Player Matchup

Sol
Sol
AzarFlamen
Sol
Level 119
God Stats
0W - 1L
1,350 SR
Queue Stats
16W - 14L
1,637 Elo+
Solo
Ah Puch
Ah Puch
Dark_dragon0414
Ah Puch
Level 99
God Stats
2W - 2L
1,421 SR
Queue Stats
189W - 179L
1,560 Elo+
Party 2
Susano
Susano
KingSheaDorah
Susano
Level 107
God Stats
1W - 3L
1,433 SR
Queue Stats
42W - 51L
1,423 Elo+
Party 3
Cabrakan
Cabrakan
Trix90hz
Cabrakan
Level 90
God Stats
4W - 5L
1,594 SR
Queue Stats
149W - 145L
1,517 Elo+
Party 2
Ix Chel
Ix Chel
jigsawjones4
Ix Chel
Level 128
God Stats
1W - 1L
1,735 SR
Queue Stats
43W - 44L
1,487 Elo+
Party 3
Team Averages
Level 109
1,507 SR
1,525 Elo+

VS

Team Averages
Level 119
1,586 SR
1,500 Elo+
Shiva
Shiva
Papatiim
Shiva
Level 151
God Stats
5W - 8L
1,397 SR
Queue Stats
433W - 512L
1,420 Elo+
Solo
Hera
Hera
SauceJohnson820
Hera
Level 36
God Stats
5W - 0L
1,839 SR
Queue Stats
98W - 108L
1,502 Elo+
Solo
Charybdis
Charybdis
WhyCoco
Charybdis
Level 140
God Stats
3W - 2L
1,488 SR
Queue Stats
152W - 130L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
Womack
Guan Yu
Level 149
God Stats
3W - 2L
1,454 SR
Queue Stats
162W - 149L
1,511 Elo+
Party 1
Xing Tian
Xing Tian
Womaxter
Xing Tian
Level 117
God Stats
2W - 0L
1,751 SR
Queue Stats
96W - 85L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
8,010
668
10,791
9,913
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

17
2 / 2 / 4
9,036
753
13,335
9,872
5,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 5 / 2
8,583
715
5,686
7,102
1,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cabrakan
Trix90hz
Cabrakan
16
4 / 5 / 3
8,996
750
8,427
14,421
15,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
jigsawjones4
Ix Chel
13
0 / 8 / 4
7,469
622
5,197
11,485
3,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Papatiim
Shiva
17
8 / 2 / 14
10,568
881
10,993
12,143
14,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 1 / 14
10,101
842
11,101
9,819
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
WhyCoco
Charybdis
17
7 / 3 / 11
10,085
840
13,355
9,269
4,196
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
Womack
Guan Yu
16
2 / 1 / 19
9,583
799
5,596
14,205
15,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Womaxter
Xing Tian
15
1 / 2 / 15
9,659
805
4,361
14,205
14,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
9
Kills
24
24
Deaths
9
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
2
2
4
2
L
2
5
2
0.6
W
Shiva
Papatiim
Shiva
8
2
14
7.5
W
6
1
14
13
L
Cabrakan
Trix90hz
Cabrakan
4
5
3
1.1
W
Charybdis
WhyCoco
Charybdis
7
3
11
4.17
W
Guan Yu
Womack
Guan Yu
2
1
19
11.5
W
Xing Tian
Womaxter
Xing Tian
1
2
15
4.25
L
Ix Chel
jigsawjones4
Ix Chel
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,436
Damage
45,406
52,793
Taken
59,641
30,105
Mitigated
53,300
12,558
Healing
25,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,791
3,964
223
3,012
9,913
3,410
616
2,717
7,061
24,498
1,497
L
13,335
625
126
1,861
9,872
5,173
114
1,891
7,631
34,706
105
L
5,686
202
178
193
7,102
1,959
0
2,397
4,493
0
9,956
W
Shiva
Papatiim
Shiva
10,993
355
2,039
1,816
12,143
14,747
478
6,296
5,847
0
27,906
W
11,101
2,380
1,619
1,235
9,819
4,391
7
7,585
2,234
30,323
0
L
Cabrakan
Trix90hz
Cabrakan
8,427
783
801
2,071
14,421
15,866
0
4,900
9,327
12,460
518
W
Charybdis
WhyCoco
Charybdis
13,355
10,864
675
199
9,269
4,196
3,616
6,572
2,697
0
29,818
W
Guan Yu
Womack
Guan Yu
5,596
769
8,952
4,132
14,205
15,101
270
9,131
5,074
0
10,485
W
Xing Tian
Womaxter
Xing Tian
4,361
199
2,625
2,158
14,205
14,865
741
6,624
7,581
7,912
0
L
Ix Chel
jigsawjones4
Ix Chel
5,197
444
2,834
1,259
11,485
3,697
0
3,557
7,877
18,709
475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,094
Gold Earned
49,996
108
Minions Killed
170
0
Camps Cleared
0
914,149
Distance Traveled
1,106,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,010
668
26
2
0
184,939
0
L
Ah Puch
9,036
753
42
4
0
196,480
0
L
Susano
8,583
715
11
1
0
152,745
0
W
Shiva
10,568
881
55
5
0
252,486
0
W
Hera
10,101
842
38
3
0
206,982
0
L
Cabrakan
8,996
750
10
1
0
201,231
0
W
Charybdis
10,085
840
52
4
0
198,785
0
W
Guan Yu
9,583
799
16
1
0
228,918
0
W
Xing Tian
9,659
805
9
1
0
219,383
0
L
Ix Chel
7,469
622
19
2
0
178,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role