Player Matchup

Cthulhu
Cthulhu
Bronze III
ESLAVA-_-
Cthulhu
Bronze III
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,400 MMR
Solo
Bacchus
Bacchus
Silver III
ICQI Pichu
Bacchus
Silver III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,247 MMR
Solo
Olorun
Olorun
Gold IV
PLZ DONT BE BAD
Olorun
Gold IV
Level 243
God Stats
4W - 4L
1,750 SR
Queue Stats
326W - 339L
1,430 MMR
Solo
Ullr
Ullr
Silver III
WeepyCarpet27
Ullr
Silver III
Level 123
God Stats
0W - 1L
1,434 SR
Queue Stats
16W - 21L
1,232 MMR
Solo
Chang'e
Chang'e
Gold III
WhoHurtYou69
Chang'e
Gold III
Level 118
God Stats
32W - 29L
1,637 SR
Queue Stats
176W - 167L
1,411 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,564 SR
1,344 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,541 SR
1,344 MMR
Cernunnos
Cernunnos
Silver II
ItzHiero
Cernunnos
Silver II
Level 128
God Stats
1W - 0L
1,701 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Thoth
Thoth
Gold III
JukeNova
Thoth
Gold III
Level 129
God Stats
2W - 4L
1,406 SR
Queue Stats
182W - 192L
1,380 MMR
Solo
Surtr
Surtr
Silver I
SetDEO
Surtr
Silver I
Level 147
God Stats
52W - 38L
1,612 SR
Queue Stats
384W - 422L
1,122 MMR
Solo
Atlas
Atlas
Silver III
TheTrueKenpachi
Atlas
Silver III
Level 159
God Stats
2W - 1L
1,453 SR
Queue Stats
12W - 13L
1,379 MMR
Party 1
Ravana
Ravana
Gold IV
francoucss
Ravana
Gold IV
Level 149
God Stats
7W - 6L
1,535 SR
Queue Stats
109W - 110L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ESLAVA-_-
Cthulhu
12
0 / 2 / 0
6,987
437
6,573
14,757
9,098
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
ICQI Pichu
Bacchus
12
0 / 3 / 0
6,798
425
3,681
13,224
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 1 / 3
8,530
533
4,481
9,090
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 2 / 0
7,248
453
2,943
11,108
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
WhoHurtYou69
Chang'e
14
3 / 2 / 0
7,575
473
7,162
14,739
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Nu WaCu ChulainnMedusaTsukuyomi

VS

Bans
FenrirBake KujiraMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ItzHiero
Cernunnos
15
5 / 0 / 1
9,587
599
11,278
6,302
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thoth
JukeNova
Thoth
16
1 / 2 / 1
9,508
594
7,538
6,311
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
SetDEO
Surtr
15
3 / 0 / 1
10,043
628
10,027
13,425
11,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 1 / 3
8,072
505
7,567
10,729
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ravana
francoucss
Ravana
14
0 / 1 / 2
8,013
501
3,295
7,259
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
10
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ESLAVA-_-
Cthulhu
0
2
0
0
L
Bacchus
ICQI Pichu
Bacchus
0
3
0
0
W
Cernunnos
ItzHiero
Cernunnos
5
0
1
5.5
W
Thoth
JukeNova
Thoth
1
2
1
0.75
L
1
1
3
2.5
W
Surtr
SetDEO
Surtr
3
0
1
3.5
W
1
1
3
2.5
L
0
2
0
0
L
Chang'e
WhoHurtYou69
Chang'e
3
2
0
1.5
W
Ravana
francoucss
Ravana
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
39,705
62,918
Taken
44,026
28,339
Mitigated
25,818
23,561
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ESLAVA-_-
Cthulhu
6,573
409
0
4,763
14,757
9,098
0
3,253
11,504
57,039
0
L
Bacchus
ICQI Pichu
Bacchus
3,681
619
245
3,247
13,224
8,965
0
3,134
10,090
26,407
0
W
Cernunnos
ItzHiero
Cernunnos
11,278
6,466
0
4,433
6,302
2,316
0
1,927
4,375
0
82,425
W
Thoth
JukeNova
Thoth
7,538
169
0
500
6,311
1,968
0
3,696
2,615
81,339
879
L
4,481
1,320
1,193
4,104
9,090
2,630
0
5,537
3,553
68,804
2,401
W
Surtr
SetDEO
Surtr
10,027
2,925
0
3,286
13,425
11,930
219
6,523
6,902
4,570
64,880
W
7,567
2,950
0
2,055
10,729
6,913
0
5,469
5,260
29,524
960
L
2,943
1,100
0
1,453
11,108
3,081
0
1,719
9,389
0
60,539
L
Chang'e
WhoHurtYou69
Chang'e
7,162
676
1,084
7,472
14,739
4,565
0
2,452
12,287
61,521
8,383
W
Ravana
francoucss
Ravana
3,295
393
0
1,360
7,259
2,691
8
4,362
2,897
0
65,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,138
Gold Earned
45,223
522
Minions Killed
536
0
Camps Cleared
0
1,581,996
Distance Traveled
1,624,824
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,987
437
99
6
0
289,611
0
L
Bacchus
6,798
425
51
3
0
327,284
0
W
Cernunnos
9,587
599
139
9
0
312,822
3
W
Thoth
9,508
594
152
10
0
316,725
4
L
Olorun
8,530
533
151
9
0
317,047
2
W
Surtr
10,043
628
107
7
0
303,761
2
W
Atlas
8,072
505
28
2
0
297,579
2
L
Ullr
7,248
453
116
7
0
309,525
4
L
Chang'e
7,575
473
105
7
0
338,529
0
W
Ravana
8,013
501
110
7
0
393,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role