Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CrazyGman
Hou Yi
Level 151
God Stats
2W - 3L
1,509 SR
Queue Stats
172W - 144L
1,470 Elo+
Party 2
Hun Batz
Hun Batz
Killingher
Hun Batz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,628 Elo+
Party 1
Cabrakan
Cabrakan
PapaGosling
Cabrakan
Level 155
God Stats
8W - 2L
1,678 SR
Queue Stats
192W - 158L
1,507 Elo+
Party 2
Set
Set
WhiteWalker02
Set
Level 147
God Stats
1W - 1L
1,487 SR
Queue Stats
92W - 73L
1,559 Elo+
Party 1
Team Averages
Level 155
1,535 SR
1,533 Elo+

VS

Team Averages
Level 140
1,481 SR
1,522 Elo+
Nox
Nox
LeDespoteUltime
Nox
Level 163
God Stats
2W - 4L
1,286 SR
Queue Stats
126W - 116L
1,481 Elo+
Party 3
Danzaburou
Danzaburou
PyroKinetiKss
Danzaburou
Level 98
God Stats
4W - 3L
1,755 SR
Queue Stats
89W - 86L
1,517 Elo+
Solo
Hun Batz
Hun Batz
iQ6FH
Hun Batz
Level 149
God Stats
6W - 8L
1,338 SR
Queue Stats
140W - 121L
1,528 Elo+
Solo
Sobek
Sobek
juanmaneitor
Sobek
Level 161
God Stats
0W - 1L
1,619 SR
Queue Stats
19W - 10L
1,623 Elo+
Solo
Horus
Horus
xW0oLFe__-
Horus
Level 129
God Stats
5W - 6L
1,407 SR
Queue Stats
133W - 133L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
2 / 0 / 2
3,899
780
1,452
1,986
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
CrazyGman
Hou Yi
5
0 / 1 / 0
2,960
592
799
2,175
546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Killingher
Hun Batz
7
2 / 0 / 2
3,835
767
1,874
3,465
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
PapaGosling
Cabrakan
6
0 / 1 / 0
3,289
658
637
3,596
2,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 0
3,856
771
2,348
4,894
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,265
653
792
2,247
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PyroKinetiKss
Danzaburou
6
1 / 0 / 1
3,783
757
2,131
1,091
247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
iQ6FH
Hun Batz
3
0 / 2 / 0
2,701
540
1,153
2,275
483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 0 / 1
3,643
729
1,245
3,263
1,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
6
0 / 2 / 0
3,352
670
2,661
3,892
2,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
2
2
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
2
3
W
Hou Yi
CrazyGman
Hou Yi
0
1
0
0
W
Hun Batz
Killingher
Hun Batz
2
0
2
3
L
0
2
0
0
W
Cabrakan
PapaGosling
Cabrakan
0
1
0
0
L
Danzaburou
PyroKinetiKss
Danzaburou
1
0
1
1.5
W
2
0
0
2
L
Hun Batz
iQ6FH
Hun Batz
0
2
0
0
L
1
0
1
1.5
L
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,110
Damage
7,982
16,116
Taken
12,768
5,364
Mitigated
5,098
6,826
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,452
284
0
1,110
1,986
481
0
384
1,602
16,613
426
W
Hou Yi
CrazyGman
Hou Yi
799
458
0
765
2,175
546
0
459
1,716
0
16,007
W
Hun Batz
Killingher
Hun Batz
1,874
678
0
2,393
3,465
889
0
604
2,861
0
19,230
L
792
176
0
260
2,247
649
0
692
1,555
13,791
0
W
Cabrakan
PapaGosling
Cabrakan
637
257
0
1,008
3,596
2,149
0
590
3,006
5,078
0
L
Danzaburou
PyroKinetiKss
Danzaburou
2,131
1,347
0
697
1,091
247
0
129
962
0
20,282
W
2,348
1,154
0
1,550
4,894
1,299
0
207
4,481
0
15,682
L
Hun Batz
iQ6FH
Hun Batz
1,153
344
0
650
2,275
483
0
504
1,771
0
5,268
L
1,245
257
0
1,992
3,263
1,629
0
688
2,575
7,130
0
L
Horus
2,661
1,459
0
1,694
3,892
2,090
0
0
3,892
946
14,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,839
Gold Earned
16,744
137
Minions Killed
125
0
Camps Cleared
0
525,169
Distance Traveled
451,254
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
3,899
780
38
8
0
92,483
1
W
Hou Yi
2,960
592
25
5
0
93,665
0
W
Hun Batz
3,835
767
39
8
0
127,628
0
L
Nox
3,265
653
42
8
0
97,555
0
W
Cabrakan
3,289
658
8
2
0
103,806
1
L
Danzaburou
3,783
757
34
7
0
83,943
0
W
Set
3,856
771
27
5
0
107,587
0
L
Hun Batz
2,701
540
13
3
0
65,014
0
L
Sobek
3,643
729
8
2
0
117,286
0
L
Horus
3,352
670
28
6
0
87,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role