,426
0
3,035
9,763
2,640
0
4,104
5,223
0
51,231
W
Nemesis
7,732
2,684
0
897
8,651
3,232
0
1,359
7,212
0
50,914
L
Erlang Shen
Nixon231
Erlang Shen
2,575
1,195
0
2,666
10,006
3,950
0
996
8,986
0
41,995
W
Anhur
Not Pyrz
Anhur
5,907
3,380
0
3,821
6,642
2,467
577
599
6,043
0
60,913
W
Kumbhakarna
OoompaLooompa
Kumbhakarna
5,289
546
0
3,010
10,777
5,379
0
567
10,162
37,932
2,981
W
Ah Puch
WeenieWarden
Ah Puch
6,036
299
0
1,991
3,550
1,168
654
289
3,221
72,666
842
L
Xbalanque
killz0ne98
Xbalanque
4,976
1,079
0
1,579
7,286
1,866
0
120
7,166
0
43,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
38,047
400
Minions Killed
463
0
Camps Cleared
0
1,329,243
Distance Traveled
1,380,787
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,115
470
25
2
0
262,795
1
L
Ra
7,295
561
131
10
0
289,310
3
W
Ne Zha
7,068
544
25
2
0
333,720
6
L
Hou Yi
7,502
577
97
7
0
230,932
0
W
Nemesis
7,426
571
84
6
0
315,438
0
L
Erlang Shen
5,879
452
73
6
0
302,664
0
W
Anhur
8,045
619
115
9
0
230,761
0
W
Kumbhakarna
7,279
560
92
7
0
250,346
2
W
Ah Puch
8,229
633
147
11
0
250,522
1
L
Xbalanque
6,420
494
74
6
0
243,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role