Player Matchup

Xing Tian
Xing Tian
Bronze III
MyTeamThrows
Xing Tian
Bronze III
Level 87
God Stats
2W - 2L
1,801 SR
Queue Stats
3W - 4L
1,494 MMR
Party 1
Hades
Hades
Silver IV
TBrwnTakeYouDown
Hades
Silver IV
Level 128
God Stats
0W - 1L
1,309 SR
Queue Stats
5W - 8L
1,416 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
iNTOXidRIVER
Cu Chulainn
Bronze III
Level 61
God Stats
2W - 1L
1,801 SR
Queue Stats
3W - 6L
1,327 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,637 SR
1,412 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,575 SR
1,420 MMR
Bacchus
Bacchus
Gold IV
DonQuichoteSoSo
Bacchus
Gold IV
Level 164
God Stats
15W - 19L
1,501 SR
Queue Stats
127W - 145L
1,383 MMR
Solo
Vulcan
Vulcan
Silver IV
Rayshyron
Vulcan
Silver IV
Level 138
God Stats
2W - 0L
1,698 SR
Queue Stats
3W - 7L
1,389 MMR
Solo
Horus
Horus
Gold IV
ll J D U B B ll
Horus
Gold IV
Level 159
God Stats
23W - 14L
1,528 SR
Queue Stats
81W - 81L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MyTeamThrows
Xing Tian
18
2 / 1 / 3
11,473
675
7,319
16,317
16,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
5 / 4 / 2
12,599
741
10,940
15,005
8,325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
iNTOXidRIVER
Cu Chulainn
17
0 / 4 / 4
11,505
677
17,974
18,737
19,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
MulanCthulhuNu WaAchillesKumbhakarna

VS

Bans
ThothFenrirHou YiAthenaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 5
13,244
779
10,834
19,939
26,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Rayshyron
Vulcan
19
4 / 5 / 4
13,736
808
19,794
12,010
6,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 1 / 8
12,138
714
9,827
13,398
14,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
9
9
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Xing Tian
MyTeamThrows
Xing Tian
2
1
3
3.5
W
Vulcan
Rayshyron
Vulcan
4
5
4
1.2
L
5
4
2
1.5
L
Cu Chulainn
iNTOXidRIVER
Cu Chulainn
0
4
4
0.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,233
Damage
40,455
50,059
Taken
45,347
44,230
Mitigated
48,353
12,584
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,834
705
0
2,779
19,939
26,741
418
6,201
12,267
33,418
326
L
Xing Tian
MyTeamThrows
Xing Tian
7,319
723
215
2,346
16,317
16,572
312
10,786
5,071
16,271
1,937
W
Vulcan
Rayshyron
Vulcan
19,794
1,092
0
484
12,010
6,910
1,827
5,361
6,333
74,699
0
L
10,940
688
783
5,236
15,005
8,325
503
8,426
6,176
51,075
0
L
Cu Chulainn
iNTOXidRIVER
Cu Chulainn
17,974
2,809
121
3,883
18,737
19,333
615
11,282
6,999
0
50,262
W
9,827
3,666
5,725
7,276
13,398
14,702
1,072
5,186
7,410
0
24,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,577
Gold Earned
39,118
170
Minions Killed
160
0
Camps Cleared
0
900,751
Distance Traveled
963,281
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,244
779
32
2
0
321,846
5
L
Xing Tian
11,473
675
20
1
0
308,993
3
W
Vulcan
13,736
808
106
6
0
300,704
0
L
Hades
12,599
741
70
4
0
277,211
7
L
Cu Chulainn
11,505
677
80
5
0
314,547
4
W
Horus
12,138
714
22
1
0
340,731
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role