Player Matchup

Sylvanus
Sylvanus
Alex_Serov56
Sylvanus
Level 47
God Stats
5W - 4L
1,218 SR
Queue Stats
75W - 76L
1,463 Elo+
Party 2
Jing Wei
Jing Wei
CeliaChan
Jing Wei
Level 95
God Stats
4W - 1L
1,668 SR
Queue Stats
30W - 25L
1,500 Elo+
Party 1
Bellona
Bellona
GinTachiGaming
Bellona
Level 99
God Stats
12W - 4L
1,753 SR
Queue Stats
30W - 25L
1,500 Elo+
Party 1
Anubis
Anubis
key-result7
Anubis
Level 42
God Stats
14W - 16L
1,375 SR
Queue Stats
92W - 100L
1,339 Elo+
Party 2
Hades
Hades
rado2045
Hades
Level 124
God Stats
4W - 3L
1,516 SR
Queue Stats
84W - 97L
1,464 Elo+
Solo
Team Averages
Level 81
1,506 SR
1,453 Elo+

VS

Team Averages
Level 114
1,430 SR
1,442 Elo+
Rama
Rama
CryBabyy-NyaUwU
Rama
Level 89
God Stats
5W - 7L
1,500 SR
Queue Stats
135W - 142L
1,489 Elo+
Party 3
Nu Wa
Nu Wa
GiorgiGamer0550
Nu Wa
Level 47
God Stats
1W - 2L
1,278 SR
Queue Stats
48W - 43L
1,465 Elo+
Party 3
Pele
Pele
GoldPatii
Pele
Level 144
God Stats
16W - 21L
1,199 SR
Queue Stats
271W - 266L
1,444 Elo+
Solo
Yu Huang
Yu Huang
SCH0ETTI_8o
Yu Huang
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 101L
1,371 Elo+
Solo
Cthulhu
Cthulhu
Tagliarass
Cthulhu
Level 146
God Stats
6W - 3L
1,672 SR
Queue Stats
256W - 249L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alex_Serov56
Sylvanus
13
1 / 0 / 7
8,334
521
4,541
9,019
6,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jing Wei
CeliaChan
Jing Wei
13
2 / 1 / 3
7,878
492
3,493
9,680
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 3
9,647
603
7,688
13,371
9,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
7 / 0 / 5
9,172
573
12,951
9,324
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
rado2045
Hades
14
6 / 2 / 7
8,753
547
11,845
13,934
7,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,133
508
6,884
12,080
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 6 / 1
7,185
449
6,825
9,397
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
1 / 4 / 2
7,366
460
8,243
13,055
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
SCH0ETTI_8o
Yu Huang
12
0 / 6 / 0
7,254
453
3,345
10,303
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Tagliarass
Cthulhu
13
2 / 1 / 2
8,647
540
8,995
12,845
9,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
21
Kills
5
5
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alex_Serov56
Sylvanus
1
0
7
4.5
W
Jing Wei
CeliaChan
Jing Wei
2
1
3
3.5
L
1
4
2
0.5
W
5
2
3
3.25
L
1
6
1
0.25
L
Pele
1
4
2
0.5
L
Yu Huang
SCH0ETTI_8o
Yu Huang
0
6
0
0
L
Cthulhu
Tagliarass
Cthulhu
2
1
2
3
W
Anubis
7
0
5
9.5
W
Hades
rado2045
Hades
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,518
Damage
34,292
55,328
Taken
57,680
31,409
Mitigated
23,137
28,904
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alex_Serov56
Sylvanus
4,541
616
4,350
5,253
9,019
6,570
549
3,079
5,940
23,798
0
W
Jing Wei
CeliaChan
Jing Wei
3,493
3,085
0
2,688
9,680
3,374
676
3,393
6,287
0
48,001
L
6,884
4,912
0
4,253
12,080
3,951
816
5,429
6,651
0
56,502
W
7,688
2,564
0
5,348
13,371
9,057
42
4,112
9,259
0
58,465
L
6,825
1,832
0
1,250
9,397
2,215
0
7,763
1,634
43,844
0
L
Pele
8,243
1,531
0
2,034
13,055
4,037
0
7,172
5,883
0
49,594
L
Yu Huang
SCH0ETTI_8o
Yu Huang
3,345
684
0
1,097
10,303
3,338
185
2,395
7,908
44,636
0
L
Cthulhu
Tagliarass
Cthulhu
8,995
325
0
1,949
12,845
9,596
0
6,095
6,750
38,959
612
W
Anubis
12,951
75
0
5,605
9,324
5,168
220
3,458
5,866
70,964
2,441
W
Hades
rado2045
Hades
11,845
1,178
0
5,660
13,934
7,240
0
5,081
8,853
60,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,784
Gold Earned
38,585
402
Minions Killed
373
0
Camps Cleared
0
1,530,756
Distance Traveled
1,518,165
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,334
521
44
3
0
277,172
0
W
Jing Wei
7,878
492
80
5
0
302,692
4
L
Rama
8,133
508
117
7
0
243,588
1
W
Bellona
9,647
603
77
5
0
303,598
0
L
Nu Wa
7,185
449
54
3
0
294,717
6
L
Pele
7,366
460
76
5
0
340,992
0
L
Yu Huang
7,254
453
70
4
0
274,705
0
L
Cthulhu
8,647
540
56
4
0
364,163
3
W
Anubis
9,172
573
110
7
0
342,764
0
W
Hades
8,753
547
91
6
0
304,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role