Player Matchup

Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Silver II
 
Hun Batz
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver III
J3F3 3SPARTAC0
Atlas
Silver III
Level 163
God Stats
5W - 4L
1,521 SR
Queue Stats
49W - 67L
997 MMR
Solo
Achilles
Achilles
Gold IV
ahoyflabbyone
Achilles
Gold IV
Level 89
God Stats
10W - 8L
1,572 SR
Queue Stats
145W - 155L
1,352 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,519 SR
1,370 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,559 SR
1,117 MMR
Ra
Ra
Silver II
Acevadeer
Ra
Silver II
Level 158
God Stats
28W - 31L
1,612 SR
Queue Stats
397W - 410L
937 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Drem0525
Kuzenbo
Silver II
Level 83
God Stats
1W - 2L
1,525 SR
Queue Stats
58W - 74L
972 MMR
Solo
Mulan
Mulan
Gold IV
GROOVYUZA 9
Mulan
Gold IV
Level 127
God Stats
21W - 14L
1,539 SR
Queue Stats
396W - 436L
1,384 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
OniDonnnnnn
Ratatoskr
Gold III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 109L
1,348 MMR
Solo
Chiron
Chiron
Silver II
funkyzeitt
Chiron
Silver II
Level 148
God Stats
7W - 4L
1,616 SR
Queue Stats
200W - 219L
943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 3 / 1
6,856
686
4,651
5,307
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
 
Hun Batz
10
2 / 2 / 0
5,303
530
3,106
8,403
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
 
Nu Wa
10
0 / 2 / 1
5,181
518
4,655
4,291
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
4,925
493
2,384
5,285
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Achilles
ahoyflabbyone
Achilles
11
0 / 1 / 0
5,865
587
2,786
10,527
7,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
Cu ChulainnBakasuraPeleAres

VS

Bans
SusanoCthulhuThanatosKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,366
637
2,460
5,916
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Drem0525
Kuzenbo
9
2 / 0 / 2
5,330
533
1,693
5,302
4,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 1
6,225
623
5,727
6,432
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ratatoskr
OniDonnnnnn
Ratatoskr
10
1 / 2 / 7
5,721
572
5,412
8,126
2,492
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
funkyzeitt
Chiron
9
1 / 0 / 3
5,326
533
3,170
5,320
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
10
10
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
3
1
1.17
L
Hun Batz
 
Hun Batz
2
2
0
1
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
3
3
1
1.17
W
Kuzenbo
Drem0525
Kuzenbo
2
0
2
3
W
3
0
1
3.5
L
0
2
0
0
W
Ratatoskr
OniDonnnnnn
Ratatoskr
1
2
7
2.25
L
Achilles
ahoyflabbyone
Achilles
0
1
0
0
W
Chiron
funkyzeitt
Chiron
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,582
Damage
18,462
33,813
Taken
31,096
17,217
Mitigated
13,886
7,517
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,651
255
0
1,101
5,307
1,502
0
1,487
3,586
49,502
2,573
L
Hun Batz
 
Hun Batz
3,106
544
0
1,486
8,403
2,690
0
1,356
6,911
0
35,769
L
Nu Wa
 
Nu Wa
4,655
1,448
0
1,125
4,291
1,295
0
744
3,547
39,482
0
W
2,460
43
132
2,240
5,916
1,709
0
2,227
3,393
39,196
0
W
Kuzenbo
Drem0525
Kuzenbo
1,693
642
0
1,926
5,302
4,124
0
2,789
2,513
13,936
0
W
5,727
329
0
1,824
6,432
4,167
0
205
6,227
0
35,450
L
2,384
853
0
678
5,285
4,133
0
436
4,849
16,876
0
W
Ratatoskr
OniDonnnnnn
Ratatoskr
5,412
1,566
0
2,387
8,126
2,492
0
2,577
5,343
0
36,884
L
Achilles
ahoyflabbyone
Achilles
2,786
462
0
3,127
10,527
7,597
0
0
10,527
0
33,724
W
Chiron
funkyzeitt
Chiron
3,170
451
353
2,353
5,320
1,394
0
3,149
2,171
0
39,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,130
Gold Earned
28,968
316
Minions Killed
308
0
Camps Cleared
0
971,946
Distance Traveled
1,075,008
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,856
686
101
10
0
217,139
3
L
Hun Batz
5,303
530
56
6
0
224,407
0
L
Nu Wa
5,181
518
78
8
0
182,853
0
W
Ra
6,366
637
85
9
0
214,299
0
W
Kuzenbo
5,330
533
22
2
0
212,182
0
W
Mulan
6,225
623
65
7
0
205,218
1
L
Atlas
4,925
493
17
2
0
160,381
0
W
Ratatoskr
5,721
572
65
7
0
248,333
3
L
Achilles
5,865
587
64
6
0
187,166
1
W
Chiron
5,326
533
71
7
0
194,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role