Player Matchup

Bakasura
Bakasura
BrainZ_Problemz
Bakasura
Level 199
God Stats
5W - 6L
1,601 SR
Queue Stats
262W - 263L
1,556 Elo+
Party 1
Ix Chel
Ix Chel
LotusOrden
Ix Chel
Level 209
God Stats
2W - 4L
1,596 SR
Queue Stats
226W - 233L
1,513 Elo+
Party 1
Surtr
Surtr
MichVolc
Surtr
Level 123
God Stats
5W - 6L
1,604 SR
Queue Stats
394W - 374L
1,561 Elo+
Solo
Skadi
Skadi
Theleaper5000
Skadi
Level 67
God Stats
11W - 11L
1,502 SR
Queue Stats
71W - 61L
1,485 Elo+
Party 2
Ra
Ra
npr2002
Ra
Level 49
God Stats
9W - 13L
1,414 SR
Queue Stats
85W - 86L
1,462 Elo+
Party 2
Team Averages
Level 129
1,543 SR
1,515 Elo+

VS

Team Averages
Level 132
1,514 SR
1,520 Elo+
Medusa
Medusa
Erijah
Medusa
Level 145
God Stats
33W - 43L
1,536 SR
Queue Stats
298W - 348L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
IOEscanorOI
Sylvanus
Level 120
God Stats
12W - 10L
1,534 SR
Queue Stats
587W - 579L
1,482 Elo+
Party 3
Mulan
Mulan
NikVelll
Mulan
Level 85
God Stats
7W - 3L
1,328 SR
Queue Stats
146W - 142L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
xXFrostynianoXx
Ao Kuang
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,602 Elo+
Solo
Apollo
Apollo
zMiepMiep
Apollo
Level 158
God Stats
15W - 12L
1,672 SR
Queue Stats
289W - 357L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
4 / 7 / 2
9,291
547
17,675
20,197
7,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
LotusOrden
Ix Chel
13
2 / 3 / 0
8,268
486
8,060
11,294
7,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Surtr
MichVolc
Surtr
15
1 / 5 / 1
9,228
543
11,870
23,180
22,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 4 / 0
8,031
472
2,032
8,970
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 2
7,839
461
4,185
7,601
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Erijah
Medusa
18
6 / 2 / 7
10,571
622
9,216
12,505
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
IOEscanorOI
Sylvanus
14
1 / 0 / 10
9,151
538
6,066
11,290
11,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
NikVelll
Mulan
16
1 / 2 / 7
9,851
579
13,648
20,008
13,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
17
8 / 4 / 7
10,120
595
15,106
19,528
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
zMiepMiep
Apollo
17
7 / 0 / 0
10,442
614
8,586
5,668
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
8
Kills
23
23
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
4
7
2
0.71
W
Medusa
Erijah
Medusa
6
2
7
4.75
W
Sylvanus
IOEscanorOI
Sylvanus
1
0
10
6
L
Ix Chel
LotusOrden
Ix Chel
2
3
0
0.67
L
Surtr
MichVolc
Surtr
1
5
1
0.3
W
Mulan
NikVelll
Mulan
1
2
7
2.25
L
0
4
0
0
L
1
4
2
0.5
W
Ao Kuang
8
4
7
2.88
W
Apollo
zMiepMiep
Apollo
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,822
Damage
52,622
71,242
Taken
68,999
42,145
Mitigated
38,312
20,215
Healing
30,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
17,675
10,698
0
7,647
20,197
7,758
0
7,696
12,501
0
73,981
W
Medusa
Erijah
Medusa
9,216
3,561
0
2,901
12,505
4,578
243
2,816
9,004
0
94,297
W
Sylvanus
IOEscanorOI
Sylvanus
6,066
1,599
1,386
4,149
11,290
11,862
0
3,409
7,468
34,719
4,459
L
Ix Chel
LotusOrden
Ix Chel
8,060
893
1,063
3,164
11,294
7,375
0
5,560
5,734
35,367
1,105
L
Surtr
MichVolc
Surtr
11,870
3,967
0
5,339
23,180
22,276
0
3,250
19,930
2,763
72,630
W
Mulan
NikVelll
Mulan
13,648
2,172
0
8,689
20,008
13,936
224
2,823
16,452
0
78,900
L
2,032
979
0
988
8,970
2,832
0
1,112
7,858
0
46,916
L
4,185
408
318
1,696
7,601
1,904
0
3,336
4,265
49,720
869
W
Ao Kuang
15,106
3,174
0
10,330
19,528
5,899
88
2,206
14,820
86,546
0
W
Apollo
zMiepMiep
Apollo
8,586
5,221
0
3,320
5,668
2,037
444
1,072
4,456
0
87,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,657
Gold Earned
50,135
532
Minions Killed
667
0
Camps Cleared
0
1,600,253
Distance Traveled
1,737,792
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,291
547
124
7
0
346,446
0
W
Medusa
10,571
622
166
10
0
354,369
6
W
Sylvanus
9,151
538
60
4
0
326,047
6
L
Ix Chel
8,268
486
67
4
0
342,312
0
L
Surtr
9,228
543
125
7
0
313,692
3
W
Mulan
9,851
579
169
10
0
333,186
0
L
Skadi
8,031
472
107
6
0
316,329
0
L
Ra
7,839
461
109
6
0
281,474
4
W
Ao Kuang
10,120
595
124
7
0
355,463
4
W
Apollo
10,442
614
148
9
0
368,727
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role