Player Matchup

Cu Chulainn
Cu Chulainn
MrDawzz
Cu Chulainn
Level 129
God Stats
3W - 4L
1,412 SR
Queue Stats
105W - 115L
1,468 Elo+
Solo
Serqet
Serqet
O321verlucky
Serqet
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 138L
1,420 Elo+
Solo
Anubis
Anubis
White_Fireball
Anubis
Level 153
God Stats
21W - 12L
1,661 SR
Queue Stats
215W - 223L
1,425 Elo+
Solo
Artemis
Artemis
angelro18129
Artemis
Level 106
God Stats
4W - 1L
1,581 SR
Queue Stats
34W - 28L
1,493 Elo+
Party 1
Ares
Ares
pabloiglesan
Ares
Level 108
God Stats
5W - 3L
1,382 SR
Queue Stats
55W - 45L
1,507 Elo+
Party 1
Team Averages
Level 115
1,507 SR
1,462 Elo+

VS

Team Averages
Level 78
1,490 SR
1,474 Elo+
Thoth
Thoth
 
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DB J0NESY
Arachne
Level 103
God Stats
36W - 12L
1,605 SR
Queue Stats
89W - 72L
1,485 Elo+
Solo
Skadi
Skadi
Hey Peter7586
Skadi
Level 94
God Stats
5W - 5L
1,541 SR
Queue Stats
91W - 94L
1,555 Elo+
Solo
Maui
Maui
XxDevilSaiyanxX
Maui
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 69L
1,460 Elo+
Party 2
Heimdallr
Heimdallr
raguramcasler
Heimdallr
Level 32
God Stats
0W - 2L
1,305 SR
Queue Stats
6W - 12L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MrDawzz
Cu Chulainn
10
1 / 0 / 0
5,624
703
1,190
4,691
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
10
2 / 1 / 0
5,036
630
2,138
5,508
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 0
4,860
608
792
3,838
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
angelro18129
Artemis
8
0 / 2 / 1
4,434
554
1,920
3,246
930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 2
4,432
554
1,052
5,465
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 1 / 0
5,075
634
2,667
2,655
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
DB J0NESY
Arachne
9
1 / 1 / 1
4,860
608
2,392
4,760
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
1,509
189
0
0
0
5
0 / 0 / 1
3,774
472
730
2,583
1,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
raguramcasler
Heimdallr
9
1 / 1 / 1
4,726
591
2,920
2,746
839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
1
0
1
L
Arachne
DB J0NESY
Arachne
1
1
1
1.5
L
0
0
0
0
W
Cu Chulainn
MrDawzz
Cu Chulainn
1
0
0
1
W
Serqet
2
1
0
2
W
0
0
0
0
L
0
0
1
0.5
W
Artemis
angelro18129
Artemis
0
2
1
0.25
W
0
0
2
1
L
Heimdallr
raguramcasler
Heimdallr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,092
Damage
8,709
22,748
Taken
12,744
9,257
Mitigated
4,065
9,910
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,667
41
0
729
2,655
485
0
470
1,941
28,261
0
L
Arachne
DB J0NESY
Arachne
2,392
1,767
0
2,249
4,760
1,449
0
600
4,118
0
27,542
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
MrDawzz
Cu Chulainn
1,190
44
0
1,863
4,691
3,241
0
0
4,691
2,412
33,540
W
Serqet
2,138
771
0
3,871
5,508
1,566
0
480
4,990
0
32,664
W
792
0
0
1,304
3,838
1,334
0
1,823
1,655
31,248
1,143
L
730
309
0
1,276
2,583
1,292
0
739
1,844
5,874
0
W
Artemis
angelro18129
Artemis
1,920
1,184
0
948
3,246
930
0
328
2,918
0
25,696
W
1,052
141
0
1,924
5,465
2,186
0
368
5,097
12,000
0
L
Heimdallr
raguramcasler
Heimdallr
2,920
1,150
0
756
2,746
839
0
77
2,669
0
27,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,386
Gold Earned
19,944
282
Minions Killed
190
0
Camps Cleared
0
787,405
Distance Traveled
618,388
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,075
634
64
8
0
170,656
1
L
Arachne
4,860
608
58
7
0
174,191
3
L
Skadi
1,509
189
0
0
0
0
0
W
Cu Chulainn
5,624
703
70
9
0
114,065
0
W
Serqet
5,036
630
72
9
0
199,754
0
W
Anubis
4,860
608
70
9
0
154,144
1
L
Maui
3,774
472
15
2
0
110,814
0
W
Artemis
4,434
554
56
7
0
139,720
0
W
Ares
4,432
554
14
2
0
179,722
2
L
Heimdallr
4,726
591
53
7
0
162,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role