Player Matchup

Kumbhakarna
Kumbhakarna
DARK77SHADOW77
Kumbhakarna
Level 154
God Stats
0W - 1L
1,404 SR
Queue Stats
22W - 22L
1,560 Elo+
Solo
Nut
Nut
haruvy
Nut
Level 49
God Stats
1W - 2L
1,496 SR
Queue Stats
66W - 84L
1,445 Elo+
Party 1
Arachne
Arachne
longegg
Arachne
Level 65
God Stats
5W - 7L
1,621 SR
Queue Stats
124W - 97L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
sleexy6
Zhong Kui
Level 128
God Stats
34W - 31L
1,612 SR
Queue Stats
99W - 89L
1,594 Elo+
Solo
Janus
Janus
zyyw
Janus
Level 81
God Stats
4W - 5L
1,573 SR
Queue Stats
184W - 180L
1,516 Elo+
Party 1
Team Averages
Level 95
1,541 SR
1,532 Elo+

VS

Team Averages
Level 146
1,533 SR
1,640 Elo+
Sylvanus
Sylvanus
DeltaUntold
Sylvanus
Level 149
God Stats
1W - 0L
1,722 SR
Queue Stats
7W - 3L
1,743 Elo+
Party 2
Tyr
Tyr
FGDAGA
Tyr
Level 170
God Stats
2W - 1L
1,614 SR
Queue Stats
152W - 139L
1,526 Elo+
Party 2
Hachiman
Hachiman
MyFishandI
Hachiman
Level 89
God Stats
2W - 0L
1,280 SR
Queue Stats
5W - 1L
1,737 Elo+
Solo
Janus
Janus
SaltyParadise
Janus
Level 159
God Stats
2W - 3L
1,499 SR
Queue Stats
27W - 11L
1,700 Elo+
Party 2
Thor
Thor
ztrendkill
Thor
Level 161
God Stats
20W - 11L
1,551 SR
Queue Stats
425W - 430L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DARK77SHADOW77
Kumbhakarna
9
0 / 2 / 0
4,880
488
1,410
8,689
4,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nut
haruvy
Nut
9
0 / 1 / 0
4,964
496
2,589
3,927
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
longegg
Arachne
10
1 / 1 / 0
5,028
503
2,839
7,438
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
sleexy6
Zhong Kui
10
0 / 2 / 0
5,498
550
4,603
6,255
3,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
zyyw
Janus
9
0 / 3 / 0
4,920
492
3,573
6,630
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeltaUntold
Sylvanus
9
0 / 0 / 3
5,147
515
3,029
6,203
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
FGDAGA
Tyr
12
2 / 0 / 0
7,139
714
3,690
8,566
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
MyFishandI
Hachiman
11
2 / 0 / 2
6,190
619
4,001
3,471
1,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 1 / 2
6,436
644
3,964
3,065
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 0 / 1
5,645
565
3,972
5,544
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DARK77SHADOW77
Kumbhakarna
0
2
0
0
W
Sylvanus
DeltaUntold
Sylvanus
0
0
3
1.5
W
Tyr
FGDAGA
Tyr
2
0
0
2
W
Hachiman
MyFishandI
Hachiman
2
0
2
3
W
2
1
2
3
L
Nut
haruvy
Nut
0
1
0
0
L
Arachne
longegg
Arachne
1
1
0
1
L
Zhong Kui
sleexy6
Zhong Kui
0
2
0
0
W
3
0
1
3.5
L
Janus
zyyw
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,014
Damage
18,656
32,939
Taken
26,849
13,178
Mitigated
11,108
11,090
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DARK77SHADOW77
Kumbhakarna
1,410
32
0
1,373
8,689
4,857
0
1,771
6,866
14,980
0
W
Sylvanus
DeltaUntold
Sylvanus
3,029
678
707
2,285
6,203
2,869
570
1,623
4,508
17,562
4,733
W
Tyr
FGDAGA
Tyr
3,690
1,001
0
3,940
8,566
4,518
0
4,147
4,419
0
53,338
W
Hachiman
MyFishandI
Hachiman
4,001
1,926
0
2,220
3,471
1,195
508
811
2,660
0
43,972
W
3,964
96
0
287
3,065
867
232
1,691
1,218
37,451
1,228
L
Nut
haruvy
Nut
2,589
1,294
0
1,917
3,927
1,024
0
408
3,519
0
36,035
L
Arachne
longegg
Arachne
2,839
1,319
0
4,190
7,438
2,183
0
606
6,752
0
27,852
L
Zhong Kui
sleexy6
Zhong Kui
4,603
1,386
0
2,937
6,255
3,600
0
334
5,921
36,293
1,584
W
3,972
529
0
3,815
5,544
1,659
0
863
4,577
0
37,250
L
Janus
zyyw
Janus
3,573
388
0
673
6,630
1,514
0
3,403
3,013
31,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
30,557
301
Minions Killed
387
0
Camps Cleared
0
1,003,894
Distance Traveled
1,006,079
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,880
488
27
3
0
195,029
3
W
Sylvanus
5,147
515
38
4
0
200,250
2
W
Tyr
7,139
714
114
11
0
205,411
4
W
Hachiman
6,190
619
72
7
0
175,509
2
W
Janus
6,436
644
86
9
0
212,039
0
L
Nut
4,964
496
82
8
0
188,372
0
L
Arachne
5,028
503
48
5
0
242,014
0
L
Zhong Kui
5,498
550
75
8
0
182,063
0
W
Thor
5,645
565
77
8
0
212,870
0
L
Janus
4,920
492
69
7
0
196,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role