Player Matchup

Danzaburou
Danzaburou
Plinfa_Piplup
Danzaburou
Level 106
God Stats
4W - 3L
1,727 SR
Queue Stats
263W - 283L
1,502 Elo+
Solo
Scylla
Scylla
ReluctntHiro
Scylla
Level 147
God Stats
2W - 2L
1,873 SR
Queue Stats
329W - 361L
1,539 Elo+
Party 1
Yu Huang
Yu Huang
SirFaukyt
Yu Huang
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,358 Elo+
Solo
Arachne
Arachne
gamerboy173
Arachne
Level 122
God Stats
8W - 9L
1,425 SR
Queue Stats
90W - 115L
1,473 Elo+
Party 1
He Bo
He Bo
wilsonnm
He Bo
Level 127
God Stats
2W - 2L
1,482 SR
Queue Stats
70W - 94L
1,371 Elo+
Solo
Team Averages
Level 108
1,602 SR
1,449 Elo+

VS

Team Averages
Level 98
1,360 SR
1,343 Elo+
Hera
Hera
Baby_Back_Ribs_1
Hera
Level 126
God Stats
1W - 3L
1,148 SR
Queue Stats
82W - 119L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
TinyTim20114281
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,154 Elo+
Party 2
Cthulhu
Cthulhu
Wizzzard_x_
Cthulhu
Level 69
God Stats
1W - 0L
1,506 SR
Queue Stats
72W - 44L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
kikolay
Ao Kuang
Level 177
God Stats
4W - 5L
1,533 SR
Queue Stats
354W - 367L
1,447 Elo+
Solo
Hachiman
Hachiman
robthegamer1217
Hachiman
Level 102
God Stats
1W - 0L
1,115 SR
Queue Stats
2W - 3L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Plinfa_Piplup
Danzaburou
8
1 / 3 / 1
4,935
823
3,030
4,375
1,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
12
1 / 1 / 5
5,959
993
4,637
3,969
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
SirFaukyt
Yu Huang
9
0 / 4 / 3
4,915
819
3,852
5,829
1,498
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
gamerboy173
Arachne
13
5 / 1 / 1
6,449
1,075
3,296
3,718
1,538
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
wilsonnm
He Bo
7
0 / 3 / 1
4,600
767
922
2,806
784
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,279
1,047
2,412
3,003
844
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
TinyTim20114281
Zhong Kui
10
1 / 2 / 4
6,300
1,050
2,044
4,261
3,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Wizzzard_x_
Cthulhu
11
1 / 3 / 4
6,500
1,083
2,586
6,968
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
kikolay
Ao Kuang
12
6 / 2 / 2
7,432
1,239
4,440
6,932
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
13
3 / 1 / 7
7,260
1,210
8,060
5,129
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
12
12
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Danzaburou
Plinfa_Piplup
Danzaburou
1
3
1
0.5
L
Scylla
1
1
5
3.5
L
Yu Huang
SirFaukyt
Yu Huang
0
4
3
0.38
W
Zhong Kui
TinyTim20114281
Zhong Kui
1
2
4
1.5
W
Cthulhu
Wizzzard_x_
Cthulhu
1
3
4
1
L
Arachne
gamerboy173
Arachne
5
1
1
5.5
W
Ao Kuang
kikolay
Ao Kuang
6
2
2
3.5
W
Hachiman
3
1
7
6.5
L
He Bo
wilsonnm
He Bo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,737
Damage
19,542
20,697
Taken
26,293
6,358
Mitigated
13,877
3,208
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,412
365
615
1,129
3,003
844
948
1,376
1,627
14,812
0
L
Danzaburou
Plinfa_Piplup
Danzaburou
3,030
574
400
1,014
4,375
1,304
0
2,590
1,743
0
8,808
L
Scylla
4,637
37
250
179
3,969
1,234
0
2,371
1,523
13,298
0
L
Yu Huang
SirFaukyt
Yu Huang
3,852
284
88
511
5,829
1,498
0
2,646
3,103
5,793
0
W
Zhong Kui
TinyTim20114281
Zhong Kui
2,044
327
0
87
4,261
3,390
1,140
1,355
2,906
4,091
0
W
Cthulhu
Wizzzard_x_
Cthulhu
2,586
0
345
990
6,968
3,391
0
2,358
4,610
10,007
272
L
Arachne
gamerboy173
Arachne
3,296
2,687
0
710
3,718
1,538
0
1,641
1,961
0
5,815
W
Ao Kuang
kikolay
Ao Kuang
4,440
620
152
2,339
6,932
4,886
754
1,453
5,479
8,148
1,620
W
Hachiman
8,060
4,662
0
2,558
5,129
1,366
1,854
2,869
2,260
0
16,090
L
He Bo
wilsonnm
He Bo
922
57
25
31
2,806
784
0
1,457
1,279
1,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,858
Gold Earned
33,771
40
Minions Killed
87
0
Camps Cleared
0
463,407
Distance Traveled
546,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,279
1,047
21
4
0
97,732
0
L
Danzaburou
4,935
823
10
2
0
70,611
0
L
Scylla
5,959
993
22
4
0
107,904
0
L
Yu Huang
4,915
819
2
0
0
90,145
0
W
Zhong Kui
6,300
1,050
6
1
0
118,707
0
W
Cthulhu
6,500
1,083
15
3
0
111,040
0
L
Arachne
6,449
1,075
6
1
0
141,486
0
W
Ao Kuang
7,432
1,239
22
4
0
110,819
0
W
Hachiman
7,260
1,210
23
4
0
108,076
0
L
He Bo
4,600
767
0
0
0
53,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role