Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CertifiedPark
Cerberus
Level 69
God Stats
2W - 2L
1,455 SR
Queue Stats
81W - 86L
1,499 Elo+
Party 1
Vulcan
Vulcan
SA3Dv825
Vulcan
Level 53
God Stats
4W - 8L
1,318 SR
Queue Stats
59W - 57L
1,405 Elo+
Solo
Danzaburou
Danzaburou
Sloppy_tilapia2
Danzaburou
Level 7
God Stats
1W - 1L
1,671 SR
Queue Stats
11W - 11L
1,440 Elo+
Party 1
Cernunnos
Cernunnos
tutubaraØ
Cernunnos
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 20L
1,436 Elo+
Solo
Team Averages
Level 64
1,489 SR
1,456 Elo+

VS

Team Averages
Level 80
1,388 SR
1,445 Elo+
Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CG UNCOOKED
Chaac
Level 35
God Stats
2W - 4L
1,175 SR
Queue Stats
22W - 37L
1,269 Elo+
Solo
Poseidon
Poseidon
WaRp Trilogy
Poseidon
Level 89
God Stats
14W - 15L
1,449 SR
Queue Stats
78W - 70L
1,486 Elo+
Solo
Charybdis
Charybdis
WildingCoder3
Charybdis
Level 88
God Stats
8W - 10L
1,453 SR
Queue Stats
94W - 85L
1,494 Elo+
Solo
Merlin
Merlin
ZEROPRANKSTER
Merlin
Level 66
God Stats
3W - 4L
1,362 SR
Queue Stats
128W - 97L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 1 / 1
6,145
512
3,340
7,637
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
CertifiedPark
Cerberus
11
1 / 1 / 2
6,427
536
4,683
13,411
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
SA3Dv825
Vulcan
10
1 / 6 / 1
5,877
490
4,550
6,972
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sloppy_tilapia2
Danzaburou
10
1 / 4 / 1
5,753
479
2,134
7,350
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
tutubaraØ
Cernunnos
12
3 / 3 / 0
6,969
581
5,539
9,630
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
6 / 0 / 1
7,100
592
8,222
8,175
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 3 / 0
6,791
566
5,380
7,780
4,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
WaRp Trilogy
Poseidon
14
2 / 0 / 3
7,350
613
4,276
5,287
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
WildingCoder3
Charybdis
13
3 / 2 / 2
7,432
619
7,645
6,951
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 3
6,911
576
3,802
6,775
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
15
15
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
1
2.5
W
Hades
 
Hades
6
0
1
6.5
W
2
3
0
0.67
L
Cerberus
CertifiedPark
Cerberus
1
1
2
2
L
Vulcan
SA3Dv825
Vulcan
1
6
1
0.25
L
Danzaburou
Sloppy_tilapia2
Danzaburou
1
4
1
0.38
W
Poseidon
WaRp Trilogy
Poseidon
2
0
3
3.5
W
Charybdis
WildingCoder3
Charybdis
3
2
2
2
W
2
3
3
1.17
L
Cernunnos
tutubaraØ
Cernunnos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,246
Damage
29,325
45,000
Taken
34,968
19,810
Mitigated
12,753
10,548
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,340
1,021
0
2,007
7,637
2,395
0
2,853
4,744
0
42,488
W
Hades
 
Hades
8,222
798
20
4,576
8,175
3,460
806
3,443
4,732
51,745
0
W
5,380
833
0
2,494
7,780
4,319
909
0
7,780
0
32,811
L
Cerberus
CertifiedPark
Cerberus
4,683
312
0
3,895
13,411
10,633
0
5,132
8,279
34,867
0
L
Vulcan
SA3Dv825
Vulcan
4,550
292
0
427
6,972
1,792
0
5,745
1,227
28,842
726
L
Danzaburou
Sloppy_tilapia2
Danzaburou
2,134
719
0
1,551
7,350
2,130
0
1,285
6,065
0
27,566
W
Poseidon
WaRp Trilogy
Poseidon
4,276
984
0
2,882
5,287
1,326
695
484
4,803
57,948
996
W
Charybdis
WildingCoder3
Charybdis
7,645
3,926
0
1,831
6,951
2,048
2,366
1,290
5,661
0
53,865
W
3,802
758
0
1,459
6,775
1,600
368
3,823
2,952
33,804
1,369
L
Cernunnos
tutubaraØ
Cernunnos
5,539
2,163
0
2,668
9,630
2,860
0
1,200
7,912
0
43,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,171
Gold Earned
35,584
327
Minions Killed
429
0
Camps Cleared
0
1,190,884
Distance Traveled
1,180,209
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,145
512
71
6
0
305,512
0
W
Hades
7,100
592
83
7
0
225,882
7
W
Chaac
6,791
566
61
5
0
243,939
0
L
Cerberus
6,427
536
80
7
0
231,407
4
L
Vulcan
5,877
490
51
4
0
221,316
2
L
Danzaburou
5,753
479
48
4
0
225,123
0
W
Poseidon
7,350
613
105
9
0
274,816
0
W
Charybdis
7,432
619
102
9
0
229,495
3
W
Merlin
6,911
576
78
7
0
206,077
0
L
Cernunnos
6,969
581
77
6
0
207,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role