Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DinoWood97
Ares
Level 111
God Stats
2W - 4L
1,540 SR
Queue Stats
133W - 138L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
JackOldDaniels
Zhong Kui
Level 126
God Stats
3W - 2L
1,703 SR
Queue Stats
212W - 206L
1,502 Elo+
Solo
Chaac
Chaac
damn1im1good
Chaac
Level 49
God Stats
5W - 6L
1,621 SR
Queue Stats
137W - 144L
1,532 Elo+
Solo
Sol
Sol
xTheAssassin135x
Sol
Level 86
God Stats
0W - 3L
1,228 SR
Queue Stats
17W - 20L
1,466 Elo+
Solo
Team Averages
Level 87
1,518 SR
1,494 Elo+

VS

Team Averages
Level 92
1,650 SR
1,465 Elo+
Medusa
Medusa
 
Medusa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CheetoFingers33
Hera
Level 121
God Stats
1W - 0L
1,713 SR
Queue Stats
52W - 49L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
LGD AnaSophiaab
Cthulhu
Level 114
God Stats
7W - 5L
1,772 SR
Queue Stats
214W - 183L
1,422 Elo+
Solo
Surtr
Surtr
QualityDank
Surtr
Level 43
God Stats
9W - 18L
1,527 SR
Queue Stats
57W - 90L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sloddayadaughta
Tsukuyomi
Level 127
God Stats
2W - 0L
1,740 SR
Queue Stats
67W - 63L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 1 / 0
2,988
598
441
2,718
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 1 / 0
2,951
590
379
2,630
1,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
JackOldDaniels
Zhong Kui
7
1 / 0 / 0
3,760
752
1,261
2,392
1,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
2 / 2 / 0
3,897
779
2,918
4,628
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 1 / 0
3,141
628
1,474
2,878
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 0 / 0
3,713
743
2,199
2,924
760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,613
723
697
1,459
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 2
3,572
714
1,431
1,998
652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 2 / 1
3,957
791
3,003
5,036
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Sloddayadaughta
Tsukuyomi
7
1 / 1 / 0
3,571
714
1,057
3,050
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
5
5
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Medusa
 
Medusa
2
0
0
2
W
1
0
0
1
L
0
1
0
0
L
Zhong Kui
JackOldDaniels
Zhong Kui
1
0
0
1
W
0
0
2
1
W
1
2
1
0.75
W
Tsukuyomi
Sloddayadaughta
Tsukuyomi
1
1
0
1
L
2
2
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,473
Damage
8,387
15,246
Taken
14,467
6,014
Mitigated
4,823
6,474
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
441
0
0
22
2,718
853
0
341
2,377
6,555
562
W
Medusa
 
Medusa
2,199
645
0
750
2,924
760
0
1,357
1,567
0
21,359
W
697
135
0
436
1,459
338
0
554
905
17,089
0
L
379
39
0
1,272
2,630
1,203
0
562
2,068
4,186
0
L
Zhong Kui
JackOldDaniels
Zhong Kui
1,261
117
0
2,038
2,392
1,331
0
765
1,627
20,268
671
W
1,431
117
760
586
1,998
652
0
970
1,028
8,329
0
W
3,003
1,142
0
1,669
5,036
2,342
0
182
4,854
402
15,978
W
Tsukuyomi
Sloddayadaughta
Tsukuyomi
1,057
379
0
1,597
3,050
731
6
670
2,380
0
16,257
L
2,918
492
0
1,516
4,628
2,124
0
261
4,367
782
17,297
L
1,474
450
0
1,626
2,878
503
0
460
2,418
13,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,737
Gold Earned
18,426
136
Minions Killed
151
0
Camps Cleared
0
431,407
Distance Traveled
556,465
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,988
598
17
3
0
88,982
0
W
Medusa
3,713
743
23
5
0
100,425
0
W
Hera
3,613
723
41
8
0
99,171
0
L
Ares
2,951
590
4
1
0
58,886
1
L
Zhong Kui
3,760
752
41
8
0
91,232
0
W
Cthulhu
3,572
714
17
3
0
116,134
1
W
Surtr
3,957
791
36
7
0
116,049
0
W
Tsukuyomi
3,571
714
34
7
0
124,686
0
L
Chaac
3,897
779
44
9
0
95,673
0
L
Sol
3,141
628
30
6
0
96,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role